I was wondering about that as well so if you wanted to slow down the recharge rate of like say shields recharging, afterburner recharge, and Weapon recharge of your wanted target you would think every percentage point of damage to the Power Distributor would reduce the recharge values of the enemy target based on percentage of points of damage instead they work 100 percent until zero or destroyed. As for module damage I was testing out a Vulture since I parked my Python and was in the heat of battle in a RES location activated the shield cells since they produce a lot heat and my lasers firing off quite heavily producing more heat next thing my modules start frying the klaxon was sounding and my damn laser kept firing producing more damage even when I was not firing the damn thing had to wait tell the ship cooled down and my laser stopped firing all by itself weird.
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