The Courier/ Diamondback compared to Vulture combat

Any beta testers out there who've flown all three care to compare for us?
I'm really curious as to the maneuverability and firepower of the courier and diamondback compared to the Vulture. Ive looked up the stats and numbers of the new ships but those don't always end up what they appear like, the clippers manurbablilty for example, only a 2 but easily feels like a 5 or 6.
Thanks in advance for all the beta testers compiling all the additions coming in 1.3 for us all.
As always it's been most appreciated!
 
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From what I've experienced, there is nothing to compare. The Vulture is big game hunter, there is nothing like the Vulture. You can compare a DB or Courier with a Cobra or even a Viper, but thats about it. Imho.
 
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The Courier's shields are a lot closer to the Vulture's than any of the other ships mentioned.

The main Vulture advantage is the Class 5 distributor though.
 
The Courier's shields are a lot closer to the Vulture's than any of the other ships mentioned.

The main Vulture advantage is the Class 5 distributor though.


Does 3 medium hard points pack around the same punch as 2 large?

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From what I've experienced, there is nothing to compare. The Vulture is big game hunter, there is nothing like the Vulture. You can compare a DB or Courier with a Cobra or even a Viper, but thats about it. Imho.

Buggah.
I was hoping they'd be closer to a vultures stats maybe a little weaker but more power to mess about with different builds.
 
I don't think there is anything to compare, Vulture wins hands down in combat.
I used extensively Cobra for piracy and smuggling then upgraded to Vulture.
For pure sake tried Eagle, Viper (all class A component) and Asp in combat...even the Asp with his 6 hardpoint is no match for a Vulture on hunt.

Diamondback and Courier seems pretty fun, with the courier being basically a pimped eagle.
But Vulture is the ultimate fighter, is like a Jaguar: agile, strong, fast.
The Diamondback and Courier are like a caracal and a cerval, they are surely good at hunting little rodents that jaguars neither looks...but nothing more.
Don't forget that the Jaguars usually pray on alligators and anacondas...I mean the real anacondas :D

edit: the question about the 3 medium hardpoint vs 2 large: class 1 and 2 weapons does respectively 33% and 66% of their original damage against big ships like Anacondas...Vulture is pure overkill!
 
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Does 3 medium hard points pack around the same punch as 2 large?

Against shields, yes. From the damage test thread, a class up more or less does 1.5 times the DPS of the previous class, so they are both rated at '4.5' where '1' is a small hardpoint.*

They suffer around 30% or so against large hulls. They are the same against medium and small hulls.

*The damage the Vulture does and why it appears more powerful is because of the power distributor allowing it to fire the weapons for longer. Class 1, 2 and 3 weapons of the same type (e.g. Pulse lasers, Beam lasers) apparently have the same damage per energy.
 
The DB is about the tenth of the cost of a vulture, and is faster.

The courier is about half the cost, is faster, and has comparable shields.

These are the only real strengths I see in these craft compared to the vulture.

Pah. Push the vulture price back up.
 
I really like both new ships, but the Vulture has an extreme edge in a straight up fight...and it should. Not sure why anyone thinks a budget combat-explorer or small courier ship should be able to go toe to toe with the game's heavy fighter.
 
Yeah a vulture costs around 30 million to buy and fully outfit. A courier should weigh in about 10 million.

There is no real comparison in combat performance, just like there isn't any comparison in price either. However, for a low cost yet very capable combat ship, the courier looks great.

Remember just because a new ship comes out, does not mean it will be useful for everyone. If you have progressed past the need to own a a certain new released ship then so be it. be happy in whatever superior chassis you are currently in. However newer players will have a real nice combat option for the sub 10 mil bracket rather than having to use an asp or stay in a viper/cobra.

A lot of people seem to be under the impression that when new ships come out they are going to beat or compete with already available ones, rather than simply flesh out the options for players both new and old.
 
I really like both new ships, but the Vulture has an extreme edge in a straight up fight...and it should. Not sure why anyone thinks a budget combat-explorer or small courier ship should be able to go toe to toe with the game's heavy fighter.

As it has been proven many times over, the ship is second to the skill of the pilot at the controls.
 
Thanks everyone, I have a better idea about them now. Looks like I'll be keeping the Vulture for bounty hunting and might use the Courier for a dedicated mission ship. What's the maximum storage on it anyone know?
 
I've only tested the Diamondback. It's the perfect "in between ship" that's up until the Vulture. It felt like the best of both worlds of the Viper/Cobra in terms of combat and travel.
 
I've only tested the Diamondback. It's the perfect "in between ship" that's up until the Vulture. It felt like the best of both worlds of the Viper/Cobra in terms of combat and travel.

Yeah. the Diamondback looks worthy of a test. It's certainly cheap enough to pick one up especially with the 20% discount from the CG.
 
In the end its more about the pilot skill than stat values. I'm sure plenty of vulture pilots will refuse to admit they've never pvp'd before, usually those who outfit gimballs and don't carry chaff.

In terms of PVE it barely matters what you use anymore it seems unless your going in on assassination missions, in that case its what difficulty you want there to be.

Fly what feels right yo.
 
the DB jumps far and is faster than the Vulture, i actually use the Vulture and i find the it to be a lot tougher and has more damage potential, but all in all a good DB pilot can win against a Vulture
 
Have not had a chance to try the courier out in combat yet but with this build you can see that it may give some competition to the vulture with a much lower cost to boot. I am sure in most cases the vulture will fry this thing with its class 3's but given the element of chance, the courier looks to be a bit of a mini beast in my opinion.

here's a build i did for example
http://coriolis.io/outfit/imperial_courier/24A3A3A1D3A2D3C1a1a260404000m584027272725
 
My problem with the Vulture is that it bores the heck out of me. Can't really put a pin on why, I really loved it and extolled its virtues, at first. Maybe it is the ubiquitous two laser loadouts, the slow top speed, or just the general feel of it but I can't help but finding the Diamondback and Courier as much more FUN to fly and fight. My damage outputs are a little less but I don't have to worry much about power and I know they are harder to hit, being smaller and of slimmer profiles (though I need a dark paint for the Courier, the bright white makes it easier to line them up at distance).
 
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Yeah a vulture costs around 30 million to buy and fully outfit. A courier should weigh in about 10 million.

There is no real comparison in combat performance, just like there isn't any comparison in price either. However, for a low cost yet very capable combat ship, the courier looks great.

Remember just because a new ship comes out, does not mean it will be useful for everyone. If you have progressed past the need to own a a certain new released ship then so be it. be happy in whatever superior chassis you are currently in. However newer players will have a real nice combat option for the sub 10 mil bracket rather than having to use an asp or stay in a viper/cobra.

A lot of people seem to be under the impression that when new ships come out they are going to beat or compete with already available ones, rather than simply flesh out the options for players both new and old.

Well, 20 million- unless you're going with specialized armour, in which case 30 million is correct.
 
If you already own a vulture then you can outright ignore both of the new ships.

If you don't own a vulture, then participate in one (maybe two ) community goals and then go buy a vulture .
 
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