Hello Cmdrs,
First of all, I want to say that, the intensity of the blast I am having playing ED is much more higher than before !
Well done FD.
BUT (has to be one, sorry).
Has anyone noticed a massive drop of FPS and audio issue both in SC and in normal space (Conflict zone including) since 1.2 has been released ?
I did not have this kind of problem during the beta 1.2 though.
I really started to noticed that in Leesti system.
But I soon realised that it was not the only system I had performance issue with.
In fact, it seems that the increasing number of NPCs flying in both SC and normal space could be one of the reason why this is happening.
Is it a collateral damaged of the network code used to bring the Wing feature to us ? (wild guess).
Or is my computer suddenly not able to cope with ED resources requirement ?
So, has anyone noticed that ?
Cmdr Teldja
CPU: i5-3570K / Ram: 8Go / GPU: Amd Radeon HD 7950 (Gdr5: 3Go, driver version: 14.12).
First of all, I want to say that, the intensity of the blast I am having playing ED is much more higher than before !
Well done FD.
BUT (has to be one, sorry).
Has anyone noticed a massive drop of FPS and audio issue both in SC and in normal space (Conflict zone including) since 1.2 has been released ?
I did not have this kind of problem during the beta 1.2 though.
I really started to noticed that in Leesti system.
But I soon realised that it was not the only system I had performance issue with.
In fact, it seems that the increasing number of NPCs flying in both SC and normal space could be one of the reason why this is happening.
Is it a collateral damaged of the network code used to bring the Wing feature to us ? (wild guess).
Or is my computer suddenly not able to cope with ED resources requirement ?
So, has anyone noticed that ?
Cmdr Teldja
CPU: i5-3570K / Ram: 8Go / GPU: Amd Radeon HD 7950 (Gdr5: 3Go, driver version: 14.12).
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