Thank you Cmdr Beeston for the idea.
The Eagle. The Viper. The Sidewinder. The Cobra. Four ships that, once you make your first couple of million, become completely obsolete, outclassed entirely by everything beyond them. The one caveat being the Cobra, which is still useful for running Rares and some trading, but useless for combat.
Unfortunately, the obsolescence removes variety and makes the game duller as a consequence. I have no reason anymore to fly my Viper, no reason to buy paint or decals for it or any of the other low-tier ships. Some players might not think this is a problem. Cheap ships should be outclassed by more expensive ships, they say! Well, screw that.
The Solution: Give all ships, but primarily the cheaper ships, more and increasingly expensive Internal Upgrades that allow them to perform at levels on par with fully-fitted Vultures and Fer-De-Lances (and other combat-fit vessels) or whatever the Next Big Thing becomes. Bigger, beefier power-plants, more thrusters, better Power distributers. Let me pour millions into my Eagle or Viper and trick it out into a crazy beast of a little fighter. Diversify weapons so lasers aren't the best weapon vs everything, so that (for example) multicannons are ideal for smaller fighters while torpedos and plasma are ideal for the Big Stuff. Add some level of choice and strategy to a loadout beyond "A-rated everything and the biggest Beams I can fit".
Make me want to buy those dumb Sidewinder paintjobs, FD.
The Eagle. The Viper. The Sidewinder. The Cobra. Four ships that, once you make your first couple of million, become completely obsolete, outclassed entirely by everything beyond them. The one caveat being the Cobra, which is still useful for running Rares and some trading, but useless for combat.
Unfortunately, the obsolescence removes variety and makes the game duller as a consequence. I have no reason anymore to fly my Viper, no reason to buy paint or decals for it or any of the other low-tier ships. Some players might not think this is a problem. Cheap ships should be outclassed by more expensive ships, they say! Well, screw that.
The Solution: Give all ships, but primarily the cheaper ships, more and increasingly expensive Internal Upgrades that allow them to perform at levels on par with fully-fitted Vultures and Fer-De-Lances (and other combat-fit vessels) or whatever the Next Big Thing becomes. Bigger, beefier power-plants, more thrusters, better Power distributers. Let me pour millions into my Eagle or Viper and trick it out into a crazy beast of a little fighter. Diversify weapons so lasers aren't the best weapon vs everything, so that (for example) multicannons are ideal for smaller fighters while torpedos and plasma are ideal for the Big Stuff. Add some level of choice and strategy to a loadout beyond "A-rated everything and the biggest Beams I can fit".
Make me want to buy those dumb Sidewinder paintjobs, FD.