I'll smoke you a kipper.Good point, great avatar!
I'll smoke you a kipper.Good point, great avatar!
On the other hand, a minimum required "service" would help in tempering expansion speed as well as simultaneously promoting "frontiers exploration" development. Remove the need to touch back and other than exploration for exploration shake you remove many of the development of the frontiers needs as it's no longer driven by exploration need.
How about being able to pay for a service to get your ship couriered to a frontier outpost?Another concern about exploration?
A sizable proportion of players undoubtedly will be "geek explorers". ie: People willing to spend X hours a day hammering away at the frontier.
How fast will this frontier bubble be pushed out each week? Can you imagine the frontier disappearing out so as/when you want to try exploring, not only do you have a sizable journey to even get to "virgin territory", but its disappearing as fast as you can reach it?
it depends also of the rate of colonization, if it's too far behind the rate of exploration, it will slow down exploration and make it harder to find easy to reach & unexplored system before some area become populated and can be used as a base for further exploration. however, even with a fast rate of colonization, we couldnt keep the same rate of let's say 10 more LY in every direction every week, as it would mean exploring more and more systems each week. if we assume the rate of exploration is constant(systems/week), then the speed at which the explored buble gets bigger will decrease. it then depends on how much explorer-player we'll have, and how much system they can "process" in a week. there might also be things to find that havent been found and have been left behind by others.
so even if there might be too much explorers at the start, i think there will be a shortage at some point, now the question is when, it could take some time.
I guess the speed of expansion will dramatically slow down as the frontier is pushed out. Using the formula for the surface area of a sphere...
Well our galaxy is more of a phat disc or oblate spheroid, but your point about the rate of change of the surface area with respect to the radius still stands.![]()
So I'm looking at the "Explorer" starting option ("Have the option to start on the edge of explored space with a long range version of the Cobra Mk III and 3,000 CR") and wondering if there's any point to it. If you're heading out beyond the core of settled systems, will there actually be anything to see other than pretty scenery?
On a related note, can we have multiple characters on the go? Or are we tied to one per account?
As Vin kicked back in his EzPilot chair, watching the stars drift by, he wondered about the point of watching all of these transmissions from the home systems.
After all, the cobra was looking a little tired, the life support systems had an odd smell to them and he was more than a little bored of the virtual cockpit showing nothing but polygonal asteroids.
The antiquated hyperdrive coughed and spluttered into life and after 29 years of deep space exploration, he was hoping it would hold together for just a few months more before reaching home.
He scratched what once was a smooth chin, straightened a provision and sweat stained flight jacket and turned back to the ancient vid screen.
"I just wish I hadn't fixed the long range u-tube viewer. It's a bit like hot dinners, you're happy with super noodles the entire time until some fool just sticks a Disoan Roast Dinner under your nose and then super noodles just don't cut it any more."
At least with a cargo hold full of rare minerals and a set of deep space maps (complete with Here Be Dragons penned on the sleeve of the data card), he might be able to chop in the old hunk of junk and get something with a proper glass canopy instead of fly by wire screens.
The sad part was, the first thing he was planning on doing, other than buying an in flight coffee machine and a lifetime supply of wine, was to fuel up and get his backside back out hunting for those Slimy Blue Frogs.
Well our galaxy is more of a phat disc or oblate spheroid, but your point about the rate of change of the surface area with respect to the radius still stands.![]()
But only because in reality you don't know what you'll find and undoubtedly there will be unique interesting and beautiful things...The point of exploration? BECAUSE IT'S THERE!
My understanding, (unfortunately I can't recall exactly where I saw it) is that even if you aren't the first to visit a system, The Pilots federation will pay you something for your first visit to that system. Something about helping them with their telemetry...
*The pilots federation will always pay players for the first successful jump they make using the exploration method (If the player bought the map data for the jump they cannot sell the data), even if the player is not the first person ever to make the jump (the pilots federation use the data to improve their telemetry and keep maps up to date)
*If the player is the first person to ever make the journey they receive a bonus for discovering the hyperspace route