Simple enough to interpret though. AT zero seconds we enter SC or Hyperspace, so if the voice said "Engage" at that point (where the game glitches like mince anyway) it would probably be not what we would expect. NASA say "lift off" as the engines fire because they're on the ground, and everyone has to keep an eye on telemetry at that point. The pilot wants the Lethal Weapon version. We go on 3. After 3? No...
But the issue of course is, FD taking the non-tradition approach of having 2 decimal places showing have thrown the whole countdown off by a second.
If you consider a countdown to launch at midnight....
With NASA, it's completely traditional and logical:-
Time: 23:59:56 | Countdown Shown: 4 | Announcement "Four"
Time: 23:59:57 | Countdown Shown: 3 | Announcement "Three"
Time: 23:59:58 | Countdown Shown: 2 | Announcement "Two"
Time: 23:59:59 | Countdown Shown: 1 | Announcement "One"
Time: 00:00:00 | Countdown Shown: 0 | Ignition, launch, whatever
^^ This is beautifully logical in the sense it's actually rounding the time UPTO the last second until that second is over. But it completely intuitive without you even thinking about it. Hence why it's the norm. Count down to throw something to someone, and you'll adopt this approach basically.
Now, Elite's countdown, confused by the fact it's skewed the whole thing off by a second due to the unnecessary two decimal places in the countdown:-
Time: 23:59:56 | Countdown Shown: 3.99 -> 3.00 | Announcement "Three"
Time: 23:59:57 | Countdown Shown: 2.99 -> 2.00 | Announcement "Two"
Time: 23:59:58 | Countdown Shown: 1.99 -> 1.00 | Announcement "One"
Time: 23:59:59 | Countdown Shown: 0.99 -> 0.00 | Ummmm?
Time: 00:00:00 | Countdown Shown: 0.00 | Ignition, launch, whatever
The whole matter could be made completely traditional and more logical if FD simply dropped their unnecessary decimal places so their countdown and simply followed the approach basically everyone else on the planet uses...
This has been done to death, over and over. Numerous people have raised the same issue over and over. Why? Because it doesn't really make much sense hence people are confused (over and over) why a space game can't do a countdown to launch (hyperspace) in a logical fashion.... Clearly FD think NASA have got it wrong... I won't be holding my breath waiting for NASA to adopt FD's approach
