Should FD Sell the Ships in a Shop?

Should FD Sell the Ships from the Shop

  • Yes

    Votes: 80 17.4%
  • No

    Votes: 379 82.6%

  • Total voters
    459
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And what are the people that do buy these ships going to do that they can't do perfectly well in a Viper, Cobra or Asp?

You just made a very interesting point! And the answer is very simple; nothing! They will be doing the same stuff but in a ship that they wanted to fly instead of a stop gap ship, why is that so hard for people to understand?
 
"I always find it odd that people have such a problem with other people using money"
.
It is their chance in life to lord it over others...........people with no spare cash will be the ones screaming the loudest about this.......ELITE is where they can REALLY show who they are.......that real life thing, the wife, the job, the kids............meh...........Elite is where it really counts and where Real Men hang out.............lol.

I've got piles of money and I still totally and utterly disagree with everything I've ever seen you write (and your punctuation is appalling).



Just play the game.



It's really not asking too much.
 
If someone is powerful in the game i want to know that they "earned" that power in the game.

I don't really see how that works when lots of people made money early in the game before high profit stuff like rares and buying luxuries thingy were removed.

Should I feel aggrieved if I see someone in an Anaconda because I don't know they earned that in a way I can?
 
I can play 5 hours a WEEK at most and I DO NOT want the ships available for purchase.
That is not the solution.
The solution comes through more content and maybe more ships in different price ranges so you can have more options.
The big ships should be difficult to get and if you have less time to play then it is more difficult.
I currently have a viper fully kitted and only 2 millions in my account. I'm not even close to get a Python or an Anaconda, and that's the way it should be.
I would like more things to do and maybe more ships between the Cobra and the Clipper/Dropship.
What you are proposing is definitely PAY TO WIN and I don't care if you play Solo.

We are not debating if you should not be able to earn ships in game and only in the store, ( that would be crazy) its about choice in a NON COMPETITIVE GAME. If you want to play for a year or so to just be able to purchase the hull of a conda, that's your choice. Buying ships in the store would simply be an option.
 
The more I think about this, the more I'm fine with it, with some provisions:

* Cash-bought stuff should be segregated, and cash should never be exchangeable for credits.

* To that end, something bought with cash can only be sold back for cash, but because refunds of real cash should never be allowed, that cash would only be good towards buying something else with cash... and because cash and credits shouldn't mix, if you don't have enough cash to buy the thing you're trading in for you'll need to break out your credit card to complete the purchase.

* Seriously, no pumping credits into cash ships. Cash bought ships should be outfitted with cash.

* Cash bought ships should be repaired and rebought with cash.

* Cash bought equipment should not be mountable on credit bought ships.


Some may think this moves further towards pay to win, and maybe that's true. That argument isn't of interest to me. The important element in this game is risk, what little there is of it, so if your wallet is going to be In The Game, so to speak, then your wallet needs to be bearing the risk.

Of course there will still be some cash/credit cross over, in the sense that you can buy yourself a nice trading rig with cash and earn a ton of credits. I'm okay with that. It seems to me that after a big cash outlay if you are able in this way to transition away from your cash bought stuff to credit bought stuff, then that's a positive outcome for the game.
 
I'd gladly buy ships from the store. Grown adults with careers and families don't have the time to trade for 10 hours a day. I'd even pay the insurance cost with real world money.
 
That's a pretty big inference to make! I, like you, can only speak for ourselves. I'm saying 'no' because it detracts from the ethos of the game structure - you start with nothing (or very little) and build whatever pathway you choose from that point.

I fail to see how x player that plays Elite 500 lys from you who bought a cobra to play a few hours a night in combat at a belt effecting your play style at all? If you love the grind, then by all means grind away. This is not a competitive game so x player doesn't effect you one bit. Your comment is just you telling other people how they should play the game.
 
The more I think about this, the more I'm fine with it, with some provisions:

* Cash-bought stuff should be segregated, and cash should never be exchangeable for credits.

* To that end, something bought with cash can only be sold back for cash, but because refunds of real cash should never be allowed, that cash would only be good towards buying something else with cash... and because cash and credits shouldn't mix, if you don't have enough cash to buy the thing you're trading in for you'll need to break out your credit card to complete the purchase.

* Seriously, no pumping credits into cash ships. Cash bought ships should be outfitted with cash.

* Cash bought ships should be repaired and rebought with cash.

* Cash bought equipment should not be mountable on credit bought ships.


Some may think this moves further towards pay to win, and maybe that's true. That argument isn't of interest to me. The important element in this game is risk, what little there is of it, so if your wallet is going to be In The Game, so to speak, then your wallet needs to be bearing the risk.

Of course there will still be some cash/credit cross over, in the sense that you can buy yourself a nice trading rig with cash and earn a ton of credits. I'm okay with that. It seems to me that after a big cash outlay if you are able in this way to transition away from your cash bought stuff to credit bought stuff, then that's a positive outcome for the game.

No, I think if they do it, they go the Blizzard route which is you can buy the "shell" (in their terms, a lvl 90 character, in Elite a Ship) but any equipment or upgrades have to be earned or paid in-game.
 
I'd gladly buy ships from the store. Grown adults with careers and families don't have the time to trade for 10 hours a day. I'd even pay the insurance cost with real world money.

Ouch.....:D But I agree with you 100%.....this is not pay to win..........this is "Pay More even though I have a Job and get taxed out my backside to pay for these loafers anyway".... :)
 
btw, check the latest dev update, Michael has said they are going to reduce the costs of non trade ships this week!

They are also going to look at balancing the various professions better.

Brothers, lets rejoice.
 
No.

...

Maybe; If the ship only came with 2 C1 pulse lasers and was a 'loaner' : it and all of its components could not be sold for credits in game. Then I i'm not sure there would be much of a problem as the insurance costs and upgrade cost would still be required. It would be a leg up over non cash paying players but only for the cost of the basic ship itself ( once ). It wouldnt really offer any massive advantages either as far as i can tell.
 
I'd gladly buy ships from the store. Grown adults with careers and families don't have the time to trade for 10 hours a day. I'd even pay the insurance cost with real world money.

If I'm lucky I have at most an hour a day to play (a little more on Sundays) but no. I am totally against paying real money for ships. If you really want that, I hear there's a space game where you can sink a heap of money into paying for ships, go play that.
 
No and I ask the question why did those that say they are time poor, buy this game in the first instance, it was plain from the very beginning that this game was going to be a grind in one form or another it is the very core of the game that progression would be slow, it would be like me playing a twitch based FPS run and gun game and then complaining I dont like to run and gun...


I do despair at the lack of thought process that some people seem to have.
 
I am 15,000 ly from Sol.........I play Exclusivley in Solo..............I will never see you, you will never see me.............. I dont care who you are or what you have, I care about MY game play experinece........is this some kind of Ego trip to you or something? Your chance in life to lord it over others? You think becasue you have more time than others that you are a REAL "badass" with loads of money?........ers.....:D That's really sweet. I play in Solo dude, I hope you did'nt do it to show off to me......lol.
If buying a ship forever locked your account to solo then fine. But that's not gonna happen and neither is buying ships with real money...
 
The instant Fd introduce paying for in game advantage, which is what this is when you strip away the excuses, is the instant I start looking for another game.
 
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