Patch Notes Update Server side update at 11am - 21/04/15

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like Distance says, nobody with a 5-6mil rebuy will waste his time coming after him, and he'll probably eat anyone with a smaller rebuy for breakfast.

I would not say that, I was in Leesti last night, wanted for a paltry $25K and there were plenty of would be bounty takers in all sorts of ships (from Viper to Clipper to fdl) all wanting the kill. If you are a target, you are a target.
 
I would not say that, I was in Leesti last night, wanted for a paltry $25K and there were plenty of would be bounty takers in all sorts of ships (from Viper to Clipper to fdl) all wanting the kill. If you are a target, you are a target.

What kind of ship are you in?
 
as for the beta and gamma: they do nothing about that... they concern about it but not punish why? because is not an MMO and is not a huge problem is sometime someone can make bilion fast... your action can not influence the game really.

But what should I think of no answers to any questions concerning consequences for using these exploits here. For me it would be a necessary sign for other exploit(er)s at least... but nothing... bad communication to generate confidence. So I keep on playing solo...
 
I am honestly confused by the "1 million bounty max per minor faction" and can think of several separate meanings.

1) Is this a total bounty because of Player committed crimes, or Bounties that are player held in the Transaction tab -- or both?
2) "Minor Faction" does this mean that the 3 Major powers are exempt from this arbitrary cap?
3) If this effects the max amount in bounties held by a player in the transaction tab, can we expect K-Warrants to provide warrant amounts for more neighboring jurisdictions? Because only having 9 Anaconda kills under your belt before hitting the a cap is sort of rough for a Bounty Hunter.

Clarification appreciated.
 
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ciger

Banned
I am honestly confused by the "1 million bounty max per minor faction" and can think of several separate meanings.

1) Is this a total bounty because of Player committed crimes, or Bounties that are player held in the Transaction tab -- or both?
2) "Minor Faction" does this mean that the 3 Major powers are exempt from this arbitrary cap?
3) If this effects the max amount in bounties held by a player in the transaction tab, can we expect K-Warrants to provide warrant amounts for more neighboring jurisdictions? Because only having 9 Anaconda kills under your belt before hitting the a cap is sort of rough for a Bounty Hunter.

Clarification appreciated.

1) player committed crimes
2) major factions are made up of minor factions
3) point 1 takes care of this concern.
 
We really need list of all the needs fixing stuff and what's being worked on and what's on there this will give us a good indication of what is going on.

On the whole there are things being fixed but I think exploits will be fixed in one thing and others will crop up elsewhere. After a while these exploits will only be reported by old elite players others will have underground groups who spread exploits all over the place.
 
Fear of losing ones account is always a good way to discourage blatant exploiting and cheating. ;)

Only if both seller and buyer are banned. If the seller (bounty farmer) earns enough money before getting banned he'll just buy new ED accounts. However if the buyer also gets banned, that would certainly discourage anyone from buying.
 
We really need list of all the needs fixing stuff and what's being worked on and what's on there this will give us a good indication of what is going on.

No, in the case of changes like this, that's the exact opposite of what's needed. It will just let the exploiters know that they need to hurry up and cash in their ill-gotten gains.
 
Well done FD! Good decision. It don't make any difference for my when I deside to hunt. 1 mio or 20 mio bounty - I really don't care. The risk as a not pirate to be killed by a pirate is anyway really high. Because the pirate has much more experience in PvP then other players e.g. traders.

So it is to close an exploit which is a good decision!
 
as for the beta and gamma: they do nothing about that... they concern about it but not punish why? because is not an MMO and is not a huge problem is sometime someone can make bilion fast... your action can not influence the game really.

Does this mean we can legally exploit the game ?
 
This is good news, and a start. But the 'crime update' still is much needed and will fix the situation almost permanently, I hope is not delayed and is released even before 1.3.

Also... when I saw server update I was hoping for a 'the queue bug has been fixed'... because it came back, it hasn't been a week and states are not spawning/getting stuck. People is leaving the game because the is broken 75% of the time, there have been thousands of game hours wasted in fruitless efforts.

Those figures are not made up or an exageration, are just from our own group (>700 registered players and around 120 active players, but people is leaving all the time). There are many groups trying similar things and with people getting frustrated too. People only has so much patience (the game has been released for 5 months and the mechanics haven't work straight for a period longer than two weeks ever, that's a poor record).

Sorry but this is very frustrating (some of us been supporting since alpha/beta), we are trying to play the sandbox and like the game, but there is a part of the game that is completely dysfunctional and broken. I just hope news this week are good, otherwise people is just losing hope. Same bugs over and over, reported a thousand times. Please fix it or just have someone check daily to unstuck the queue, anything is better than nothing.
 
Yeah I get that. Could you address my earlie post detailing the original exploit. Does this patch fix that or will that be fixed in a later update?

Also more importantly, will the players who have been exploiting this or the players that you have records of cashing in these bounties (the players who have paid for the credits) be punished and not just a "ban to solo"?

This is more important to the community than the fixes themselves as we need to know you're taking action against people who ruin the game for everyone else by cheating/exploiting/farming.

+1 to this, the thought of people who have paid real money to gold farmers having their balance reduced by the amount of the bounty they bought warms the cockles of my heart.

If this is the way you fixed the bounty exploits, how will you deal with the exploiters who already took Millions and Billions with it ?
Since it's a server-side update, any news about the Anaconda Vibrant PJ ?

Thx

Indeed. I hope those who were abusing this will be dealt with in someway and not left to keep what they gained from it.

Think about it for a moment please... How would FDev be able to 'prove' that a given player bounty that was collected was ALSO paid for by out of of game cash? really? Unless there is some IN GAME messages sent to and forth which only an idiot would use if they were trading bounties for cash...

Now it would be 'potentially possible' to somewhat determing if someone IS bounty farming and giving their bounties to specific players but even that would not be 100% foolproof, onle serial bounty collectors having their bounty collected by the same person (and perhaps that person IS on their friends list) would show circumstantial (AT BEST) evidence of possible collusion... UNLESS THERE IS IN GAME COMMS RECORDED TO BACK IT UP all it would be is an educated guess...



Does this mean PK will never get more than a 1MCr on their head if they make a lot of kills in a independent system ?

Well no they would possibly have multi million credit bounties DEPENDING on the system, most systems have multiple factions, and at times the controlling faction can change hands... and nothing was specifically stated that it was the controlling faction authority only that placed the bounty, I would guess that if there are other authority ships belonging to the other minor factions in the system who get involved then you would face multi million credit bounties for that scenario without leaving the system
 
What happened to the Marked Cargo Mechanic? Where you couldn't be fined again for the same cargo and you could't/would make a lot less credits selling it. Couldn't that have been a easier way to impede the exploiters?

The problem at the end of the day is also player do not get penalized for having a high bounty. If they had to play that bounty if they died, not if was just at the last station they docked at but anywhere you'd see a lot more people thinking twice about the crimes they are committing.
 
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