Do you lose rep with a faction if you kill "Wanted" ships from that faction?

Let's say I want to improve my rep with the "Freedom for Foo Fighter" faction who are aligned to the Federation. If I go to a Nav point and start killing ships that are aligned to the "Freedom for Foo Fighter" faction but who are "Wanted" does this have a negative or positive effect on rep with that faction?
 
If you kill wanted ships, you're going to lose rep with the faction of the ship you killed them. Do it consistently (for example, always killing the bad dude posse faction in an RES), and you'll end up being hostile with them.

There seems to be an exception in Conflict Zones, though.
 
You do lose rep with a faction if you kill one of them wanted or not.
i'm pretty sure conflict zones work that way as well.
 
Im not 100% on this . but if that faction ship thats wanted fires on you first. I belive you dont take the hit. But if you do fire first you do. I tested this theory for almost a week straight and remained
Friendly after countless deaths.. Trick to getting them to fire on you first is i usually when bounty hunting in a system with authority is i put a couple tons of gold in my cargo.. Kinda. Bait and trap them to avoid faction hits. Wish devs would clarify this. I no long hunt in the systems i speak of . i went to the empire to gain ranks with them now instead of sticking to independant systems. I still use my bait and trap when i got to nav beacons or RES . just stating my personal findings. Hope it helps
 
I have a nice little res I use. The nearest outpost is the pirate base from which the npc belong who I kill.

I find it bizarre that it greets me with your presence will not be tolerated enemy. Yet still grants me docking and pays my bounties.

I do find that they now engage me on sight. often in wings.
 
There is a nice write up on this in the guides section. You can kill wanted ships of the system controlling faction with impunity. You actually get a bonus to your rep. Kill any wanted ship of any other faction in the system and you will get a hit to your reputation with that faction. Even if they fired first (that last bit annoys me somewhat).
 
I have a nice little res I use. The nearest outpost is the pirate base from which the npc belong who I kill.

I find it bizarre that it greets me with your presence will not be tolerated enemy. Yet still grants me docking and pays my bounties.

I do find that they now engage me on sight. often in wings.

Yeah, this bit is fun!
 
There is a nice write up on this in the guides section. You can kill wanted ships of the system controlling faction with impunity. You actually get a bonus to your rep. Kill any wanted ship of any other faction in the system and you will get a hit to your reputation with that faction. Even if they fired first (that last bit annoys me somewhat).

- System authority has nothing to do with it.
- You lose no reputation upon kill if the ship had a bounty from its own faction. Which is always the case when it is locally wanted and belongs to system authority as well, hence the misconception, but it is not limited to system authority ships.
- Since the game does never tell you where the additional bounties revealed by the KWS are from, it is a pure gamble to attack wanted ships not belonging to the system owner.
- But by extension that means if there are no extra bounties, you are guaranteed to lose rep with the faction if it isn't the local authority.

I hope FD will add some indicator to the HUD whether the ship has a bounty from its faction, like a the word "WANTED" after the faction name; of course this would only apply when you have performed a kill warrant scan.
 
Don't shoot the greens, wanted or not! Red and orange are fair game, as long as they are wanted locally. Just my experience.
 
Don't shoot the greens, wanted or not! Red and orange are fair game, as long as they are wanted locally. Just my experience.

I never shoot the greens, however @ the RES I'm haunting I've seen quite a few wings setups where the sidewinder was green, but it's wing partner, of the same faction, was orange, it was an anaconda. It's always the large ship in the wings that's orange, and the small ship is green.
I engaged a setup like this twice (conda only, not the sidewinder), then thought better, and have not engaged since, until I can be sure of the mechanics, of which I cannot find info.
 
- You lose no reputation upon kill if the ship had a bounty from its own faction. Which is always the case when it is locally wanted and belongs to system authority as well, hence the misconception, but it is not limited to system authority ships.
- Since the game does never tell you where the additional bounties revealed by the KWS are from, it is a pure gamble to attack wanted ships not belonging to the system owner.
- But by extension that means if there are no extra bounties, you are guaranteed to lose rep with the faction if it isn't the local authority.

Sorry, I was not exactly clear. From the point of view of an average bounty hunter you do not really see if a non-controlling faction has a bounty outstanding, so there is really no safe way to determine if you will take a rep hit or not.
 
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