i quite like this game lol, because sometimes its hard to gain money and make your way in the galaxy.
Me thought that since everything was toned for the multiplayer side of the game, it would be easy to make your ways , but not really.
doing things take time, and even doing trade runs, i dont make much profit per runs.
its quite nice.
yeah, a addict player that plays like 60 hours per week probably can grind very high quite fast, but its still realistic .
That's a bit unfortunate Commander Jaeger
This is slog for years.
Heh, what you call grinding was the gameplay that made Elite '84 a classic. We didn't call it grinding then. Just playing.
It is unfortunate, grinding out hundreds of millions to buy and upgrade a new hull is a significant time investment. Ennui sets in pretty easily.
So the only meaningful reward structure at the moment is community goal bonuses. After putting in the minimum effort to reach the 40% or 70% goals the global bonus saves me x number of hours of that ennui.
If you are not into virtual exploration of the galaxy simulation, or get your jollies from the limited PvP offering there is nothing to do but grind. Some people simply delete their save because there is no endgame, that's probably the most damming statement a player can make about the lack of game in the game.
The game is indeed aimed at a mature and hardocre audiance , but... the combat AI is.... weak... you can take on the best AI ships with your starter ship , hope that changes
I think the difficulty is fine. It is meant to be a game to enjoy too.
If you feel it is too easy to kill an Elite NPC Anaconda in your Sidewinder, go for PvP.
No offence, but it is nice to see that the game can be fun for everyone. Casual gamers blasting weak NPCs and hardcore ones can always try their luck on PvP.
This game is hard
there is hardly any pvp in elite though. on 10.000 npc there comes 1 cmdr...
i quite like this game lol, because sometimes its hard to gain money and make your way in the galaxy.
Me thought that since everything was toned for the multiplayer side of the game, it would be easy to make your ways , but not really.
doing things take time, and even doing trade runs, i dont make much profit per runs.
its quite nice.
yeah, a addict player that plays like 60 hours per week probably can grind very high quite fast, but its still realistic .
I think I'm an average gamer. Enough time to be meaningful, good enough that I don't suck. If I get interdicted by a player I can usually kill him or make my escape unless I'm up against a wing or I'm very outclassed. Smart enough to trade and make money, patient enough to explore, though I refuse to do the Sag A* run or farm the neutrons fields.
And six months after launch I'm in a python, I'm a Lord in the Empire, though mainly that's because I have that stupid 'can't get past the summerlands bug', friendly with the Feds. I have some rep, discovered a lot of stars and planets.
Yes, this game is hard, you can't get to the endgame in a couple of weeks. And really there is no endgame. Unless you fly without insurance.
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Heh, what you call grinding was the gameplay that made Elite '84 a classic. We didn't call it grinding then. Just playing.
If you find it a grind you might be doing it wrong, try switching to a less powerful ship and mastering it in combat (viper's good for that).
"There is no endgame" is an advertising slogan that would definitely work on me, sandbox games are my thing that's why I backed the game.
People reset their save's for the challenge not out of desperation
give it a bash go bankrupt on purpose (to keep your ratings) and see if you get your mojo back.
Hey, it's really refreshing to see "this game is hard.. [...] it's quite nice"