Please Help, how to setup 3D on an LG 3D TV

Is it that simple, and I'm pretty sure the problem you describe don't come from ED, or we will all see it when displaying ED using display 3D SBS in game and a 2D monitor (or a 3D TV set in 2D mode)... So now you need to understand why you have one party blurry and one sharp. So which part is blurry and which part is not? I mean, does your screen is cut in two blurry/sharp horizontally at the middle, vertically, etc.? Did you touch the 3D settings like 3D separation, 3D focal distance, etc?

@seanwasere:
Not sure to understand why you have to set the game to 1280x720? I never had LG 3D TV so perhaps it don't do full HD 3D? I keep the game as 1920x1080*60Hz, the game is set SBS 3D so generate an half SBS image of 960x2*1080 (left and right together) and the TV display it fine (and I don't have any 3D vision NVidia stuffs installed with my GTX 970)...

Yes, I touched the 3D settings, separation and focal distance, too... Upper part of the screen is sharper, lower part is blurry. I don't remember the default settings
 
I think I have the solution what can be the problem :)
I watching the TV too close, if I roll back with my chair the screen is clear, if I see from another angle it's okay.
It seems so, watching this TV so close, the 3D cannot be calibrated correctly, there is a minimum distance from which you have to watch the TV in 3D
 
Oh ok, make sense.

Is it an active 3D TV or passive one? In other words: does your 3D glasses have batteries in it? Mine is active with batteries so shutters ones, and full hd. usually (AFAIK) passive TV, so using glasses without batteries are not really full HD as each odd and even line goes to different eyes, so vertical resolution is kind of half of 1080p and you need to be further to have a good result.
 
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Gilmour

Banned
I did 3D on my LG, i set my in game resolution to 1280x720 and my nvidia 3dVision driver picked it up right away, and sent it down to the LG TV and the LG TV picked it up right away,
but the problem is that only the cockpit and near objects appear 3D anyway since the shear vastness of the universe is so big that the tiny distance between your 2 eyes is not enough to distinguish distance at such large scales.
you would need your 2 eyes spread light years apart for that.
So, my conclusion was, 3D on the TV is no good, get a DK2 instead.
LOL I tried those, they are no good yet either in my opinion, I'll wait for Samsung's product.
 
No offends at all for my side, sorry if you think I was (barrier language) ;) I don't know LG 3D TV so I try to learn, I like to learn, so that's why I was asking.

When a game compute itself the 3D SBS image the quality and speed is always better than the same done by NVidia 3D Vision. When it's done by NVidia drivers it have to get the 2D picture received by the game, consider this is the left eye (default view) and create "artificially" the other right side with standard eyes separation, using data send by the game for the left eye, focus, etc. So the result is not exactly what was expected by Devs, and management is longer. The game doing it itself have exactly what Devs wanted as 3D, good eyes separation and position, focus etc. and real left and right eye position directly computed in game. As game exit 3D SBS in one 1920x10180 picture it can have same Hz than NVidia 3D vision at 1280x720. 3D SBS in game display 1920x1080x60 pictures, so 960x1080 per eye and it's between same and better quality than 1280x720 per eye for NVidia 3D Vison. Complex to explain and I realize I'm not clear (with my bad English) but believe me (I'm an developer and created games for years) ;)
Yeah, that nvidia 3d vision doesn't have a 60 hz mode for 1080p is weird, it only seems to have it if you have a specific monitor, and granted you can mod the inf files to cheat it, but even so, wish they would give us 60 hz on those of us connected via dual link dvi to hdmi, which would make it possible from a technical point. Another fix at least for passive 3d tv users would be frontier adding over and under in terms of 3d settings so we do not lose any horizontal resolution as we do currently with sbs.
 
Yeah, that nvidia 3d vision doesn't have a 60 hz mode for 1080p is weird, it only seems to have it if you have a specific monitor, and granted you can mod the inf files to cheat it, but even so, wish they would give us 60 hz on those of us connected via dual link dvi to hdmi, which would make it possible from a technical point. Another fix at least for passive 3d tv users would be frontier adding over and under in terms of 3d settings so we do not lose any horizontal resolution as we do currently with sbs.


because of hdmi limitation. not enough bandwidth vs dp and dl-dvi have more bandwidth for pc monitors
 
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