+1000
Really don't understand the reasoning for a bounty for friendly fire mistakes. Ramming over the speed limit that causes hull damage is only a fine, pinging someone's shields (targeted or not!) should be a fine as well.
- Bounties cannot be paid off (Pilot's Fed contact is gone!), but expire after 7 days.
- Major factions don't record crimes anymore, only minor factions. (You may have major faction stuff in your saves left over from the previous system).
- Fines now take 7 days to expire, but never coexist with bounties (bounties absorb fines and dormant bounties with the same faction).
- Expiry only actually happens when you login, hyperspace or resurrect. (This stops cases of "I attacked a wanted ship that had no bounty a few seconds ago")
- Friendly fire values relaxed
- Added crimes for reckless flying (collisions) within starport no fire zones:
- Shields only collisions above speed limit is a fine
- Hull damage only above speed limit is a larger fine
- Ship destruction within short window after collision above speed limit is a bounty
From the changelog. If you friendly fire then it really is your own fault now. Even before 1.3 I found paying attention to be good enough for avoiding this.
Ramming over speed limit
IS a fine not a bounty.