So whats a good system for getting upgrades for a vulture near Lugh?
I want a large gimballed cannon, also a better power plant and power distributor
How about we approach this from a new perspective...
We could load up our combat ships with gold, palladium or platinum, pull over those dastardly weapons traffickers, and offer to Abandon goods of greater net worth than their cargo.
They swap death-dealing weapons of evil for wholesome metals, and we destroy their ejected waste, which is nowt but a navigational hazard.![]()
Well don't want a cannon now anyways cos my god. I hit a cobra with it and it did at best 6% hull damage. For something that costs that much a pop its insulting
totally love this idea ^_^
here´s another suggestion for all thos who like to avoid pvp: dry out thos supply routes next to destination. the longer it takes them to jump back and forth, the longer it takes for em to fullfill their goal. plus this strategy works against solotraders as well. will need a huge amount of manpower though....
And to be clear: blocking a system is NOT about killing the traders. Its about luring combat pilots into the system and have a go at them.
totally love this idea ^_^
here´s another suggestion for all thos who like to avoid pvp: dry out thos supply routes next to destination. the longer it takes them to jump back and forth, the longer it takes for em to fullfill their goal. plus this strategy works against solotraders as well. will need a huge amount of manpower though....
Considering grabbing dual beams.
Expensive but they seem to do the job rather well.
Only problem is I like to have a ballistic weapon for when I inevitably run out of weapon power.
I propose we send Mauze out - he's got enough credits that he could go into a station, buy 400-odd tons of weapons, fly out 10km, dump them all and repeatOr supercruise to a new instance if you think people would be bothered to cargo scoop, but that wouldn't be worth it!
If I continue hauling weapons to Balandin, that trade will still contribute to CSG's system influence, yes?
hmm have they moved /changed the conflict zones around? there's now just a checkpoint and a low intensity CZ aound knight dock ( there were 3 before a HI and two low intensity ones), Read gateway has a low intensity sega port has two hi intensity and a checkpoint....and there are others