I'm not going to stop playing over a single ship, but I get what you mean. I think the devs are taking a longer view. And there will of course be more ships in future updates and expansions. Hopefully some small and medium sized ships between the Asp and the Python/FdL range. I can afford bigger more expensive ships now, but I don't want a big ship. I am holding out for the perfect little ship. The DBS was so close to being that ship, and it's very frustrating that it is only one class slot away from the goal line. But what can we do? Just wait I guess, and see what they decided to do with it.
Neither will I, and you're probably right. I think you've nailed it though, that it's just so damn close to being awesome but they're thus far letting it languish in mediocrity. It's the frustration that they either don't see this, or they don't care. It's such a small change that would completely transform the ship, though. Maybe once 1.3 goes live and all the people who haven't been following beta coverage get their hands on the Diamondback the howling will be enough to make FDev see some reason, similar to how it was with the Vulture/FdL price changes.
I highly doubt it, but maybe there'll be a Diamondback Explorer edition where they rework the internals a bit and charge a bit more for it.
This would be neat, though I have to say I'm quite enamored with the combat-explorer concept. If a ship can only do two things, it should do both of those things well, simultaneously. The Cobra is probably as close as we'll get for the near future unless FDev have a change of heart.
I would pay real money for this.
My feelings exactly. Not a fan of big ships. I like them to be under 250T. The Vulture is the only heavy ship I can stand to fly because of the oversized thrusters. And the T6 is pretty light without cargo. Anything bigger makes me feel like I'm piloting a space station. The Asp is well over the line and a sluggish ship in general.
I have been messing around with my other small explorer options and have found that the T-6 and Cobra aren't that terrible. They both are fairly nimble is supercruise and with decent visibility. They can booth scoop fuel fairly quickly, and they can both boost to over 400 when equiped and coaxed. Which makes them fast enough to outrun gankers when you get back to the bubble. However, the under 30LY jump range really hurts though when trying to travel in a straight line quickly. I hope that any future exploration ship has at least a 35-40 LY range with a massive fuel scoop and plenty of room for scanners and repair modules, and of course heat sinks. Oddly, the thing it won't really need is a huge power supply.
Once I'm up to Asp territory I tend to have little desire to progress further, as I really don't have much interest in flying anything larger. That's usually when the save gets reset and I set off into the galaxy in a Sidewinder once again. My Cobra is currently rigged for speed and cargo, though I'm debating adding a fuel scoop and scanners now. She's running a 2A plant I think, no guns, maybe a chaff and heatsink, 4A thrusters/FSD/coupling, 4A shield with 40t cargo capacity. Empty she'll boost a little over 450. It's a great little ship, but I prefer running her either without weapons, or with the two mediums only, since the smalls are so oddly placed.