I wonder if I am the only player here who is not a perfect shot when it comes to fixed weapons. I have been playing space and flight sims for most of my life. Still I do not manage to make every shot with my fixed weapons count, neither do I manage to keep my crosshair on my target ALL the time. Far from it.
When I use gimballed I can keep shooting my target in turning fights, and while I am busy dodging and maneuvering. Yes in theory fixed weapons would make me kill my target about 25% faster. But in practice I find that I can not maneuver well enough to make that difference count. Not even in a Vulture. At my skill level the tracking ability of gimbals makes them far superior. Maybe I just suck.
Depends. If you are talking about a ship smaller then an asp I would think it would be hard to hit them. I can't even stay behind a conda in a vulture. But in my Python I can hit them (ships as large as an asp and larger) 90+% of the time with a fixed thermal weapon. Same with kinetic but I have to get a lot closer. And things like plasma guns and cannons have such a huge splash it's hard not hit the sub systems. Another NPC python was turning and I missed my cannon shot and hit halfway between the thrusters s and the PP on it's top side. Still did almost 20% damage to it's power plant with just that one shot.
That all being said I like "tanky" ships, just as I like the tank role in most things. So I do use turrets and gimballed weapons to make up for my poor maneuverability. I know I do far less damage then a mobile ship, but that's not the role I like so I am OK with that. And again I would never want to use fixed on something smaller than a cobra. If my ships angle is just a hair off my shots land nowhere assuming the are facing me/away from me. I don't think gimballed or turrets need a nerf, nor do I think fixed need a damage buff since they already have one and less energy costs. They DO imho need a buff to their "soft lock". My roll shouldn't have to be matched to be almost perfectly in sync in CQC. Ironically enough fixed weapons are awesome for sniping. After ~ >2km they hit a target going in a relativity straight line about 80% of the time. My gimbals are lucky to hit even 20% of their shots on a small ship.
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