Ahoy lads,
the current and planned amount of ships is quite restrictive in the choice
of a nice ship-model for a certain task, and there definitely are some
ship types performing better than the other at certain tasks.
I recon it would add some immersion, variety and motivation,
to be able to actually retrofit ships, sacrificing module slots
or a maximum module size to gain the ability to install
a bigger version of another module in a ship.
For example, by sacrificing some internal compartments,
a type 6 transport could fit a larger engine,
in order to run at higher velocities, turn faster and outrun pursuers.
Or how about a combat retrofit of the type 7 transport,
with additional armor and turrets, to serve as a weapons platform?
Would love to be able to fiddle around more with the ships,
the current outfitting options are very basic, restrictive and
uninteresting.
Any thoughts?
the current and planned amount of ships is quite restrictive in the choice
of a nice ship-model for a certain task, and there definitely are some
ship types performing better than the other at certain tasks.
I recon it would add some immersion, variety and motivation,
to be able to actually retrofit ships, sacrificing module slots
or a maximum module size to gain the ability to install
a bigger version of another module in a ship.
For example, by sacrificing some internal compartments,
a type 6 transport could fit a larger engine,
in order to run at higher velocities, turn faster and outrun pursuers.
Or how about a combat retrofit of the type 7 transport,
with additional armor and turrets, to serve as a weapons platform?
Would love to be able to fiddle around more with the ships,
the current outfitting options are very basic, restrictive and
uninteresting.
Any thoughts?