Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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I am finding with ever increasing frequency players showing up in open mode who are novices, harmless or mostly harmless in ships like Pythons, Anacondas etc. Now, certainly they could have traded their way to these ships in open but I'm finding a lot of the time they have come from Solo having made giant profits there.

For those of us who only play in open, we've embraced risk from day one. We accept all the good (open is mostly good) and the sometimes bad (I can't really think of anything bad about open, actually). We should be rewarded for our persistence with it. In no way should a player be able to play risk free and then, ultimately enter open mode with lots of money and toys. It isn't right.
This line of argument is fairly transparent IMO. "We want more of you solo guys in open! Unless... unless you have a ship that I can't easily kill, in which case, stay the hell out!"
 
This line of argument is fairly transparent IMO. "We want more of you solo guys in open! Unless... unless you have a ship that I can't easily kill, in which case, stay the hell out!"

No, it isn't. What I want is there to be no easy way to earn credits risk free. That's wrong.

There shouldn't be... Solo farm mode and Open kill mode.

And to be fair I in no way partake in risk free behavior. I'm shot at all the time in open.
 
This line of argument is fairly transparent IMO. "We want more of you solo guys in open! Unless... unless you have a ship that I can't easily kill, in which case, stay the hell out!"

Which is pretty much what it boils down to. "You got your Anaconda in Solo so it's not proper playing, and I won't let you blow up my Vulture because I earned it in Open - which means I am special!!!" and other such nonsense.
 
So you're saying the 32 player bubble is fine right now?

I think that's exactly what he's saying and I'm agreeing with it. The last thing we need here is some overbearing, obnoxious, Bullying, know it all, player based organization, and there demigods taking over the game. So yes 32 players is just fine.

What the heck makes you and expert on how this game should be? This game isn't failing, it's actually doing pretty damn good.
 
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Open should be separate from everything else. A brick wall should be made. Anything else is nonsense.

Wholly support this idea. Open mode should be brickwalled from Group and Solo... but at the same time, they should implement a PvE Open group as well.

Open (PvP) - tentative name - can then become a PvP gankfestwith everyone flying FDls and Pythons and Vultures, confined to a few core systems, while the rest of us (open PvE, Group, Solo) get on with playing the game how we want without worrying about others telling us how we are affecting their game.
 
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Open should be separate from everything else. A brick wall should be made. Anything else is nonsense.

With all due respect. No thanks.
My internet being in a shared building is often a little messy, sometimes to the point where my ping goes over 400 with speeds at 0.3mbps. At other times its perfect with pings under 20 and 6mb speeds.
To save other players the problem of my internet I go solo when its bad and enjoy open when it isn't. If I had no option I would stay open and annoy the hell out of every other player in my instance.

I get and understand your previous arguments but I think a "brick wall" is the wrong way to do it.


Farming in solo is a problem but to be honest you'd just push the problem elsewhere. If I had to start fresh in open only (knowing theres gankers and killers out there) I'd strap a big FSD onto a hauler and explore till I had 200mil credits in the bank. Or I'd find the quiet corner of occupied space and trade my way to riches.
 
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I think that's exactly what he's saying and I'm agreeing with it. The last thing we need here is some overbearing, obnoxious, Bullying, know it all, player based organization, and there demigods taking over the game. So yes 32 players is just fine.

What the heck makes you and expert on how this game should be? This game isn't failing, it's actually doing pretty damn good.

Huh? Where are you getting this from? Overall the game's community is amazing and friendly.

Also where did you assume I thought the game was failing or dying? You're gravely mistaken. This game is growing and I, as many others, want to see it grow more for the community. Sure there are bits that I disagree on, but nothing that just flat out warrants the game is bad and dying.

Whatever hate you got going on, you need to tone that down homeboy.
 
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Farming in solo is a problem but to be honest you'd just push the problem elsewhere. If I had to start fresh in open only (knowing theres gankers and killers out there) I'd strap a big FSD onto a hauler and explore till I had 200mil credits in the bank. Or I'd find the quiet corner of occupied space and trade my way to riches.

Plenty of us started in open and have stayed in open, never going to solo mode. The game is far more interesting. Who wants to win all the time, anyways? That gets boring.
 
Dear Christ - are you on plastic cups with strings? Complain to your MP or equivalent governmental representative.

Haha, sometimes feels like it.

Its a shared university student building so it has amazing internet 75% of the time. Its just peak times where all the students are watching films or have youtube where it goes a bit cranky. Theres usually 2 spots during the day I have to avoid like 4pm and 10pm.

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Plenty of us started in open and have stayed in open, never going to solo mode. The game is far more interesting. Who wants to win all the time, anyways? That gets boring.

I have stuck to open as soon as I got used to the controls and game mechanics, basically as soon as I upgraded from my sidewinder.
You'd be surprised though. Check out the vids of that CMDR that went to SAG A* and killed explorers who he knew wouldn't have weapons, if thats not wanting to win all the time then I don't know what is.

As I said a few pages back, I'd be ok with open as long as it wasn't for the psychos that are just there to ruin everyone else's day, it feels like they outnumber the normal players at the moment (even if it isn't true). Kill me once in a gameplay session thats fine, If I'm killed everytime I undock I will stop playing the game...


Final edit: I've said my opinion and will un-subscribe, no point me posting the same argument over and over. Have fun folks but chalk me up for the middle option, limit solo play for certain things (CG's etc) but no brick wall and no loss of content.
 
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Huh? Where are you getting this from? Overall the game's community is amazing and friendly.

Also where did you assume I thought the game was failing or dying? You're gravely mistaken. This game is growing and I, as many others, want to see it grow more for the community. Sure there are bits that I disagree on, but nothing that just flat out warrants the game is bad and dying.

Whatever hate you got going on, you need to tone that down homeboy.

Listen, I happen to like the way the game is. Your entitled to your opinion, I'm entitled to mine eh. The game was never built around open only! You act like you would like to virtually redesign the whole game to your liking, and simply ignore everyone else. I disagree considerably. Yes I think a few things should be better, and it's pretty obvious that FD would, and will update there user count, just as soon as they see it as a priority. Personally right now I want them staying on track with planetary landings, walking around the interior of our ships, as well as many many things they have stated were going to have. I don't want them working full time to make this game just for your play type, and not having time to do all the other cool stuff.

By the way, it's a nice player base, yes. It would never be like this if it wasn't for a whole lot of like minded people, and the fact that FD is a family gaming company.
 
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Listen, I happen to like the way the game is. Your entitled to your opinion, I'm entitled to mine eh. The game was never built around open only! You act like you would like to virtually redesign the whole game to your liking, and simply ignore everyone else. I disagree considerably. Yes I think a few things should be better, and it's pretty obvious that FD would, and will update there user count, just as soon as they see it as a priority. Personally right now I want them staying on track with planetary landings, walking around the interior of our ships, as well as many many things they have stated were going to have. I don't want them working full time to make this game just for your play type, and not having time to do all the other cool stuff.

Where do you see that I solely care for just Open Play? I use all three, I prefer to use all three, but I am just voicing my opinions and concerns from what I've seen and personally experienced. It is constructive criticism. Regarding the posts in this thread, I've taken their opinions into consideration and if you've read my posts, I have answered most of them with equally constructive criticism and points. There are bits unfair to the Open Players and things unfair to the Private and Solo players. Simple as that, a compromise should be made. That's all. Simple.

Anyways, you're thinking waaaayyy ahead into the future game, the Planetary Landing, Interiors and the latter is far into the game. We have 1.3 to worry about now (Our beta is tomorrow, hypetrain get that baby rollin' booooyyyssss) and beta test it so its all great for the official release.

(If one would like to accurate, we're playing a released beta-beta version of the game.)
 
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Plenty of us started in open and have stayed in open, never going to solo mode. The game is far more interesting. Who wants to win all the time, anyways? That gets boring.

Alright, I suppose that makes you very very special that you have been in open since the very beginning eh. Your doing it the right way eh? well now I guess I've been doing it all wrong, Damn! Ya know when FD said we could play how ever we want, I guess they didn't really mean it. Bummer.

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Where do you see that I solely care for just Open Play? I use all three, I prefer to use all three, but I am just voicing my opinions and concerns from what I've seen and personally experienced. It is constructive criticism. Regarding the posts in this thread, I've taken their opinions into consideration and if you've read my posts, I have answered most of them with equally constructive criticism and points.

Anyways, you're thinking waaaayyy ahead into the future game, the Planetary Landing, Interiors and the latter is far into the game. We have 1.3 to worry about now (Our beta is tomorrow, hypetrain get that baby rollin' booooyyyssss) and beta test it so its all great for the official release.

(If one would like to accurate, we're playing a released beta-beta version of the game.)

Yea will they'll never get to it as long as you keep the devs Knee deep in this crap.
 
Alright, I suppose that makes you very very special that you have been in open since the very beginning eh. Your doing it the right way eh? well now I guess I've been doing it all wrong, Damn! Ya know when FD said we could play how ever we want, I guess they didn't really mean it. Bummer.

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Yea will they'll never get to it as long as you keep the devs Knee deep in this crap.

I am pretty damn sure planetary landing and all that jazz will be done regardless of whatever 'Constructive Criticism and feedback' we put down in this one, simple second part of a mega thread.

Also don't act so condescending, duder is just voicing his opinions. Also, I seriously doubt they're devoting their resources to this.
 
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Robert Maynard

Volunteer Moderator
No, it isn't. What I want is there to be no easy way to earn credits risk free. That's wrong.

There shouldn't be... Solo farm mode and Open kill mode.

And to be fair I in no way partake in risk free behavior. I'm shot at all the time in open.

Given that the three game modes, shared galactic background simulation and the ability to select which mode to play in (with a single commander and assets) on a session-by-session basis has been part of the published game design for over two and a half years now, despite vigorous opposition to their inclusion in the game, the game has now been successfully launched and we are now six months in, expecting the third content update, I would expect that it is unlikely in the extreme that mode switching will be limited / removed or that the modes would be given separate background simulations - especially as in the XBox One announcement, DBOBE states that XBox players will share the same background simulation and contribute to the same CGs and Power Play and also that all three game modes will contribute to Power Play.
 
Alright, I suppose that makes you very very special that you have been in open since the very beginning eh. Your doing it the right way eh? well now I guess I've been doing it all wrong, Damn! Ya know when FD said we could play how ever we want, I guess they didn't really mean it. Bummer.

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Yea will they'll never get to it as long as you keep the devs Knee deep in this crap.

There's no need to be condescending. I never said that. But whatever, you don't get it.

Keep what you earn in the mode you earn it in. That way the level of effort and risk required in each mode is similar to each player.
 
I am pretty damn sure planetary landing and all that jazz will be done regardless of whatever 'Constructive Criticism and feedback' we put down in this one, simple second part of a mega thread.

I seriously doubt they're devoting their resources to this.

SO what do ya think needs to be done to solo and group to enhance there game playing experience? Separate all three servers perhaps?
 
SO what do ya think needs to be done to solo and group to enhance there game playing experience? Separate all three servers perhaps?

I like how you basically didn't read this post I made awhile back.

https://forums.frontier.co.uk/showthread.php?t=145309&page=87&p=2273072&viewfull=1#post2273072

Hello everyone! Once again, I should reiterate that I was merely using Mobius as entirely as an example. Don't think this is to cause fear and say "Oh no Mobius is doing x!", faaarr from it, I personally want to see more groups flourish and contribute to this diverse, unique and friendly community we already have. All groups of players have their intended rights to play as they want, the beauty of this game is that overall, individually, everyone is unimportant and insignificant in the large spectrum of the galaxy. We're just all along for the ride, but as groups and factions, we're more and more relevant right? Those deserve a little more respect, BUT they are still insignificant to the factions; we're just following their 'respective leads'. (We can't lead factions, own capital ships, name ships/stations/systems yet,etc. from what I understand)

Looking at the Dev Diaries from way back and reflecting on now, solo players (Lone Wolves) should have it a little tougher than coordinated and clever groups overall. I don't see a problem with private groups or solo, just some bits and pieces here and there where its just desensitizes the value of Open Play, but that is a tiny problem. Sure the Background Simulator is a bit silly with how it's handle that now, but I'm sure PowerPlay and time will make things work and fun for all. I don't think reducing the profits generated by a solo player is necessarily fair, rather, making it harder to kill ships alone would be a better solution. But this is just one tiny example of what Frontier Developments is currently facing. They have unique problems and I'm more than confident they'll make something that suites the game respective and compromises so we all benefit.

Regarding the Xbox Platformer aspect part of it, that is entirely fine I suppose. I see their situation a tad bit differently and it seems to be more of a gaming platform problem which I have to say, is entirely up to Frontier as to how they perform it. Frontier Developments has a really interesting situation and ways they can go about it and still make it fair for both platforms. They have the experience working on Consoles, So I'm more than confident they'll impress. There are some bits I'm interested in How Kinect will suit the game, Will console players be given the ability to speak in local/system/global with their voices rather than typing, how well the game will be optimized for the console version, etc. (I assume the one with the microphone is going to have to be a yes, and have players have the ability to type with one of the accessories)

I do have to note that what works on the PC version, does not necessarily work on a console and vice versa. From what this post indicates, we'll all share the same servers. Which is going to be cool and outright interesting. I wouldn't want them feeling they have a 'dumbed down' version and have to adjust by ignoring players in open or retreating to Solo because they just outright cannot compete. I wonder if we'll have some sort of global chat overall or something more than simply a system/local chat. Maybe more user friendly tools for Groups? (My only Complaint is that the Group tools are fairly lacking and I hope this isn't the case with the factions in PowerPlay.)

In short, Frontier Developments has a very cool and interesting situation on a multiplayer aspect. I'm fairly optimistic and am willing to wait to see their responses to those problems.


tl;dr While I personally believe some elements stick out as weird and just bizarre, I'm sure a compromise will be made that doesn't hinder any play mode. You have the right to play as you want and that is the most important bit that should be embraced. Console players should also have that treatment and shouldn't feel alienated or pressured to be forced into a different play mode because of potential advantages PC gamers have.
 
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