maybe you're not understanding what I'm saying -- play the role of a criminal in game, your character in game should be treated like a criminal. you want people to submit and hand over cargo and cry if I suggest criminal should lose their insurance. It's not treating you like a second-hand gamer, it's treating your character the way you chose to set it up.
I understand what you mean, and I understand that the profession really should be hard, but it shouldn't be so hard that it pushes a huge amount of the playerbase away. The amount of pirates should slightly, just ever so slightly, outnumber the bounty hunters, in order to give them something to shoot at, and it not to be a very rare occurrence. Darkphoenix's suggestion fills that hole though, so i don't think there's much more to discuss.
I stand by what I said. I see a pirate, I shoot. if they get the bette rof me, I self descrtuct. I'd rather pay insurance than give up my cargo. If that makes your in-game criminal life to "hard," sorry, it's not called "elite easy".
Yeah, it wouldn't be Elite: Easy, it would be Elite: Impossible, Dark Souls on the highest difficulty using one hand.
Criminals don't get insurance. If you want insurance, don't play a criminal.
You're saying that Criminality is frowned upon as a playstyle out-of-game. If you believe they should be in the game (Which if you don't, then this isn't the game for you), you wouldn't try to make it nigh-impossible. Pirates are part of the food chain.
maybe institute a criminal-backed insurance fund.
This could work, and I'm sure something like this has been mentioned by Jezzah.
If pirates know they won't get cargo, they'll go find something better to do.
And thus goes an entire profession out the window. I would point out that we could always just move on to the next trader, as they are plentiful, but that isn't the point.
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I do hope you realize the absolute hypocrisy of this line, because you as the pirate are intentionally making the game harder for that trader who is playing a role counter to your own
There is no hypocrisy. he's trying to make the game hard for me in an unsportsman-like way, using immersion-breaking techniques, while I am playing the role as true to it as I can. I've never heard of any trader with regular cargo sinking/killing themselves to stop the pirates, but i do know that pirates, well, pirate.