Good job giving the 1% another toy to play with while T-9 grinding

I'm all for super high end "aspirational" ships for people to grind towards, if that's their bag (and I mean that honestly). However, I hope FD quickly introduces more low and mid range (from sub-1 mil to sub-50 mil) ships to give something for people with less free time to aspire to. There's plenty of material: Moray, Mamba, Krait, Saker - the list goes on - maybe even a Wolf as a no-frills (say 50mil) alternative to the FdL
 
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Im not really sure what the QQ is about new expensive ships. There are 16 ships in game currently, and 7 of them cost 1million or less credits (rounded slightly). As time goes on, players get more wealth, so those low end ships become less relevant, and the more expensive ships seem less expensive. Adding things to aspire to keeps people coming back.
 
I'm all for super high end "aspirational" ships for people to grind towards, if that's their bag (and I mean that honestly). However, I hope FD quickly introduces more low and mid range (from sub-1 mil to sub-50 mil) ships to give something for people with less free time to aspire to. There's plenty of material: Moray, Mamba, Krait, Saker - the lost goes on - maybe even a Wolf as a no-frills (say 50mil) alternative to the FdL

Many of the upcoming ships are in the 100mil. range like Beluga,Federal Corvette, Imperial Courier, Panther CLipper.
 
I came here to make this thread but it already exists. +1 OP, well done.

The lack of affordable ships after the Cobra is terrible. Most people cannot afford to play many hours a day to grind through trading to buy ships. The Asp is a massive jump from the Cobra, especially if you only have an hour or two per day to play. The current level of trading required to achieve any of the interesting ships is horrendous for the average man in the street with a job and a family especially given the extremely low rewards of any option other than volume trading.

I am lucky to play more than six hours a week. I have a perfectly reasonably outfitted asp.
 
Not just more ships but more variety of ships for playstyles.

Like an old ship with hidden compatment upgrade you can buy to store iligal goods. Than a undercover fed could hire you to to take him somewhere but actuay be broadcasting your location to comand. You find him he shoots your engineer you shoot him then have to out run a ship that looks like it belongs in Mad Max. Once I said hidden cargo compartment I couldn't stop myself. :p
 
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Any player not heavily playing the game really has so little choices.

Those who sit on their duffs doing nothing productive expect the world to come to their door and give them arm loads of toys.

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If people want something, they need to work for it. Maybe then they'll gain an appreciation for what they have.

I have zero sympathy for moaners.

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You are playing MMO, actually.
I was refering to MMORPGs, like WoW or Payday, where grind is all you do.
While trading really is a boring grind, what did you expect? To get free ships in communist systems because you really want to fly them?
More (combat)ships for the majority of the players between the Cobra (300k) the ASP(6.6mil) and the Vulture(22mil). Not another 100mil ship only a tiny amount of people can buy and fly. I never asked for free ships or said the FDL should be as expensive as a Cobra. FD to add more "cheap" ships is what I want because the vast majority is flying Viper ASP and Cobra, not Python, T-9 and Anaconda. End game content should not be a priority when the entire middle is empty of combat ships and can only be passed reasonably fast by trading (eg doing nothing but flying back and forth - how engaging and interesting!)
 
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Those who sit on their duffs doing nothing productive expect the world to come to their door and give them arm loads of toys.

If people want something, they need to work for it. Maybe then they'll gain an appreciation for what they have.

I have zero sympathy for moaners.

The Problem is the gap between the ships specially between 1 to 30 mil.

Lets see what i mean

7 Ships below 1.1 mil
2 Ships between 1.1 and 20 mil
2 Ships between 20 and 40 mil
6 Ships over 40 mil
 
The Problem is the gap between the ships specially between 1 to 30 mil.

Lets see what i mean

7 Ships below 1.1 mil
2 Ships between 1.1 and 20 mil
2 Ships between 20 and 40 mil
6 Ships over 40 mil

at the end of the day we still have another 13 ships to come to fill those gaps.
 
I am lucky to play more than six hours a week. I have a perfectly reasonably outfitted asp.
The ASP, esp one that is not fitted with A grade where needed will mealt against any other combat ship. What is a bounty hunter that doesn't esc->exit when he is faced with a player and not some shieldless sidewinder telling me this was my last jump as his hull crumbles supposed to buy in his grind between the 200k Viper and the 22million Vulture? And where is the variety? If we need another ship it should fill that gap instead of putting another turd into the 100million price range to be tradegrinded towards for the next few months.
 
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I'm glad these new ships are expensive. If you want to fly them you have to earn it. I've only been playing for a few weeks now and have slowly worked hard for an Asp and have an 'A' rated cobra in storage. Because of the effort involved I appreciate the more desirable ships all the more. If you want something in this game you have to make some effort then the rewards are there and the credits will build up. Do some trading, some exploration and some combat ie. mix it up a bit.
I guess this game isn't for everyone and there'll always be those who want instant gratification. ED isn't deathmatch.
 
Many of the upcoming ships are in the 100mil. range like Beluga,Federal Corvette, Imperial Courier, Panther CLipper.

Maybe I'm not seeing the big picture, but I think FD have got this very wrong. I'd like to see a greater variety of affordable ships, and for them to be so well realised you keep coming back - just for the joy of flying them. Eg I have a Python but still go back to Eagle because it's so much fun. I appreciate FD needs to cater for players who want to grind towards a trophy - but I think purely focusing on this is not the best way forward.
 
Those who sit on their duffs doing nothing productive expect the world to come to their door and give them arm loads of toys.

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If people want something, they need to work for it. Maybe then they'll gain an appreciation for what they have.

I have zero sympathy for moaners.

View attachment 19870

I think some people are missing the point of this thread entirely. The OP isn't suggesting he should get the newly released ships handed to him on a plate without putting hours into the game, he's bemoaning the lack of variety that is available for the more casual gamer in comparison to the large pool of varied ships that cater for those who are heavy game players.

I'm not defending either camp here, just pointing this out for the sake of clarity :).
 
Everyone assumes we complain because we want 100cr anacondas for everyone. Jesus christ take the time to read before you judge. People ask for more affordable ships to grind with towards the 6 already available high end late game ships. Not only is there no variety in the ranks between lowest and highest it doesn't even fill the needs of every branch one could go to "blaze his own trail"
 
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Maybe I'm not seeing the big picture, but I think FD have got this very wrong. I'd like to see a greater variety of affordable ships, and for them to be so well realised you keep coming back - just for the joy of flying them. Eg I have a Python but still go back to Eagle because it's so much fun. I appreciate FD needs to cater for players who want to grind towards a trophy - but I think purely focusing on this is not the best way forward.


Elite is just modeling the real world. Just like in RL, most of the people get a few choices, and a very few get to have the very best.
how are you going to appreciate that FDL unless you spend years working for it?
And we all have to make sacrifices, I'm probably going to have to sell one of my ships to afford both of these new ships.
 
at the end of the day we still have another 13 ships to come to fill those gaps.
8 ships, 4 of them surely over 50 mil.
The 5 additional ships will not be free of charge. (See Newsletter #49)
Beta bakers become free access to one of the 5 new ships when it’s released!
 
there needs to be at least one ship between the Type 6 and ASP. 1 to 6 millions is a big gap at that stage of the game.

Also whenever thy DO revamp mining to make it actually a viable option, they need to bring in a under 1 mil ship mainly designed for it.
 
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