To summarise my feelings on how Elite's development should continue with regards to Open Vs Solo Vs Group:
Solo/Group O <-- O --> O Open
Separate background simulation and Commander saves.
View attachment 36546
Failing that make Open as productive a mode as Solo/Group during CG's and Powerplay operations through incentives; or put RNG advanced npc's (i.e. generally more difficult than normal npc's but potential to generate an easy npc) in each mode to simulate what is happening with each player in each mode.
let me think about it...
no.