Hello Commanders!
I'm a rather dedicated pirate in the Elite universe but was getting sick of just pulling people out of supercruise and scanning them style of pirating and decided to try something a little different.
I set myself up at a High traffic station and got myself a Wake Shift scanner + Cargo scanner, waited till a juicy looking target came out and cargo scanned to make sure their worth the time and then on their way out of the system scanned their Wake and "followed" them.
When I get to the other side no-ones there... I don't think its a fact of jumping to the wrong system I think its more that it takes too long to chase ppl via wake shift scanning and it makes it impossible to use them viably.
I've tried to do this 20+ times now and I think I've found my target on the other side maybe once or twice.
The whole affair from my side pretty much goes like this -
1. Target Jumps
2. Takes 10 seconds to scan the wake
3. Another 10 secs or so to spool up and jump yourself
4. Another 5 secs or so travel time/loading screen
5. Get to the other system and no-ones there (presumably already jumped)
From their side -
1. Jumps
2. 5 secs or so travel screen
3. 10 secs or so to spool up and jump again
4. Not able to be caught
The time that it takes to actually scan the wake makes chasing someone using them pointless, by the time you get across to the system they jumped to their gone.
I think that the actual scanning of the wake needs to be cut out of the process and also make it take 50% less time to actually jump after them so you have a fighting chance of catching the person on the other side before they jump, and if you don't catch them in time to interdict you still should at least be there in time to see their wake so you can follow again.
Currently the system just doesn't work properly and it makes having the wake shift scanner nearly pointless. Right now you can't even scan high energy wakes from Supercruise (which is ANOTHER thing that needs to be fixed) and you also don't even need the scanner to drop in on low energy signatures which is just ridiculous, why have it so that you have this wake system and a scanner for it if you're not going to even implement it so you need to HAVE the scanner to interact with wakes?
Please hurry up and sort the Wake shift mechanic so it actually works viably, I think it's an awesome system to have and would be a great boon to us pirates and probably even those do gooder bounty hunters would benefit from having it streamlined
I'm a rather dedicated pirate in the Elite universe but was getting sick of just pulling people out of supercruise and scanning them style of pirating and decided to try something a little different.
I set myself up at a High traffic station and got myself a Wake Shift scanner + Cargo scanner, waited till a juicy looking target came out and cargo scanned to make sure their worth the time and then on their way out of the system scanned their Wake and "followed" them.
When I get to the other side no-ones there... I don't think its a fact of jumping to the wrong system I think its more that it takes too long to chase ppl via wake shift scanning and it makes it impossible to use them viably.
I've tried to do this 20+ times now and I think I've found my target on the other side maybe once or twice.
The whole affair from my side pretty much goes like this -
1. Target Jumps
2. Takes 10 seconds to scan the wake
3. Another 10 secs or so to spool up and jump yourself
4. Another 5 secs or so travel time/loading screen
5. Get to the other system and no-ones there (presumably already jumped)
From their side -
1. Jumps
2. 5 secs or so travel screen
3. 10 secs or so to spool up and jump again
4. Not able to be caught
The time that it takes to actually scan the wake makes chasing someone using them pointless, by the time you get across to the system they jumped to their gone.
I think that the actual scanning of the wake needs to be cut out of the process and also make it take 50% less time to actually jump after them so you have a fighting chance of catching the person on the other side before they jump, and if you don't catch them in time to interdict you still should at least be there in time to see their wake so you can follow again.
Currently the system just doesn't work properly and it makes having the wake shift scanner nearly pointless. Right now you can't even scan high energy wakes from Supercruise (which is ANOTHER thing that needs to be fixed) and you also don't even need the scanner to drop in on low energy signatures which is just ridiculous, why have it so that you have this wake system and a scanner for it if you're not going to even implement it so you need to HAVE the scanner to interact with wakes?
Please hurry up and sort the Wake shift mechanic so it actually works viably, I think it's an awesome system to have and would be a great boon to us pirates and probably even those do gooder bounty hunters would benefit from having it streamlined
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