I just read this opinion piece on the state of WoW.
http://www.wolfsheadonline.com/the-destructive-legacy-of-blizzards-world-of-warcraft/
I haven't played WoW since the shortly after the release of Burning Crusade, at that point Blizzard seemed to abandon the last pretence of WoW being an RPG or having any real persistence in the world. I'd playing since release, and I'd really just had enough.
I was interested in how it was going since it's been 8 years since I last player.
Is this article really representative of the current state of the game? I'd like to hear the opinions of some of the current or recent players. Is this all they managed to achieve after 11 years and 500 million in development?
P.S. I'm still holding out on a true open, skill focused, persistent world MMO - similar to the first few years of Ultima Online.
http://www.wolfsheadonline.com/the-destructive-legacy-of-blizzards-world-of-warcraft/
I haven't played WoW since the shortly after the release of Burning Crusade, at that point Blizzard seemed to abandon the last pretence of WoW being an RPG or having any real persistence in the world. I'd playing since release, and I'd really just had enough.
I was interested in how it was going since it's been 8 years since I last player.
Is this article really representative of the current state of the game? I'd like to hear the opinions of some of the current or recent players. Is this all they managed to achieve after 11 years and 500 million in development?
P.S. I'm still holding out on a true open, skill focused, persistent world MMO - similar to the first few years of Ultima Online.