I love ED. I love the freedom and I love the way the ground is laid out in the main game mechanics.
But I really miss some more immersion. WoW had great story-missions bringing you forward, rewarding you with special items and other things. Right now the missions in ED are very generic and "one-off", eg. do "this", and you get "that".
And the variations on both "this" and "that" are very limited. I would love to meet a contact at a station, do some special missions, and getting some small rewards, and then after finishing the strand of missions - get a special item like an overcharged burst laser or such...
Especially maybe introducing more of the characters from the novels, and adding them to the universe would make it more believable and immersive, instead of feeling like a universe populated by robots (except the occasional player interaction).
WoW did this excellently, and should be an inspiration on how to make fun, exciting missions with the game mechanics. Yes, it could be as an expansion, but I think the core game needs maybe 20-30 handcrafted strands of missions for us to discover.
Hope to see this developed soon...
)
But I really miss some more immersion. WoW had great story-missions bringing you forward, rewarding you with special items and other things. Right now the missions in ED are very generic and "one-off", eg. do "this", and you get "that".
And the variations on both "this" and "that" are very limited. I would love to meet a contact at a station, do some special missions, and getting some small rewards, and then after finishing the strand of missions - get a special item like an overcharged burst laser or such...
Especially maybe introducing more of the characters from the novels, and adding them to the universe would make it more believable and immersive, instead of feeling like a universe populated by robots (except the occasional player interaction).
WoW did this excellently, and should be an inspiration on how to make fun, exciting missions with the game mechanics. Yes, it could be as an expansion, but I think the core game needs maybe 20-30 handcrafted strands of missions for us to discover.
Hope to see this developed soon...
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