Describe your PvP encounters

When you were attacked by another player...

1) What was the situation (location as well... ie: Combat Zone, RES, yanked out of Supercruise, at a station)?

2) What were you flying. (plus wingmen if you had any)

3) What was your opponent flying? (plus wingmen if any).

4) Any other relevant info.

Cheers.
 
1) Flying in supercruise and got interdicted.

2) I was flying a fully kitted Vulture.

3) My attacker was also flying a fully kitted Vulture.

4) Enemy vulture flew away into darkness whilst shooting into the vast space of nothing. My Shields dropped then I exploded. My upload speed does not allow for combat against other players.

This is usually all of my PVP encounters.

I much prefer when I get pirated and I can have a nice chat with my pirate buddy whilst we exchange my cargo for his/her offer to avoid my immediate destruction. Seems reasonable I feel.
 
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I like to play in solo and role-play that I'm playing in open, and that I'm the last human being alive in a virtual galaxy.

There is no PVP.

Sometimes I like to post on the forum whilst role-playing that I'm in my ship but baked on onion head and having a historical social media delusion, and that the virtual galaxy around me isn't not real life.


EDIT: I was very drunk last night. sorry.
 
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Docking at an a crowded outpost. Someone gets mad that I was able to dock and they weren't so they shot at me and they hit the outpost. I was flying an Eagle and they were in a Viper I believe.
 
I was in a combat zone , an enemies CMDR jumps in , I keep my eye on him , rebalance my pips...

He turns towards me with the weapons out , I start manoeuvres let him shoot first , his first shot hit me thats when I start moving all around and got behind him.

at the time I was in a viper , he has also in one he flew around each other missing hits so I started using more advanced moves I got his shielding down...
he started to ''run'' so I told him ''You were good , you get to live'' he told me we will see each other soon , I never ever had a hostile CMDR sins (I wish I did) (it was during 1.1)
 
In current game - I was lost whilst in a trading Python loaded with 284 tons worth of 34th century Ritalin. (Looking for a new trade route).

A kind pirate pulled me put of super cruise and demanded 40 tons of drugs. I figured since my Python had no class 3 guns (ditched to improve jump range), I complied. Ejected the drugs and went on my merry way.

As for actual PvP, I took part in Aulin Apocalypse, and some other beta wipe related events while flying an Eagle with railguns. Railguns had infinite ammo back then. Tons of fun.
 
1) What was the situation (location as well... ie: Combat Zone, RES, yanked out of Supercruise, at a station)?

Wolf 406


2) What were you flying. (plus wingmen if you had any)

Lakon Type 6, with five Hull Reinforcement packages and Shield Boosters


3) What was your opponent flying? (plus wingmen if any).

Anaconda


4) Any other relevant info.

The "clang" sound was particularly satisfying (but no ships were lost).



The moral of this story: "You can't fix stupid". ;)
 
Bought the game - installed it, shakily flew my sidey out of the station, jumped to next system to see how it worked. Got interdicted by a Viper (I think) and destroyed. Cleared save, started again. Flew to a different system, was immediately interdicted on arrival and destroyed. Neither event had the other commander do any talking.

I've played in Mobius and Solo ever since - well apart from a few hours here and there in a crap ship looking for RP. Not been interdicted since though strangely...
 
1) What was the situation (location as well... ie: Combat Zone, RES, yanked out of Supercruise, at a station)?

trading rares both times:

First time Diso
Second time Lave

2) What were you flying. (plus wingmen if you had any)

First time Cobra
Second time Asp

3) What was your opponent flying? (plus wingmen if any).

First time Clipper
Second time FDL

4) Any other relevant info.

First time: Clipper asked for cargo got freaked out so attacked them got their shields offline but was dropped to 1%. They let me go... kinda felt bad I didn't just give them the few tons they asked for they we're just playing their role politely. If you read this, "Sorry dude, thanks for letting me go!"

Second time: FDL asked me to drop 8-14 tons about (16,000cr per ton). Dropped the cargo, FDL starts shooting me anyway. Attacked them. Was a very close fight turned the tables by ramming them with a boost. Might have won if I stayed but made the bad decision to try and save the 20+ tons I had left by boosting away... lost thrusters during jumpcharge, Canopy cracking, HUD drops. At this point I imagined myself propping my feet up on the console, applying some lipstick and waving goodbye to my imaginary co-pilot Bobo the robot monkey. Suffice to say he was already wearing his oil pan on his head like a hat.
 
If they occur at all, rubber-banding, lag, and inexplicable teleportation events dominate them. I'm no expert but that won't stop me from saying that P2P sucks big time.

With ED and a central server you might have even more problems. Helps if you know a little about networking but the basics is quite simple.

With P2P you are talking directly to the other client. With a central server you are both talking to the server, which adds latency and potentially extra bottlenecks.

To put it like as a real world analog, imagine you are sending messages to each other via courier. You live in London, the other person lives in Glasgow, and the courier office is in Cardiff. With direct delivery your courier can go straight up the M1, then west on the M62, then north again following the M6 and then finally the M74 to Glasgow.

With a centralized server in the same scenario youre heading west from london on the M4 to Cardiff, then handing the message over to a new courier, who then backtracks on the M4 goes north with it on the M5 and then getting on the M6 near Birmigham to follow the previous route.

Now, if there was a traffic jam on the M4, the central server mode would suffer even worse, whereas the P2P model wouldn't. Conversely, if there was a traffic jam on the lower part on the M1, in this situation the central server would do better (for this scenario). And if the upper part of the M6 was busy, then both models will have problems.

Now just imagine you have two people in London with a central server model... both sending messages to Cardiff when they could be passing to each other just down the street.

So, in terms of latency, P2P is probably the better choice.

What may be the problem for some people is router issues which for some reason are not handling the direct connections well (traffic jams).
 
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Someone in an Asp passed me whilst entering the letterbox, I said...
"Nice ship!"
they said...
"Thanks!"
and that is the sum total of my interaction with other players; my hails go unheeded, like a message in a bottle drifting on the cosmic tides...
 
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When you were attacked by another player...
More like I attacked another player and picked up a bounty for it…

1) What was the situation (location as well... ie: Combat Zone, RES, yanked out of Supercruise, at a station)?
Nav Beacon, I was melting through an enemy ship's shield (can't remember the target, really) when another player buzzed right in my line of fire. He then retaliate and started chasing me around. I tried my best to apologize through comm but I guess he was too busy trying to fry me so I ran away to go clear my bounty (it was an accident after all)

2) What were you flying. (plus wingmen if you had any)
CobraMkIII by myself

3) What was your opponent flying? (plus wingmen if any).
CobraMkIII by himself (plus a wicked chrome paint job)

4) Any other relevant info.
I came straight back to the Nav Beacon and we formed a wing and blasted wanted criminals for about one hour or two. First time in a wing for both of us, and best gaming experience in years.
Thanks for that CMDR Alex Occasus.
 
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Chased a few cobras in combat zones in my python but all bar one were wise enough to run. He didnt disengage effectively. My first pvp kill.

Dropped in on a clipper and a cobra in a low energy wake. The clipper said the rebuy for python was high did I wont to continue. Very sporting as he and his mate could have just attacked me.

I had pips to engines and weapons as the python is a tugboat compared to the clipper. We make our first pass. I get rammed which I didnt see coming. My shields drop his are barely on line. I panic and instead of continuing try to run. Charge fsd but mass locked. Panic more goto change to new system but fsd srill charging cancel fsd finally get a new system drive charging just about to jumo and pop.

I didnt even have the composure to drop chaff. I suck a pvp I had aplan but when shields failed I well an truley panicked. Next time hopefully learn from mistakes.

Good experience although felt like an idiot.
 
Jeterait.

I was in a trading spec python on its first run out (I had just sold my excellent Clipper and want it back!)

They were in combat spec clipper and python, and they knew how to work as a team.

They asked me to stop and so I did, I explained I was carrying indite and they replied they knew. Next they said I could go on my way.

must be some guild thing looking at a list of enemy's etc..


the second time I was interdicted, was by an Asp in the same circumstances. Except, I couldnt be bothered with the hassle so boosted away and escaped with no interaction.

Truth ve told, its actually quite fun.
 
1) What was the situation (location as well... ie: Combat Zone, RES, yanked out of Supercruise, at a station)?

Was in system next door to Persephone during the CG, was running some weapons cargo trips. I was pulled out of SC at the star.

2) What were you flying. (plus wingmen if you had any)

Anaconda, not in a wing.

3) What was your opponent flying? (plus wingmen if any).

3 Eagles

4) Any other relevant info.

Took the first one out very quick, got the other 2 down to around 50% hull before they scuttled off, tail between their legs.
 
Usually I fly around and ask politely, anybody up for duel?
Shame that I get opportunity to improve my flight skills less often then I would like too...
If someone is interested, and don't want to lose ship, I don't mind switching to cheap ships for fun, or even fight until defined hull %

But! When it happens it's fun fun, and everybody is happy!

Add me if you are up for some flight combat practice! Fly safe, but not so safe.
 
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