Should FD Sell the Ships in a Shop?

Should FD Sell the Ships from the Shop

  • Yes

    Votes: 80 17.4%
  • No

    Votes: 379 82.6%

  • Total voters
    459
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Thread Closed: Not open for further replies.
CAN I JUST ADD.......I play in Solo...and have only played in Solo (Devs can confirm if they wish)...........I should have said....sorry............ :)
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Maybe the dynamics are different in Open, that would be for open players to discuss......

If it's technically feasilble to mark a purchased ship as "solo only" then I don't see why not.
 
Some people have neither.
So now, the prices of ships are not only a consideration of game balance, but also how much money the developer indends to make off a specific ship.
This concept is not part of a well-designed game. It's a part of mobile games and EA games.
Take a look at the gaming landscape to get an impression what kind of games incorporate those.
If you think that it takes too long to afford more expensive ships, then the issue is solved by adjusting the balance of the game, not the balance of any person's bank account.

I'm glad, though. I don't hink FD is going to do this.

Hate to be rude, but most businesses listen to the customers with the gold.............they wont get far listening to the "I want it for free" crowd..........
 

micky1up

Banned
I play in Solo, I could not give a toss about the "In Game" pretendy pecking order...........and how do you know the "Power" in game was not earned by some trader banging out rares during the bug phase when there were no limits and they made 100s of Millions?

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The problem is "GRIND TO WIN" is going to end up with Empty servers.....players will get bored and move on...............or have you not been watching the forums?

absolute rubbish WOW grind fest EVE grind fest even though WOT does have some pay for tanks its still a grind fest but persoanly its not a grind fest its learning the game WOT is filled with people who bought premium tanks that have no idea how to play at the level of the tanks they bought and it ruins games ! had a quick game on WOT last night 3 members of one clan all in premium tanks all with stats lower than whale poo sat and did nothinhg the whole game suffice to say we lost heavily all to do 1/5 th of the team having no idea how to play .
 
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Yes, definitely.

Not only that, they should sell ships that are not available to buy in game but only via the store.

They should also move to a subscription model.

No, Im not being sarcastic. This is the only way we will still be talking about/playing Elite by the end of this year.

They need the funds to pump enough resource and content into this game.
 
To win what, exactly? I thought the idea of E|D was there was no 'win'.

OOI....you mentioned a "SOLO" lock for bought ships...I am 100% Happy with this idea.........I play on my own so "Pay to Win" is not even an option...
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TIME is my concerne.....real world time.................
 
Hi All
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Some people have lots of time.......and maybe not so much money?........for them, they can grind their way to new ships.........and to mention Payable downloads is like the ultimate sin.......
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For myself, I am sat in front of a machine for my working day, and I have no desire to "grind" in front of one in the evenings.......have fun? yes...grind? no chance........however, I do have pleanty of real world credits, called "pounds".....
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Any chance that FD can sell the ships in the store for people who do not have the time to grind out millions of credits? I have some REAL credits you can have instead...... :cool:.
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I dont see buying the ships as "Pay to Win".....as others can just grind to the same ship, there is no "bonus weapon" for a cash purchase.....just simple logic......some people have time and can grind, some people dont have the time but have cash......can FD please all?
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Cheers.

Having gone this far and implemented a grindathon simulator, they should absolutely finish the half baked microTransaction infrastructure. It's why the game in designed this way, and finally completing their devious bait and switch would be honest.
 
The whole idea of Elite is to start with (virtually) nothing and then make your own way.
Starting with 100MCr and then just dossing about would be a completely different (and completely pointless) game.
 
To my mind "Pay to Win" is were you can buy things for real cash not available any other way, so you "pay" to get an edge thus "win". See numerous pay to win games out there for obvious examples.

What OP has suggested is not pay to win, it is pay to avoid grind which is a totally different ball game.
 
The whole idea of Elite is to start with (virtually) nothing and then make your own way.
Starting with 100MCr and then just dossing about would be a completely different (and completely pointless) game.

I have done trading, done rares, done exploring, done mining (why I bought the game....sigh.....no laughing at the back) have done bounty hunting.........and A GRad eViper and Cobra and I'm now 15000ly out......
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I have "done" all the game play this game has to offer at the moment, the next thing, is to try the same gameplay, but in a different ship.....but, I am not going to gridn for a month of evenings to do it........I will stick with Cobra and Viper unti I get bored........and then FD lose a customer that was wanting to continue AND throw money at them...........lol.
 
FD have stated categorically that they would not allow the purchase of advantageous items for cash. I hope they stick with this as while I sympaphise, the game is in the journey and while you may not abuse the option, others will. Currently it's a very boring and grindy journey but hopefully that will improve.

However I can't see how later expansions won't change things and give advantages for the players that have the expansions compared to those that don't.

Agreed.. any form of paytogain or paytowin is bad joojoo, hats off to FD for not walking that path so far, hopefully they can stick with it. As for paid expansions.. that a very different kettle of fish, and par for the course. if we look at the possibility of planetary landings, it will be adding a game to the game, and very likely not have any effect on the space part of the game.. but who knows lol

the benefit of people having to work in game for the ships they fly, means that players can afford to fly what they have worked for, and we have diversity.. if they open up ship sales for cash, they will also then need to sell credits for cash, that diversity may well suffer as a result, it would also take away from those who have put the time into working for what they fly. i dont know, maybe its just me that sees it that way.
 
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To my mind "Pay to Win" is were you can buy things for real cash not available any other way, so you "pay" to get an edge thus "win". See numerous pay to win games out there for obvious examples.

What OP has suggested is not pay to win, it is pay to avoid grind which is a totally different ball game.

EXACTLY........you get it....
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I dont want anything "MORE" than another player........I dont want an advantage other than one to combat the advantage GRINDERS have over Me.......TIME!!!!!!!!!
 
If someone is powerful in the game i want to know that they "earned" that power in the game.

I also have plenty of IRL credits to spare, but if such an option were introduced not only would i never use it, it would diminish my enjoyment of the game significantly to know others could have.

There is no way for you to tell if someone has legitimately earned their wealth themselves, or taken advantage of some exploit, or paid someone to spend the time grinding, or just bought an account. If you care about how other players got their gear at best you can really only delude yourself into believing that everyone is legit. Sorry to burst your bubble, but I absolutely guarantee that there are players out there right now that didn't earn their credits "fairly". You could argue I'm one: I earned about 20-30m trading rares in gamma before they nerfed the quantities.
 
If you want to buy a ship fine - provided it can only be used in solo and not in open. Come to think of it, why can a ship bought through Solo play be used i.........never mind.
 
To my mind "Pay to Win" is were you can buy things for real cash not available any other way, so you "pay" to get an edge thus "win". See numerous pay to win games out there for obvious examples.

What OP has suggested is not pay to win, it is pay to avoid grind which is a totally different ball game.

So what happens when they inevitably crash and burn without the funds to rebuy their bought for cash ship? Do they get it free for life?
 
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Hate to be rude, but most businesses listen to the customers with the gold.............they wont get far listening to the "I want it for free" crowd..........
Great, you picked the one thing that isn't the main point of my post and replied to it.
Anyway, this game is not only a business, it's a work of passion. You are willing to have the mechanics of the game potentially compromised to have your quick injection of something new.
I understand you don't have much time, but it doesn't matter. It has been stated from the get-go that you won't be able to buy ships in the game.
 
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However I can't see how later expansions won't change things and give advantages for the players that have the expansions compared to those that don't.
It could just put these people in different instances.
Also if the expansion is planetary/station-side activities then that would not impact the space based activities. So people without the expansion would not see a difference and not be at a disadvantage.
 
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