It isn't, especially since you can't get abandoned cargo from NPCs, and they almost always carry trash anyways.Since i have never tried pirating, i would like to know if NPC pirating is viable at all. If not, it should be made so.
Given how the devs haven't posted anything about player piracy at all in the weeks since the first announcement of marked cargo, title is still not flashy enough.
Meh. Orca passenger courier captains currently have it worse than pirates and the real pay out for piracy has always been ruining other players' gameplay experience.
So 0% on the sympathy meter.
So what you are trying to say is that a Pirate is too lazy to travel for maximum profit? Traders must - why not pirates?
Since i have never tried pirating, i would like to know if NPC pirating is viable at all. If not, it should be made so.
Since i have never tried pirating, i would like to know if NPC pirating is viable at all. If not, it should be made so.
Have you ever TRIED pirating for a length of time as your sole income earning profession? It is hard enough as is to make money! Ten times harder than trading!
So why not make it even HARDER! YEAH! THAT MAKES SENSE!!!!!!!!!!!!
Not.
Explorers hopping from star to star, only hitting the space horn, definitely make more money than pirates. Miners also make more money than pirates and have considerably less risk of getting attacked by a maxed out Imperial Clipper who's after their bounty.Lol, bet you still make more money than Explorer's and probably Miners too. That however is not the point. Lying in a thread title to try and get your point across immediately undermines the point you are trying to make, however valid that may be.
"and the real pay out for piracy has always been ruining other players' gameplay experience" what? Are you whining on forum about npcs too when they shoot you? That's exactly the correct experience, so player pirates actually improve your experience.
NPC pirates don't interdict you over and over knowing you don't have any cargo to drop, nor do they squat inside stations destroying people as they try to land while using exploits to hide from or shrug off damage from the stations guns. So yes player piracy's real pay off is making other players miserable by any means possible and that's quite achievable. Nothing's broken.
No, this is exactly as intended. FD wants to end player piracy. I can't really see any other motivation behind these changes.
And if this is the case I'm demanding a refund and suggest players file a class action lawsuit against ED for damages, breach of contract and false advertising. Braben specifically endorsed piracy during development and if they are backtracking their position on this they need to pay. If they want this to turn into some stupid glorified trading simulator then so be it. But I'll have none of it. That's boring as hell. I trade for a living. Why would I want to do it in a game, too?
NPC pirates don't interdict you over and over knowing you don't have any cargo to drop, nor do they squat inside stations destroying people as they try to land while using exploits to hide from or shrug off damage from the stations guns. So yes player piracy's real pay off is making other players miserable by any means possible and that's currently quite achievable.
"- Rare goods now remember how far they've travelled from home when scooped from space"
Now the only 2 anarchy rare goods trade route systems are worthless to pirate. The Lave area will turn from a fun mishmash of pirates, traders and bounty hunters to just traders. Furthermore, pirates will be forced to camp single star systems rather than jumping between Lave, leesti, orrere, diso, etc. Worst of all, this is coming with the introduction of "marking" goods, so rather than getting you a nice fat bounty to encourage interaction and conflict, pirates now have their goods magically unsellable.
"Nah mate", the black market dealer frowns as his thugs carry stolen slaves to their sorting pens. "We can't buy this gold off you for half price. An eagle once scanned it from 2KM away".
When will frontier stop hurting the most interesting career in the game?! It's already incredibly unprofitable and dangerous, now they want to make it even more so, as well as being harder for new players to start trying it? I despair
/rant
Stop pretending that piracy has risks.