I was doing fine with local factions. It was my Imperial rep that was tanking... Not sure why
Because when they are wanted in Tanmark, which is controlled by by the Tanmark Defense, these are Tanmark Defense bounties, not Imperial bounties. Therefore you lose reputation. If they have an Imperial bounty on their head, that shouldn't happen. Sadly, even if the KWS reveals extra bounties, there is no way to know whether they are Imperial ones...
i kill all those that are relevant to the community goal. so, when a ship shows up that is "Wanted", i kill it.
kinda defeats the purpose of community goals like this, when all local factions can have wanted ships to all local factions, and you still loose faction for doing it.
and while picking and choosing who to kill is fine, in goals like this it seems a bit backward.
I am a bit torn about this in fact. I find it quite awkward to not be able to help a freighter attacked by pirates because the pirates are affiliated with some regular corporation that you would like to stay on good terms with. It might be realistic, I am not sure about that. But I think it would probably better from a gameplay perspective, if factions were separated into categories and their reaction to their own ships being killed if wanted be different depending on each category:
- Is the faction a legal organization or some crime syndicate?
- Is it a corporation or a non-profit organization?
- Is it a political party?
- Is it an organization notorious for its corrupt leaders?
- What are their specific ideals?
For example:
A normal corporation just doing its business within the bounds of the law should be glad you that some people weed out the bad apples that might give the company a bad reputation. But if the company is lead by shady entrepreneurs who try to circumvent or secretly break the law all the time, they'd not like you for exposing their employees while engaging or even stopping them from criminal acts.
(The local government could also be corrupt and therefore either case could apply to them depending on what the faction is like.)
A democratic political party that wants to achieve some policy changes in the local system would prefer to stay within the law and does not tolerate criminal activity within their ranks and should love you for taking out those doing so. But some nutjob fanatic group who would rather violently overthrow a democratically elected government and turn the place into a brutal dictatorship should hate you for hunting their criminal members.
And of course an outright pirate clan, crime syndicate, mafia etc. would not only hate you for attacking their members, but also for witnessing you taking out other criminals, because you might pose a danger to their operations.
Information about what these factions are like would need to be communicated, of course. Like the current "democrat", "corporation", "dictatorship" tags, we'd need additional tags like "lawful" vs "lawless", "upstanding" vs "corrupt".