I know that supposedly modding for ED is not a likelihood, but it might be entertaining to have an onboard scripting language that you could use to extend the galaxy map, log commodities, etc. etc.
A console-style interface with a basic scripting language (Lua, or even some new Elite-specific language) is what I'm envisioning.
Give it the ability to intercept some basic in-game data like scanned ship owner/cargo/type/bounty, commodity market data, etc. and then parse/present the data using the existing in-game interfaces like galaxy map, chat/information window, and the radar.
It'd be a neat way to add a pseudo-modding-api.
A console-style interface with a basic scripting language (Lua, or even some new Elite-specific language) is what I'm envisioning.
Give it the ability to intercept some basic in-game data like scanned ship owner/cargo/type/bounty, commodity market data, etc. and then parse/present the data using the existing in-game interfaces like galaxy map, chat/information window, and the radar.
It'd be a neat way to add a pseudo-modding-api.