Elite: Dangerous is a difficult game. Gaining Pilots Federation ranks takes weeks of dedicated playing, and it feels like a real accomplishment because of it. But the Naval progression is awful.
I'm now considered a Baron in the Imperial navy because I took 2 tons of grain 5ly, that's not the job of a senior member of the imperial navy, that's a job for Occado.
Each new mission grants a new rank, no matter how trivial and I don't feel like I've earned my stripes.
I would far rather see the progression work how it used to in Frontier: First Encounters. Have a separate board for miilitary missions. With multiple missions to choose from, and with better more exciting missions offered as you increase in rank. Start off with supply runs, then add in rumbles against pirates, moving up to assassinations or recovery of stolen plans etc.
There also should be a requirement that pilots completed multiple missions to advance. By Baron I'd expect to have run 300 missions not just 5 or 6. It would also be good if not every station offered military missions, I want to know that if I trek to Eta Cassiopia that I've got a better chance of finding a mission than if I'm wallowing about in some federal backwater.
This isn't meant as a gripe, I love this game. But the navy side of things doesn't feel like a career, it's more like a mini game right now. I hope there's more to come on this side of things.
I'm now considered a Baron in the Imperial navy because I took 2 tons of grain 5ly, that's not the job of a senior member of the imperial navy, that's a job for Occado.
Each new mission grants a new rank, no matter how trivial and I don't feel like I've earned my stripes.
I would far rather see the progression work how it used to in Frontier: First Encounters. Have a separate board for miilitary missions. With multiple missions to choose from, and with better more exciting missions offered as you increase in rank. Start off with supply runs, then add in rumbles against pirates, moving up to assassinations or recovery of stolen plans etc.
There also should be a requirement that pilots completed multiple missions to advance. By Baron I'd expect to have run 300 missions not just 5 or 6. It would also be good if not every station offered military missions, I want to know that if I trek to Eta Cassiopia that I've got a better chance of finding a mission than if I'm wallowing about in some federal backwater.
This isn't meant as a gripe, I love this game. But the navy side of things doesn't feel like a career, it's more like a mini game right now. I hope there's more to come on this side of things.