Hi Chaps,
I'd like to know what your experience is regarding E
and its performance, measured in FPS and GPU usage.
My rig is: Win 8.1x64, 8gb ram, POV GTX660 OC 2GB, i5-2500k @3.7 XMP.
Here's my experience - Space is rather good (60ish fps), sometimes a hiccup around a planet (annoying when interdicting) once or twice, but that's about it. When I dock at a station it's a different story. GPU usage spikes to 100% (through MSI afterburner), GPU fans go full , and FPS drops to 30. Using freelook is almost seizure inducing, it's not smooth at all.
Just undocking at a station gets the FPS up to 45.
Tried this on high details across the board, without any AA, as well as on mixture of med/high without AA. Not much of a difference.
Nvidia set to: single screen performance, prefer full power, v-sync adaptative. Tried on the latest driver's 'optimal' via Geforce Experience, same result.
So - Am I doing something wrong, or is the performance so weak? The inside of the orbis station, or the 'underground' garage have nowhere near the geometry complexity nor effects to make my GPU burn. In the garage, the frustum culling should kick in to render only the handful of polygons visible in front of the ship.
Other games run pretty fine, including Battlefield4 on pretty good details.
I'd like to know what your experience is regarding E
My rig is: Win 8.1x64, 8gb ram, POV GTX660 OC 2GB, i5-2500k @3.7 XMP.
Here's my experience - Space is rather good (60ish fps), sometimes a hiccup around a planet (annoying when interdicting) once or twice, but that's about it. When I dock at a station it's a different story. GPU usage spikes to 100% (through MSI afterburner), GPU fans go full , and FPS drops to 30. Using freelook is almost seizure inducing, it's not smooth at all.
Just undocking at a station gets the FPS up to 45.
Tried this on high details across the board, without any AA, as well as on mixture of med/high without AA. Not much of a difference.
Nvidia set to: single screen performance, prefer full power, v-sync adaptative. Tried on the latest driver's 'optimal' via Geforce Experience, same result.
So - Am I doing something wrong, or is the performance so weak? The inside of the orbis station, or the 'underground' garage have nowhere near the geometry complexity nor effects to make my GPU burn. In the garage, the frustum culling should kick in to render only the handful of polygons visible in front of the ship.
Other games run pretty fine, including Battlefield4 on pretty good details.