So I figured I'd start a topic that's specific for FDL loadouts/strategies instead of the General FDL topic.
Here is my current loadout for PvE (CZs and RES Bounty Hunting):
H: 3E/G Pulse Laser (Mouse 1)
M: 2F/G Pulse Laser (Mouse 1)
M: 2F/G Pulse Laser (Mouse 1)
M: 2D/G Beam Laser (Mouse 2)
M: 2D/G Beam Laser (Mouse 2)
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0C Shield Booster
U: 0C Frame Shift Wake Scanner (Seperate fire group replacing beams on Mouse 2 for Bounties)
BH: 1I Lightweight Alloy
RB: 5A Power Plant
TM: 5A Thrusters
FH: 4A Frame Shift Drive
EC: 4E Life Support
PC: 6A Power Distributor
SS: 4C Sensors
FS: 3C Fuel Tank (Capacity: 8)
5: 5B Shield Generator
4: 4E Cargo Rack (Capacity: 16)
4: 3E Cargo Rack (Capacity: 8)
1: 1E Basic Discovery Scanner
My ED Shipyard Loadout for FDL
As everyone knows, the FDL has horrible power issues which I'm still working out. I also haven't searched any stations to get my internals/weapons fully upgraded and balanced as I'd like, but this is what has been work best for me now. I hardly ever have to refil/repair at a station, so I'm basically grinding CZs and bounties until I get bored
.
As for my weapons, I've tried both fixed and gimbaled for all laser types on the 4 medium hardpoints, and have come to enjoy gimbaled most (Since the HP locations are pretty bad/spread out in my opinion). The beam lasers are placed on the 2 med hardpoints that are further spread apart and able to reach further up and a little more damage than the other 2 medium hps (for those who also noticed this). Also, the Beams are good when you're chasing down smaller ships, by upping your Engines and trying not to use up Wep Recharge. This way you can spam your beams as long as you need to and be able to keep smaller ships in you sights
.
On the huge hardpoint, I've tried class 4 cannons/pas both fixed and gimbaled, but found to keep it most damage AND time efficient as a class 3 pulse (firing at the same time as the other 2 pulses). I know most people probably like to use that Huge Hardpoint with some firepower, but I find it easier to kill ships/power plants faster adding a little more to my DPS rather than overall damage. To put all of this in perspective, my 3 Pulse Lasers cover the lower/mid part of my aim, and 2 Beam Lasers cover the upper/mid part of my aim.
I guess the weapon style and placement overall depends on the CMDRs play style, but since the FDL is very difficult to balance with the power and hardpoint placement issues, I figured I'd give my loadout and advice for those who are looking to play their FDL similar to a Viper/Vulture and trying to kill ships (Of all sizes) as fast as possible.
Any advice/opinions on how I could modify my loadout better/differently is GREATLY appreciated, along with combat tactics
.
Also, feel free to post your own FDL loadouts and tactics! Or if you need any advice too!
Thanks for reading if you read through all of my nonsense xD!
Here is my current loadout for PvE (CZs and RES Bounty Hunting):
H: 3E/G Pulse Laser (Mouse 1)
M: 2F/G Pulse Laser (Mouse 1)
M: 2F/G Pulse Laser (Mouse 1)
M: 2D/G Beam Laser (Mouse 2)
M: 2D/G Beam Laser (Mouse 2)
U: 0A Shield Booster
U: 0A Shield Booster
U: 0A Shield Booster
U: 0C Shield Booster
U: 0C Frame Shift Wake Scanner (Seperate fire group replacing beams on Mouse 2 for Bounties)
BH: 1I Lightweight Alloy
RB: 5A Power Plant
TM: 5A Thrusters
FH: 4A Frame Shift Drive
EC: 4E Life Support
PC: 6A Power Distributor
SS: 4C Sensors
FS: 3C Fuel Tank (Capacity: 8)
5: 5B Shield Generator
4: 4E Cargo Rack (Capacity: 16)
4: 3E Cargo Rack (Capacity: 8)
1: 1E Basic Discovery Scanner
My ED Shipyard Loadout for FDL
As everyone knows, the FDL has horrible power issues which I'm still working out. I also haven't searched any stations to get my internals/weapons fully upgraded and balanced as I'd like, but this is what has been work best for me now. I hardly ever have to refil/repair at a station, so I'm basically grinding CZs and bounties until I get bored
As for my weapons, I've tried both fixed and gimbaled for all laser types on the 4 medium hardpoints, and have come to enjoy gimbaled most (Since the HP locations are pretty bad/spread out in my opinion). The beam lasers are placed on the 2 med hardpoints that are further spread apart and able to reach further up and a little more damage than the other 2 medium hps (for those who also noticed this). Also, the Beams are good when you're chasing down smaller ships, by upping your Engines and trying not to use up Wep Recharge. This way you can spam your beams as long as you need to and be able to keep smaller ships in you sights
On the huge hardpoint, I've tried class 4 cannons/pas both fixed and gimbaled, but found to keep it most damage AND time efficient as a class 3 pulse (firing at the same time as the other 2 pulses). I know most people probably like to use that Huge Hardpoint with some firepower, but I find it easier to kill ships/power plants faster adding a little more to my DPS rather than overall damage. To put all of this in perspective, my 3 Pulse Lasers cover the lower/mid part of my aim, and 2 Beam Lasers cover the upper/mid part of my aim.
I guess the weapon style and placement overall depends on the CMDRs play style, but since the FDL is very difficult to balance with the power and hardpoint placement issues, I figured I'd give my loadout and advice for those who are looking to play their FDL similar to a Viper/Vulture and trying to kill ships (Of all sizes) as fast as possible.
Any advice/opinions on how I could modify my loadout better/differently is GREATLY appreciated, along with combat tactics
Also, feel free to post your own FDL loadouts and tactics! Or if you need any advice too!
Thanks for reading if you read through all of my nonsense xD!