I do agree that if some one is in open playthey should not be allowed to jump out of the game to avoid combat with other players. That to me is a cheap tactic one I'd never use.
I will also agree that what players do in solo should not effect what happens in open play. However I see no reason why all credits and ships a player makes in solo should not be transfered in to open play.
If I earn enough to gey best ship in the game and deck it out its not going to give me an advantage in open play one way or another. Its my skills as a pilot that will determine if I have the advantage or not.
I wont speak for every one but I work better in groups then I do alone. This game isnt designed will to promote lots of team work. It takes to long to get to varous parts of the galaxy. So hooking up with friends and guild members ebers is a task all unto it self.
I think large base ships that could hop around the galaxy would make for connecting friends and guild memmbers together. It would also incress the chances of wars and control of systems between guilds. This might make open play more appealing.
The ability to allow players to but and trade from other players would also help.
All these things could incress the odds of getting players in to open play. The game just needs some tweaking here and there.
I will also agree that what players do in solo should not effect what happens in open play. However I see no reason why all credits and ships a player makes in solo should not be transfered in to open play.
If I earn enough to gey best ship in the game and deck it out its not going to give me an advantage in open play one way or another. Its my skills as a pilot that will determine if I have the advantage or not.
I wont speak for every one but I work better in groups then I do alone. This game isnt designed will to promote lots of team work. It takes to long to get to varous parts of the galaxy. So hooking up with friends and guild members ebers is a task all unto it self.
I think large base ships that could hop around the galaxy would make for connecting friends and guild memmbers together. It would also incress the chances of wars and control of systems between guilds. This might make open play more appealing.
The ability to allow players to but and trade from other players would also help.
All these things could incress the odds of getting players in to open play. The game just needs some tweaking here and there.