I watched a documentary on the BBC not so long ago about the Voyager probes and how they managed to send them so far out whitout any fuel issue. They used the gravity pull of the planets in our solar system to slingshot around them and be catapulted further away.
I'm sure that for most of you, this isn't a big discovery, but it was to me.
Now, I was well aware of the gravity pull role of planetary bodies in Elite Dangerous while traveling near a planet in super cruise (i.e. that slows you down). But since then, didn't quite understand why I would over shoot some of my destination yet always in the "blue zone/sweet spot" speed. Now I understand, and my piloting is greatly improved, and actually a lot more enjoyable.
I love this game to bits, especially when one of these bits turns out to be a great yet "silent" gameplay feature.
I just felt like sharing...
I'm sure that for most of you, this isn't a big discovery, but it was to me.
Now, I was well aware of the gravity pull role of planetary bodies in Elite Dangerous while traveling near a planet in super cruise (i.e. that slows you down). But since then, didn't quite understand why I would over shoot some of my destination yet always in the "blue zone/sweet spot" speed. Now I understand, and my piloting is greatly improved, and actually a lot more enjoyable.
I love this game to bits, especially when one of these bits turns out to be a great yet "silent" gameplay feature.
I just felt like sharing...
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