Directional space sounds
Original Post:
So I was sitting quietly with all my systems turned off to enjoy the sounds of space and I noticed something interesting, curious if this can be confirmed by other explorers.
When I move my ship, the ambient space sounds vary depending on what Im looking at. Staring at stars or planets I generally get the usual 'music of the spheres', however today while listening in on an earth like planet.
I'm hearing distinct vocal patterns on the radio comms, something that sounds like a bird call and lots of radio static. Ive confirmed that pointing away from the planet yields the normal space sounds and as soon as I point at this planet I start hearing the other sounds. Is what your ship is pointed at relevant to what you're hearing, and more importantly, anyone else listened to an ELP before and got these same results?
So over the last week a lot of attention has been paid to the sounds of planetary and stellar bodies. We can now even detect specific types of planets from the system map: https://forums.frontier.co.uk/showthread.php?t=144782
I originally had intended just to find out information about the sounds that earth-like planets were making but I thought I would expand the scope of this thread in case anyone is interested in collating data on the ambiance sounds of various planets. While it's not as useful as the system map information, it might be nice to keep track of the sounds were hearing coming from planets.
In order to hear these sounds you will need to come out of supercruise near a body in space. Turning off exploration music will probably be helpful. You do not need to point your ship at the body, but you must look at the body with your camera. After a short period (if not immediately) a certain ambiance track will begin to play, this is the catalog of those tracks, feel free to contribute with your findings if you want to participate. (this will be an ongoing thread and I will add information as I discover it or it is reported in the thread.):
PLANETS:
Icy
-
Rocky
-
Rocky Ice
-constant bass drone with lots of windy whispery overtones, occasional sound like rocks or ice clattering
High Metal Content
- deep windy sweeps, reverb-y bass, high pitched metallic overtones
Metal Rich
-
Water World
- windy sweeps and bass drones
Earth-Like World
- various reports of low rumbling, radio chatter, radio static, bird calls, morse code, whispers and screams
Ammonia World
- VERY quiet, steady constant low volume drone, occasional rising wind or higher pitched drones, occasional chirp or digital distortion, rising high pitched buzzing, (this may simply be the sound of empty space and ammonia worlds are totally silent)
Water Giant
-
Helium Rich Giant
-Very quiet rising and falling wind with very occasional buzzing drones
Gas Giants
I
-constant wind with rising and falling bass drones, intermittent electric buzzing interference sound
II
III
IV
V
Gas Giant with Ammonia-Based Life
- quiet, lots of wind, frequent chirps and digital distortion, occasional drone, buzzing (may be same as gas giant which hosts it)
Gas Giant with Water-Based Life
- quiet, windy, static, frequent chirps and distortion, buzzing, droning (again may be same as gas giant which hosts the life)
SOLAR BODIES:
O
B
A
-windy, intermittent but distinct musical tones, occasional rising and falling drones, electrical distortion, chirps, very occasional buzzing.
F
-windy, quiet, occasional musical tones, lots of digital distortion, rising and falling drone, chirps.
G
-frequent digital distortion sound, occasional stringed instrument, lots of windy droning.
K
-fairly quiet, very distinct musical tones like stringed instruments, chirping, lots of wind, occasional electric buzzing, occasional rising and falling drones
K Giant
-windy, lots of radio static and interference, electric buzzing, crunchy static, chirps
M
- Higher pitched ethereal droning with occasional electronic pulsing and something like a stringed instrument.
L
- Lots of static distortion, higher pitched droning, rising and falling windy sounds, chirps and 'crunchy' pulsing static
T
-frequent radio interference sounds and digital distortion, static, 'crunchy' static sounds, whistles, higher pitched ethereal drones,
Y
-very quiet, quiet musical tones, some radio interference, occasional musical tones, wind.
BLACK HOLE
NEUTRON STAR
-Low frequency pulsating bass, regular high frequency radio signals, bass is low frequency but much louder than space.
T-Tauri
-very quiet droning and musical tones with windy sounds, intermittent radio static and interference, soft chiming sounds
more...
Ae/Be
-quiet, low wind, persistent drone note, quiet chiming
MAN MADE OBJECTS:
GALACTIC CORE:
Original Post:
So I was sitting quietly with all my systems turned off to enjoy the sounds of space and I noticed something interesting, curious if this can be confirmed by other explorers.
When I move my ship, the ambient space sounds vary depending on what Im looking at. Staring at stars or planets I generally get the usual 'music of the spheres', however today while listening in on an earth like planet.
I'm hearing distinct vocal patterns on the radio comms, something that sounds like a bird call and lots of radio static. Ive confirmed that pointing away from the planet yields the normal space sounds and as soon as I point at this planet I start hearing the other sounds. Is what your ship is pointed at relevant to what you're hearing, and more importantly, anyone else listened to an ELP before and got these same results?
So over the last week a lot of attention has been paid to the sounds of planetary and stellar bodies. We can now even detect specific types of planets from the system map: https://forums.frontier.co.uk/showthread.php?t=144782
I originally had intended just to find out information about the sounds that earth-like planets were making but I thought I would expand the scope of this thread in case anyone is interested in collating data on the ambiance sounds of various planets. While it's not as useful as the system map information, it might be nice to keep track of the sounds were hearing coming from planets.
In order to hear these sounds you will need to come out of supercruise near a body in space. Turning off exploration music will probably be helpful. You do not need to point your ship at the body, but you must look at the body with your camera. After a short period (if not immediately) a certain ambiance track will begin to play, this is the catalog of those tracks, feel free to contribute with your findings if you want to participate. (this will be an ongoing thread and I will add information as I discover it or it is reported in the thread.):
PLANETS:
Icy
-
Rocky
-
Rocky Ice
-constant bass drone with lots of windy whispery overtones, occasional sound like rocks or ice clattering
High Metal Content
- deep windy sweeps, reverb-y bass, high pitched metallic overtones
Metal Rich
-
Water World
- windy sweeps and bass drones
Earth-Like World
- various reports of low rumbling, radio chatter, radio static, bird calls, morse code, whispers and screams
Ammonia World
- VERY quiet, steady constant low volume drone, occasional rising wind or higher pitched drones, occasional chirp or digital distortion, rising high pitched buzzing, (this may simply be the sound of empty space and ammonia worlds are totally silent)
Water Giant
-
Helium Rich Giant
-Very quiet rising and falling wind with very occasional buzzing drones
Gas Giants
I
-constant wind with rising and falling bass drones, intermittent electric buzzing interference sound
II
III
IV
V
Gas Giant with Ammonia-Based Life
- quiet, lots of wind, frequent chirps and digital distortion, occasional drone, buzzing (may be same as gas giant which hosts it)
Gas Giant with Water-Based Life
- quiet, windy, static, frequent chirps and distortion, buzzing, droning (again may be same as gas giant which hosts the life)
SOLAR BODIES:
O
B
A
-windy, intermittent but distinct musical tones, occasional rising and falling drones, electrical distortion, chirps, very occasional buzzing.
F
-windy, quiet, occasional musical tones, lots of digital distortion, rising and falling drone, chirps.
G
-frequent digital distortion sound, occasional stringed instrument, lots of windy droning.
K
-fairly quiet, very distinct musical tones like stringed instruments, chirping, lots of wind, occasional electric buzzing, occasional rising and falling drones
K Giant
-windy, lots of radio static and interference, electric buzzing, crunchy static, chirps
M
- Higher pitched ethereal droning with occasional electronic pulsing and something like a stringed instrument.
L
- Lots of static distortion, higher pitched droning, rising and falling windy sounds, chirps and 'crunchy' pulsing static
T
-frequent radio interference sounds and digital distortion, static, 'crunchy' static sounds, whistles, higher pitched ethereal drones,
Y
-very quiet, quiet musical tones, some radio interference, occasional musical tones, wind.
BLACK HOLE
NEUTRON STAR
-Low frequency pulsating bass, regular high frequency radio signals, bass is low frequency but much louder than space.
T-Tauri
-very quiet droning and musical tones with windy sounds, intermittent radio static and interference, soft chiming sounds
more...
Ae/Be
-quiet, low wind, persistent drone note, quiet chiming
MAN MADE OBJECTS:
GALACTIC CORE:
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