Newcomer / Intro Well I am about to uninstall the game - somebody stop me

Just lost around 7 hours worth of exploration gameplay due to an interdiction. I am being interdicted every single time I fly to a station now. This is on solo. Seriously I cant avoid the interdictions no matter what I try and how I fly and I just get carved into pieces every time.

I cant fight anything in a Hauler. How am I expected to get ANYWHERE in this game when I get interdicted and die every single time I jump into a sector? I'm at the end of my tether with it. What the hell can I do to play somewhere where its at least reasonably safe?

I was within 1 bar of safety - got interdicted, mass locked so I couldn't jump. My supposedly uprated shields were shredded in seconds and I tried to boost out but the guy even caught up to me when I was boosted. No escape - no chance of survival whatsoever. Honestly? This is just NOT FUN. I wouldn't mind but I wasn't even carrying any cargo either.

This is only my third day of playing. Come on guys - at least give me a chance to escape...

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I also nearly broke my hand punching the wall. This isn't what the game is about.
 
Best advice I can give when being interdicted is to submit straightaway by throttling right back.... Put all pips to shields right away and then as soon as the FSD cools down, which shouldn't take long, hit the SC button....

Should get you out of trouble most of the time with minimal damage.... Just make sure you're quick in all steps...

Stick with it! It is worth it... and you will get better! :)

Edit : I usually take the interdictors on myself but the tactic works well
 

Jon474

Banned
Don't give in just yet. In a month's time you will be recounting that tale to Virgin Pilots with a wry, but much wiser, smile on your face.

Space is big and your loss today is tiny in the great scheme of what you will achieve in this game.

Fly safe, Cmdr.

Jon
 
You might want to try winging up with an experienced player who will then be prepared to help you with trading (you will earn trade vouchers as a bonus), and be your 'guardian angel' should you be interdicted. If you both manage to get hits in you share the bounty. A good player will also offer advise and tips.
 
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The clue is in the name Elite:Dangerous..

If you play in open it might be possible to reason with human commanders..
Haulers are designed for trading
When starting out its best to bank any profit within a few hours till flight combat skills have improved
join a wing
 
Well, the Hauler is a bit rubbish, in my opinion. I avoided it entirely once I'd stopped laughing at its single small hardpoint.

Question: are you being interdicted by CMDRs or NPCs?

If it's humans, you're clearly in the wrong part of town and need to bug out so you can trade, BH and upgrade in peace.

If you're being interdicted by NPCs, look at the system map for each system you are in or thinking of flying to. If you scroll off any planet or station represented on the map, you'll see the security level of the system displayed on the info pane on the left. If it's low, avoid it and choose a different target system. If your home system is low-sec, go somewhere else.

Get rid of the Hauler and go for a ship with some teeth.

Add me in-game if you like (CMDR name in my sig image). I can drop you some palladium and run escort for you for a night or two if that will help get you in a ship that can fight back.

*edit*

Just realised that my sig image doesn't show when I post from my phone. CMDR name is the_naked_ape
 
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Weird, I never get interdicted that much. Anyway, if you really can't avoid interdiction and if the advice above from MikeSnos does not work, than of course there is the quit & save option. Not that risky: just speed up inmediately, press speed boost, hit [Esc], quit & save, and you will survive the 15 seconds lockdown easily.
 
I have been boosting away and jinking to avoid fire till the FD cools up to press but I couldn't FD because I was too close to the planet - I was within seconds of safety. What I don't understand is I am clean, no bounties, no cargo - nothing of worth so the NPC would gain absolutely nothing from killing me. Seriously the game is way too tough to be remotely enjoyable. In Elite you could save your game but in this you lose absolutely everything with no way back. The game needs better insurance because its just no fun at the moment.

I doubt I will play it again until some sort of fix or tone down is in place - or better insurance. I cant afford to lose so much gameplay time on a random event you have no chance of avoiding. Yeah if I crash or do something stupid that's my own fault but this is no fault of mine and for no reason at all. I'm a trader and explorer not a fighter.
 
Don't miss the naked ape's advice that you look at the system security in the system map. That makes TONS of difference. Flying through populated low security systems is going to get you eaten alive. Such systems are hazardous and not recommended for lightly armed pilots.

Seriously, that's how you avoid that problem. Once you're being interdicted you've moved on to a completely different struggle, and if your ship isn't up to it then the contest is pretty much decided.

I can relate, though. If this game isn't for you then it isn't for you. Good luck whichever way you choose!
 
Unfortunately you just have to accept that you might lose everything sometimes. It's happened to all of us at one stage or another.

First off interdiction by AI isn't that hard to avoid, you need to practice this a lot more, then it'll be less of a hassle.

Secondly I would say skip the hauler entirely. I do some rare trading sometimes, but I couldn't deal with the hauler. I went to an Eagle and became a bounty hunter (it's my main pass time infact), then moved onto a viper (which I fell in love with and upgraded all the way) then finally moved on to a cobra when I finally decided to have another go at trading between bounty hunting sessions. I think that the Cobra is your best place to start for trading. With an upgraded jump drive and the largest cargo racks you can find packed into every internal compartment you have spare, it becomes a pretty good trader that's capable of holding pirates at bay until you can jump back out. Even if you take the shields and weapons off for more range it's still a good choice because it then becomes faster than most combat equipped ships so you can run. The Hauler just can't.
 
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Ok I calmed down a bit and went back. I didn't know that there were democracy/high pop locations with low sec. I never saw it on the system map at all. Might be an idea to highlight it in a different colour - green for high, red for low etc. I'm afraid I thought it was like the original Elite. I found a High security system with one industrial and one agricultural port and I'm now trading between them. Got myself back up to 70K and haven't been interdicted (yet).

I'm staying away from all non high sec in this crate that's for sure. Is good for a doorstop I guess.
 
Save for an Adder: okay cargo space (if you fit more) and can handle itself if upgraded a bit. I fitted a torpedo launcher for when it was "last chance to survive-time" (as it was one shot and cost 15k to buy another), uprated the lasers and was usually fine.

I flew mine for ages (whilst saving for a Cobra, of course!). Plenty of exploring/trading brought-in the credits.
 
2nd the adder idea.. Only a few more bucks than an hauler and far more robust..
not played solo much myself but I hear it's much more peaceful than open.

if u need a wing man and I am local give me As shout
cmdr crazy jedi
 
Save for an Adder: okay cargo space (if you fit more) and can handle itself if upgraded a bit. I fitted a torpedo launcher for when it was "last chance to survive-time" (as it was one shot and cost 15k to buy another), uprated the lasers and was usually fine.

I flew mine for ages (whilst saving for a Cobra, of course!). Plenty of exploring/trading brought-in the credits.

I used the torpedo technique in the early days, saved my bacon on more than one occasion when outgunned by a superior ship. Just the hit on credits can be difficult to swallow when it is too often needed.
 
How did you get past day 1 money troubles? By the time I buy fuel I barely make anything (and I had a 400 fine for not being able to leave an indoors dock right away, it was hilarious). I bought a little of a high supply resource and was on my way to sell it and got interdicted and killed. Another time I had a little discovery data I was going to sell and I ran out of fuel in a station-less system. After about 8 hours of playing today, I'm only at 1,700 credits. This is brutal.
 
How did you get past day 1 money troubles? By the time I buy fuel I barely make anything (and I had a 400 fine for not being able to leave an indoors dock right away, it was hilarious). I bought a little of a high supply resource and was on my way to sell it and got interdicted and killed. Another time I had a little discovery data I was going to sell and I ran out of fuel in a station-less system. After about 8 hours of playing today, I'm only at 1,700 credits. This is brutal.
either look for haulage missions in the bullitin board (take cargo from A to B, not the find X and return to A ones), or try shooting pirates for bounty vouchers.

the stock sidewinder can kill the easiest pirates, and the payout when you manage to dock and cash the vouchers in will be great. to find pirates either go to NAV beacons, resource extraction sites, or unidentified signal sources (NOT the strong ones!). target a ship, face it and when the scan is done if it pops up as wanted kill it. never fire on a ship that has not popped up as wanted even if you know it's a pirate.

focus on pirates in small ships, or ones with low skill ratings. if you see the cops attacking a bigger ship then maybe join in, but be wary of the really big ships even then. wont be long before you can get a viper and then all ships are fair game.

you can also google rare trading, though not until you can fit a better FSD. normal trading is largely a waste of time in the small ships
 
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