So I've been playing the game since launch and during the first month or so I died a fair few times, sometimes through error and other times because NPCs were too tough.
I'm now flying a vulture for bounty hunting purposes and I'm starting to believe that, without pilot error, its almost impossible to die against NPCs. I log on, fly to a asteroid belt, fight for a few hours collecting bounties and fly home to collect at the end of a session. I don't even worry about how much I've made anymore because I don't die.
Now, don't get me wrong, I have a huge amount of fun killing ships and whizzing in and out of asteroids, but their is no fear any more, and for me that has meant that the game has lost something... its Dangerousness! For that I now have to go find humans to kill but it must really suck for solo players.
I think that the game should be difficult against NPCs no matter what ship you are flying... or at least there should be some chance of death! My personal opinion is that the difficulty should be raised several notches. Am I alone in thinking this?
I'm now flying a vulture for bounty hunting purposes and I'm starting to believe that, without pilot error, its almost impossible to die against NPCs. I log on, fly to a asteroid belt, fight for a few hours collecting bounties and fly home to collect at the end of a session. I don't even worry about how much I've made anymore because I don't die.
Now, don't get me wrong, I have a huge amount of fun killing ships and whizzing in and out of asteroids, but their is no fear any more, and for me that has meant that the game has lost something... its Dangerousness! For that I now have to go find humans to kill but it must really suck for solo players.
I think that the game should be difficult against NPCs no matter what ship you are flying... or at least there should be some chance of death! My personal opinion is that the difficulty should be raised several notches. Am I alone in thinking this?