Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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If u say so then try to do a SSS with 4-5 angry vultures aalone and tell us how easy is ;)

I don't have to because I can run away and know they won't ever bother to chase me in supercruise. I know I can get away whenever I want. Humans, on the other hand, can hunt you down and it requires both planning and cunning to escape. That's thrilling, exciting and dangerous.
 
Solo IS risk free compared with Open. In solo you have to worry about AI. And AI is a non-issue.

In YOUR opinion.

Some folks have things called relationships, children, families - responsibilities. Not everyone can sit and become "l33t" pilots in a video game.
If I'm in the middle of a trade run and my wife says she is suddenly "in the mood" - trust me, my "docking" priorities are not in Elite: Dangerous :p
 
Dude, I have tons of respect for you - I do honestly like you, but you got something very very wrong with this bit I've quoted.
FD have not done anything to frighten any "play styles" - in fact they have enhanced all honest types of play and play styles to match.

They have however, frightened... no, that is not quite strong enough. FD have scared the daylights out of "unfriendly" players (aka bullies).
In a world where you can bypass the bullies and completely invalidate them - the only thing a bully has is power over someone, here they have no power at all.

It must drive them crazy :D:D:D:D:D:D


Eh? I didn't make that statement. Apparently W0OCQCK did. Discouraged? yes/maybe. Frightened? No.

The Anti-Griefing mechanics in this game are pretty damn solid, and I'm totally cool with them. They need work on it more, of course.
 
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I don't have to because I can run away and know they won't ever bother to chase me in supercruise. I know I can get away whenever I want. Humans, on the other hand, can hunt you down and it requires both planning and cunning to escape. That's thrilling, exciting and dangerous.

Isn't running away kinda defeating the purpose in going in there to begin with. Isn't the goal to go in there and take them down?
 
Eh? I didn't make that statement. Apparently W0OCQCK did. Discouraged yes? Frightened? No.

OK, seems like my quotes went wonky.

Though, I do have tons of respect for you also.... I was working on a post to phrase it better with examples, but it seems the forums forced my post early :p
 
Isn't running away kinda defeating the purpose in going in there to begin with. Isn't the goal to go in there and take them down?

The goal of any engagement is to be profitable. Being dead isn't profitable. You've got to manage your risk and part of the challenge I find in open is risk isn't black and white. I can't simply look at someone's ranking (or ship) and know just how good they really are, unlike AI.
 
I don't have to because I can run away and know they won't ever bother to chase me in supercruise. I know I can get away whenever I want. Humans, on the other hand, can hunt you down and it requires both planning and cunning to escape. That's thrilling, exciting and dangerous.

hm so u run from npcs and stay to fight cmdrs? ...doudt it...
 
In YOUR opinion.

Some folks have things called relationships, children, families - responsibilities. Not everyone can sit and become "l33t" pilots in a video game.
If I'm in the middle of a trade run and my wife says she is suddenly "in the mood" - trust me, my "docking" priorities are not in Elite: Dangerous :p

You are married. You aren't allowed to have "docking parties" with the spousal unit. ;P

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hm so u run from npcs and stay to fight cmdrs? ...doudt it...

You obviously fail to grasp what I was saying. I wasn't saying "this" or "that." I was providing an illustrative example of a possible action and its result.
 
A recent Community Goal (Ceti one) Opened up to basically reduce the amount of onionhead. As a legal user of illegal OnionHead, I have all rights to shoot the hell out of the misled folks in Open Play trying to turn in bounties to basically reduce my hab- I mean Hobby.

THAT Community Goal warrants people needing to be shot at. You damn jerks can't take my damn onion head!!!!!!!!

#ShootPeopleinOpen #LegalizeOnionhead
 
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Actually, I think the answer to this problem is to do away with friendly fire and make this game completely PvE. This appears to be what the most vocal folks on these forums actually wants. PvP then becomes player groups fighting other player groups activities. This becomes even more fun as these actions occur in the private areas, attacking those playing in Open. Ultimately, this will be the real PvP...

Actually it is only really this merry go round thread in which there is a real anti anything open stance. Surprised it is still going as from what I have skimmed nothing has changed..
 
The goal of any engagement is to be profitable. Being dead isn't profitable. You've got to manage your risk and part of the challenge I find in open is risk isn't black and white. I can't simply look at someone's ranking (or ship) and know just how good they really are, unlike AI.

Well now, I actually respect what you like, and how you like to play. I also encourage you to play in what ever way that suits you. I've never even implied that I would like to nerf open to ruin your playing experience. I've actually suggested at times that all those pesky CG's be moved to open entirely, (I have utterly no use for them what so ever). I've also suggested they buff the income to open by 50% across the board, simply to buff open a bit. Many disagree with me, but heck I would really like you to enjoy yourselves and be happy with your gaming experience, and feel honored in some fashion to be one of the great ones there in open.

I'm certain you feel the same way about me and the group I choose to play in yes.:D
 
Oh please, that's a poor argument. "You're wrong because you disagree with something." Come on.

A good thing then I never made that argument?? Seriously, my sentences containt the words "wrong" and "disagree" and that's all my argument had in common with what you are claiming. To reiterate, I was claiming you're disagreeing with Frontier because you can't even envision the possibility of being wrong, not that you're wrong because you disagree. You somehow turned that on it's tail. (You're still wrong, by the way. But that's not part of that argument. :D)



Solo IS risk free compared with Open. In solo you have to worry about AI. And AI is a non-issue. It is pathetically easy to beat or contend with. With humans you never know what is going to happen and unlike AI, humans can take you down, hard. There's very little risk when dealing with AI adversaries.

I never once get worried against an AI opponent. Humans on the other hand, can make me soil my drawers.

Your personal feelings have nothing to do with actual game balance, though. Nice you like playing Open more, but what has that to do with anything? That's a personal opinion completely seperated from the question if Solo is bad or not for the game. You "feeling" more risk does not make it so.

And I say that because some of the players who tried to stop me were incredibly stupid up to the point I didn't even notice they weren't NPCs untill well after I was out of range and charging my jump drive. I didn't and still don't "feel" more risk in Open, does that mean Open is risk-free? Of course not.
 
The goal of any engagement is to be profitable. Being dead isn't profitable. You've got to manage your risk and part of the challenge I find in open is risk isn't black and white. I can't simply look at someone's ranking (or ship) and know just how good they really are, unlike AI.

The Pilot Rankings lie so damn hard and I mean HAAAARRDDDDDDDD. Don't take that as an example as to how exceptionally skilled that player is. Their infamy in PvP situations breathe more life into them. You would not believe how many times I've been proven wrong (And I expect to be proven wrong) trying to follow just the Ranking from the shooting NPCs.

Players with the rank "Competent" I've seen surpassed players with the rank "Dangerous" and "Deadly".

The thing you should be looking at instead, is how expensive is their ship, what they're flying and guns and what's their personal playstyle with it?
 
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I think you over estimate things.

2% of the player base is in Mobius... that means 98% are not.

2% < 98% - If only 3% out of the 98% do the opposite in your example.... guess who gets out played.

We can play "what if....." all night long and get no where, it all comes back to what the bulk of the player base wants, not just one group.

Plus as Mobius is mixed factions, trying to get them all to do 1 thing will never happen.
Unless they make a Mobius faction..... then, maybe :p

A Mobius faction, now there's a thought. It would be a nice reward to Honour the guy who has been managing the PVE group FD obviously never anticipated the specific need for (not a criticism on FD just my opinion).

I was going to explain the Mobius was a group not a guild and trying to get all of these people that support different major factions to unite would be like trying to herd cats, Jeez, they are having so much fun you can't even get them on the forum ;)

I already ensure I hand in my bounty's where they do the most good. That said if someone I like and respect on this forum PM'd me to ask if I would join them for a week, or a month or two to counter a specific problem then I would be involved in a heartbeat.
 
A recent Community Goal (Ceti one) Opened up to basically reduce the amount of onionhead. As a legal user of illegal OnionHead, I have all rights to shoot the hell out of the misled folks in Open Play trying to turn in bounties to basically reduce my hab- I mean Hobby.

THAT Community Goal warrants people needing to be shot at. You damn jerks can't take my damn onion head!!!!!!!!

#ShootPeopleinOpen #LegalizeOnionhead

And in these situations, FD would place NPCs for you to shoot at.
DBOBE said about it in the chat he had.

You are married. You aren't allowed to have "docking parties" with the spousal unit. ;P
......I was providing an illustrative example of a possible action and its result.

Point 1 - As a married man, I'll take what I can get :p
Point 2, I said this before - we can all do "what if...." - they lead no where. For example;

What if the Mobius group decides to wipe out the alliance?
What if Goon Squad decides to wipe out the Feds?
What if TheSpaceTexan kept dumping 500T of cargo outside the same star port?
What if Mr_Blastman ran up a HUGE bounty griefing newbies and then went to hide in Solo?

What if's get you no where - becasue for every "what if" you dream up, someone can "what if" the opposite back at you.
 
And in these situations, FD would place NPCs for you to shoot at.
DBOBE said about it in the chat he had.



Point 1 - As a married man, I'll take what I can get :p
Point 2, I said this before - we can all do "what if...." - they lead no where. For example;

What if the Mobius group decides to wipe out the alliance?
What if Goon Squad decides to wipe out the Feds?
What if TheSpaceTexan kept dumping 500T of cargo outside the same star port?
What if Mr_Blastman ran up a HUGE bounty griefing newbies and then went to hide in Solo?

What if's get you no where - becasue for every "what if" you dream up, someone can "what if" the opposite back at you.

Is there really a counter to that CG? I'm not entirely sure there is aside from Bounty hunters in USSs. I suppose that they aren't consistently popping up as Players do actively doing the CG.

Also your posts. Lol

1. Mobius would be the new Alliance(?), Pretty sure they'd take or make the spaces of the dead Alliance, neutral. Which would mean its all up for grabs or it'll be given to the group who managed to defeat them entirely.
2. Not yet.
3. We haven't announced the next palladium event. We can't jump start any new folks juuust yet.
4. That is a design flaw. Bounties gained from attacking players and the like shouldn't allow you to hide in solo/private. Likewise, the game should also tell you what mode they're on and even if they're on. Also the relationship between players with Bounties and Bounty Hunters were kinda destroyed with the recent fix to an incredibly exploitable bug. It's fixed, but it took a way an important bit of wanting to hunt players doing stuff like that and having their bounty as a bonus.


Also Independent Factions have their place in this game too you know! The top three factions are nice, more Independents are better.
 
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Well now, I actually respect what you like, and how you like to play. I also encourage you to play in what ever way that suits you. I've never even implied that I would like to nerf open to ruin your playing experience. I've actually suggested at times that all those pesky CG's be moved to open entirely, (I have utterly no use for them what so ever). I've also suggested they buff the income to open by 50% across the board, simply to buff open a bit. Many disagree with me, but heck I would really like you to enjoy yourselves and be happy with your gaming experience, and feel honored in some fashion to be one of the great ones there in open.

I'm certain you feel the same way about me and the group I choose to play in yes.:D

Well sure, I'm fine with people playing in solo or group mode. In fact, I prefer them to stay in that mode if that's what they like since many of the disconnectors, combat loggers or whatever else there might be ultimately end up there. I think solo and group mode serve a purpose and I'm glad we have them as an option for those unable to play in open or just don't like the effort required.

It's also a reason I stay out of groups like Mobius--because I respect the decision those folks made to have their own dedicated PvE group. That's fine by me.

I'd just like to keep the modes separate much like traditional games of the past kept solo and multiplayer separate, too.

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The Pilot Rankings lie so damn hard and I mean HAAAARRDDDDDDDD. Don't take that as an example as to how exceptionally skilled that player is. Their infamy in PvP situations breathe more life into them. You would not believe how many times I've been proven wrong (And I expect to be proven wrong) trying to follow just the Ranking from the shooting NPCs.

Players with the rank "Competent" I've seen surpassed players with the rank "Dangerous" and "Deadly".

The thing you should be looking at instead, is how expensive is their ship, what they're flying and guns and what's their personal playstyle with it?

I don't even consider ship type indicative of their danger or skill. Yesterday, for example, I tried pirating a player in a python while in my cobra. Yes, I know, insane, right? I've taken down clippers in a cobra but a python is a whole different animal. The python player, however... was shooting his beam lasers at me from 5 km away...

Human players are a hairy unpredictable experience. I like it. :)
 
Is there really a counter to that CG? I'm not entirely sure there is aside from Bounty hunters I suppose that aren't consistently popping up as Players do actively doing the CG.

Also your posts. Lol

1. Mobius would be the new Alliance(?)
2. Not yet.
3. We haven't announced the next palladium event.
4. That is a design flaw. Bounty gained from attacking players and the like shouldn't allow you to hide in solo/private. Likewise, the game should also tell you what mode they're on and even if they're on.

Regarding CG (this chat seems so far away from that point - it feels like it needs its own thread :p) - I've said before and will say again, we all choose where to play every time we login - if you know you want peace and quiet while playing ,then choose solo, don't pick open and moan you didn't get any peace ;)

Right, points;

1. Major powers come and go if FD say so. DBOBE said that in his AMA chat.
2. If Goon squad decided to try and wipe out a major faction ~ please, please, PLEASE invite me along for the ride. I'd join you folks in open for that :)
3. lol, ok - not what I meant - but that answer was perfect ;)
4. This is where one of the main issues is - you say it is a flaw, but FD says it was on purpose. I support FD.

Just a side note, I did also support PWE when they took over STO ~ So while I support FD here..... I've a less than stellar track record :p
 
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