Unexplored over 500,000 Ls should give bonus when explored.

Unexplored systems over 500,000 Ls from the main star should give bonus when explored.

I've seen many places which take 30 minutes or more just to travel to and I get 500 cr to 1000 cr for mapping them.:mad:

These places would give extra bonus for putting NAV-satellite to orbit them. Selected players could then decide to jump there.
 
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You already decide. If you don't find it worthwhile then don't. If you do then do. It's not up to the game to reward you for your choices.

edit: and it's moot anyway. With 1.3 you'll apparently be able to just jump to those distant stars and their planets so forget about any sense of accomplishment you may previously have felt for undertaking the journey.
 
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Unexplored systems over 500,000 Ls from the main star should give bonus when explored.

I've seen many places which take 30 minutes or more just to travel to and I get 500 cr to 1000 cr for mapping them.:mad:

These places would give extra bonus for putting NAV-satellite to orbit them. Selected players could then decide to jump there.

Why would somebody give you a bonus for traveling out to map a worthless star, or a barren icy rock planet of no interest to anybody? Who would even want t beacon out there to travel to? If there's an Earthlike, or terraforming candidate out there.. then you get your bonus for the effort already.
 
edit: and it's moot anyway. With 1.3 you'll apparently be able to just jump to those distant stars and their planets so forget about any sense of accomplishment you may previously have felt for undertaking the journey.

Wait, what? Where did you see that? It's something they said they probably wanted, but I didn't see anything indicating that it was added.
 
Wait, what? Where did you see that? It's something they said they probably wanted, but I didn't see anything indicating that it was added.

It isnt whats been added.

Whats been added is that you can select the body in the system you want to end up at and hit jump. You still come out at the main star in the system but the planet you selected is then automatically selected - the same way your next system is currently selected if you have plotted a route. And you still have to SC to reach it.

There is no "jump directly to individual planets" in 1.3
 
edit: and it's moot anyway. With 1.3 you'll apparently be able to just jump to those distant stars and their planets so forget about any sense of accomplishment you may previously have felt for undertaking the journey.

Wow, if that's going to be a thing I suppose I'd better man up and do the Hutton Orbital trip while it still means something.

'I flew to Hutton Orbital and all I got was this lousy T-shirt.' Reckon Frontier should actually have a shirt with that on in their store.
 
It isnt whats been added.

Whats been added is that you can select the body in the system you want to end up at and hit jump. You still come out at the main star in the system but the planet you selected is then automatically selected - the same way your next system is currently selected if you have plotted a route. And you still have to SC to reach it.

There is no "jump directly to individual planets" in 1.3
I don't have beta access so I'm only going off what others have said. But people whose opinions I trust have said that it allows cherry picking of planets even in unexplored systems. Are they wrong?
 
I don't have beta access so I'm only going off what others have said. But people whose opinions I trust have said that it allows cherry picking of planets even in unexplored systems. Are they wrong?

It does allow cherry picking of planets, but you dont drop out of FSD next to them. You still have to make the SC journey from the star you would normally have dropped out at to the planet, its just that when you drop out of FSD the planet is already selected.

And I do have beta access.
 
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I don't have beta access so I'm only going off what others have said. But people whose opinions I trust have said that it allows cherry picking of planets even in unexplored systems. Are they wrong?

you can only target stuff in system map, not HS to them quickly. Only Item you can HS to is still the main entry star of any given system.
 
Thanks for clarifying that. And I take back much of what I've previously said on the subject, not just in this thread!

My original point does apply though. Why should there be extra cash for finding something that takes longer to get to? The opposite should apply if anything.
 
agreed with Allitnil's point... I've traveled 20 minutes in a system to a second star for something that looked like an ELW or water world,. but if they're all ice planets, no reason to give a bonus.
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on the new changes to exploration, I don't see how it enables cherry picking. Yes, I get that it may make things a little easier for noobs, but when I'm in a rush I jump into the system, honk, while the star is scanning and I'm scooping check the map, see if there are any ELWs, and if there are, just head there. Yes, being able to target the planet in the galaxy map may make it easier, but it's not like it was rocket science to figure out which planet was which to begin with.
if you're REALLY confused, fly out of the orbital plane for a few seconds and count orbit rings. When I read this, my reaction was "meh." It's already so easy to cherry pick, who cares ...
 
I think devs should adjust SC speed formula to allow fly much faster in empty space, where all massive bodies far. Just the way it is now, but more acute. That's it, it will solve all problems with long in-system travels, IMHO
 
If its over 500,000Ls then I leave it simple. Shouldnt get a bonus just for using supercruise. Its your choice, why fly all that way for a rock? Even if was an ELW I would think twice about 500,000Ls. Thats the beauty of exploration. No rules. if you dont want to scan then dont. You shouldnt get a bonus for having OCD.
 
Its a very dangerous slope, what you suggest by 'bonus' is basically achievements. How long before it becomes just a race to get achievements etc
 
I think devs should adjust SC speed formula to allow fly much faster in empty space, where all massive bodies far. Just the way it is now, but more acute. That's it, it will solve all problems with long in-system travels, IMHO

Err...that's what it does right now...provided you are really far from stars and planets, your speed increases up to 2,001c.
 
I found a system (~12,000LY out from Sol) with a companion star 0.15LY away. I decided against scanning it, only because of the time it would take to get there, not because of the cash reward. As a rule of thumb, I don't scan anything over 50,000LS away. Exploration, for me at least, is about enjoyment. Although the cash reward is a nice little sweetener when one returns, it's not an incentive to head out into the galaxy. ;)
 
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Given that cash for exploration is what determines explorer ranking I don't think its unreasonable to reward "completionist" explorers for scanning every single body in a system (BTW I very rarely do this myself).

I think perhaps a bonus so that the first explorer to complete the exploration data for a system (i.e. selling the final unscanned body) gets a bonus to recognise this. I was thinking the bonus could be a percentage of the total value of all the bodies in a system. A single body system should give no bonus, then perhaps 1% for each body thereafter. So a 21 body system gives a 20% bonus, a 101 body system gives a 100% bonus.
 
I certainly understand why anyone would want to be compensated for their time on a 500,000ls trek, but that is what exploring is. you find amazing stuff or find random "crap". My experience..a gem is best kept rare anyway and when one is found they are valuable and often sought.
BUT... its all a roll of the dice with astronomical odds! :D
 
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