Lets test this persistent universe and see if FD are true to their word.

Has anyone got the number of contributors on the Fed side.

So far for the Crimson state
920 Combat.
235 Smuggling.
 
And you realize that you don't have to kill thousands of lives if you want independence, your population just has to actually want to be independent. Did you ever think of that route? No. Want to know why? Because you are a minority.

Strange before the federation navy showed up and the federation declared war on us we had 91%. so yes we realise that the federation dosent have to kill thousands of lives to deny us our freedom
 
Made a couple of successful runs to the convoy beacon this afternoon and grabbed some military intelligence hope it will be useful. Feels good to be a revolutionary again.
Neither of those activities supports CSG, which makes you an anti-revolutionist :)
 
We're getting some good help from commanders outside this thread. As well as the Mercs, East India Company and Emperor's Grace, some well known twitch streamers are helping.

Right now you can follow CMDR Sharpshifter on twitch, and also FireyToad (CMDR Sam Ishum) has done some good hunting:

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Found this lady. Too bad we cant kill it off before she gets to Lugh. If only we were able to kill off capital ships for real...

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It really does tick me off that we cant kill this thing before it gets to Lugh. Its the perfect time to do it to...
 
Neither of those activities supports CSG, which makes you an anti-revolutionist :)

But to get the military intelligence at the convoy site I had to join the CSG faction, kill some Feds and leak their intelligence. I Cashed in the combat bonds at the CSG station.
 
I hope that one of the community goals allows you to delay the arrival of that Farragut, because it'll be nearly impossible to beat the Feds once it arrives. Either that, or the community needs some way to disable the Farragut at every instance (say if it's routed in open play, then it's routed in all instances, solo, group or open for at least an hour before it can return).
 
I hope that one of the community goals allows you to delay the arrival of that Farragut, because it'll be nearly impossible to beat the Feds once it arrives. Either that, or the community needs some way to disable the Farragut at every instance (say if it's routed in open play, then it's routed in all instances, solo, group or open for at least an hour before it can return).

The Mercs have already fought a capital ship in Lugh. I'm pretty sure it's been there for days.
 
claimed a few more combat bonds but unfortunately when I came back after offloading them got into yet another fight I couldn't win. I'm out for a while so I can hop in the asp and grind a few more vulture rebuys :p
 
We're getting some good help from commanders outside this thread. As well as the Mercs, East India Company and Emperor's Grace, some well known twitch streamers are helping.

Right now you can follow CMDR Sharpshifter on twitch, and also FireyToad (CMDR Sam Ishum) has done some good hunting:

View attachment 21289

Sorry for the dumb question but where do you see this screen?

Edit : nevermind, it seems it's a localisation bug.
 
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Sorry for the dumb question but where do you see this screen?

Edit : nevermind, it seems it's a localisation bug.

Sign up at Baladin Gateway for the community goal then you can also open the current standings at your contacts menu in your ship.
 
Im confused by the Smuggling mission. It lists it for Lugh for Equality but I thought we were smuggling for CSG. What side does the smuggling help??

Also is the end of the community goals correct or is that just the longest it could be and the war could end sooner??
 
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Im confused by the Smuggling mission. It lists it for Lugh for Equality but I thought we were smuggling for CSG. What side does the smuggling help??

Also is the end of the community goals correct or is that just the longest it could be and the war could end sooner??

I can't answer the second one but would be great to know the answer.

I too thought it was smuggling at first as well, but the goal is collecting weapons at Ballandin Gateway even though it says something about Hartsfield. Poorly written somewhat confusing description. Just sign up, go buy some weapons (where you can find them not sold out!!) and take them back to Ballandin. They aren't illegal there.

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But to get the military intelligence at the convoy site I had to join the CSG faction, kill some Feds and leak their intelligence. I Cashed in the combat bonds at the CSG station.


Sorry I sounded a bit flippant. The Military Intelligence goal is offered at Hartsfield by LFE, is it not? So I reckon it's not going to do CSG any good?
 
Im talking about the Military intelligence community goal from Hartsfield. From the Galnet it seems like it should be for CSG, but it is listed for Lugh For Equality in the community goal.
 
Finally. War is here! I'm coming back now. I have a T7 but from what I understood you guys need fighters right now. So I guess this is the perfect time to bring back the Viper that's been sitting there in Lugh this whole time.
 
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Im talking about the Military intelligence community goal from Hartsfield. From the Galnet it seems like it should be for CSG, but it is listed for Lugh For Equality in the community goal.

That is helping the CSG. You're killing Federal ships, stealing their military intelligence, and smuggling it back under their noses!

Fly to the convoy point & select CSG from the factions choice like you would in a warzone.
 
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