Neutron star, a navigational hazard!!!

So I ran in to my first Neutron star, literally.:eek: As soon as I dropped out of hyperspace I thought where is the star, then I get the 'Too Close' warning an get thrown out of frame shift. The neutron star is no bigger than a small white dot blending into the background. So new explorers be careful when jumping into a Neutron star system as you could end up dead real quick.:eek:
 
Selecting "full-stop" while you're in Witchspace is a staple of exploring when in a known neutron star field...or when enjoying your favorite adult beverage.
 
This, even more than contact binaries, is why you should zero the throttle BEFORE you exit the jump. There is absolutely NO margin of error with Neutron stars.
 
Selecting "full-stop" while you're in Witchspace is a staple of exploring when in a known neutron star field...or when enjoying your favorite adult beverage.

+1

Always set the throttle to zero when the countdown starts. Essential for safe navigating.
 
They shouldn't be too deadly, only a point or 2 of damage unless you are hurtling around the Galaxy with your eyes shut
 
Everybody has done it. For me the flip of the system as you enter is a giveaway, especially if you are entering a system and you dont know its a neutron star. As domaq has said, select zero speed when hyperspace is counting down 4,3,2,1 and you will be okay. Scan and then flip on the spot and run away.
 
Exploration is all about fright and amazement. :)

Now, you faced your first NS you know how it goes.

I never did the "full-stop" trick in witchspace (ok, only tried twice to see how it could be usefull).
But i'm arriving on a neutron star system, i'm concentrated at 200% and full-throttle to zero as soon as i'm off hyperspace. (i do the same on BH)

For all other star... i just manage to escape the star cleanly to scoop while scanning star and reviewing system map.

Fly safely CMDR
 
So I ran in to my first Neutron star, literally.:eek: As soon as I dropped out of hyperspace I thought where is the star, then I get the 'Too Close' warning an get thrown out of frame shift. The neutron star is no bigger than a small white dot blending into the background. So new explorers be careful when jumping into a Neutron star system as you could end up dead real quick.:eek:

It isn't just neutron stars to be concerned about, it is also arriving at some stations were you literally have a couple of seconds to react from ending up splattered all over the station walls, if you arrive from hyperspace with throttle on max.
 
Mind you... the sphincter clenching moment you drop in on your first Black Hole system and realise you're 4Mm from the thing and you can see the distance counting down...
 
Yep - Herbig Ae/Be's and White Dwarf star can also give you a bit of a light tan if you're not zero throttling.

Months ago was on a rares run from somewhere to Witchaul - slapped into an Ae/Be (with huge solar flares - would love to know which system it was as didn't make a note at the time). Things got hot fairly quickly.
 
Yesterday the last jump before bedtime ended at a neutron star,
i knew it was a neutron star because i plotted the course especially to this system (nice 1system-sized nebula around the dead star)
looks absolutly fantastic!

Just before the last jump i thought "okay, here it comes!" and it still gives me the creeps everytime i jump into one of those systems,
especially yesterday because i thought of seeing a lensingeffect way before the neutron popped in (thinking of a neutron/blackhole-deathtrap)
but that must have been a distortion in my rift :)
 
Mind you... the sphincter clenching moment you drop in on your first Black Hole system and realise you're 4Mm from the thing and you can see the distance counting down...

+1
On my first Black Hole encounter, I was at zero throttle (30kps) after jumping in and went away to get a cuppa. Came back to klaxons and flashing red lights as I was getting pulled in. Even after turning around and hitting the throttle, I had terrible visions of Star Trek being trapped in time-loops near the event horizon!


I got away though...at least I think I did.


I got away though...at least I think I did.


...
 
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+1
On my first Black Hole encounter, I was at zero throttle (30kps) after jumping in and went away to get a cuppa. Came back to klaxons and flashing red lights as I was getting pulled in. Even after turning around and hitting the throttle, I had terrible visions of Star Trek being trapped in time-loops near the event horizon!


I got away though...at least I think I did.


I got away though...at least I think I did.


...

If you had pasta that night you should be worried....
 
This, even more than contact binaries, is why you should zero the throttle BEFORE you exit the jump. There is absolutely NO margin of error with Neutron stars.

I am doing that now but the first one was on my plotted route so just wasn't expecting it. White dwarfs are also a threat when you aren't expecting them.
 
So I ran in to my first Neutron star, literally.:eek: As soon as I dropped out of hyperspace I thought where is the star, then I get the 'Too Close' warning an get thrown out of frame shift. The neutron star is no bigger than a small white dot blending into the background. So new explorers be careful when jumping into a Neutron star system as you could end up dead real quick.:eek:

Yup...be aware of black holes the same...


If you jump in a system and you don't see a star, STOP IMMEDIATELY and evaluate your position!!!

Black holes are much scarier than Neutron Stars cause you do land way closer....just M's of kms away that rapidly decreases as you are going at 30km/s...


You will, in no time, simply throttling back to zero for peace of mind...

Safe travels CMDR!
 
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PLEASE ensure you know what the main star is that you are jumping into. It isn't difficult (key bind for Galaxy Map, press it again to return to normal), and it doesn't take any time at all to do.

I know you can "explore how you want to", but this basic safety precaution is about as vital as "take a fuel scoop". If you don't, you can empty my bucket of sympathy over your head and remain totally dry.

0% Throttle for NS, BH, WD, Carbons, Wolfs is pretty mandatory. All other stars it is not necessary, and certainly no safer, but you can if it fits your "explore how you want to" process.
 
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PLEASE ensure you know what the main star is that you are jumping into. It isn't difficult (key bind for Galaxy Map, press it again to return to normal), and it doesn't take any time at all to do.

I know you can "explore how you want to", but this basic safety precaution is about as vital as "take a fuel scoop". If you don't, you can empty my bucket of sympathy over your head and remain totally dry.

0% Throttle for NS, BH, WD, Carbons, Wolfs is pretty mandatory. All other stars it is not necessary, and certainly no safer, but you can if it fits your "explore how you want to" process.

Exactly! Every time I charge my FSD (but before the countdown of course) I quickly check the Galaxy Map. Takes less than a second in most cases. I have yet to be surprised and always know when 0% throttle is required.

Evil binaries are the exception of course. If there are multiple stars listed I'm more alert and am prepared to react quickly. Safety first!
 
It can get nasty even if you're throttling back to zero when your client decides to hiccup on system entry. Happened to me several times, always during the evening peak hours so I suppose that it was related either to my ISP or Frontier's servers, or both.
 
When travelling I very rarely know what the next star is, but I always reduce throttle to zero before jumping. There are too many RL interruptions to risk having throttle on and I've never had a problem when throttle has been zero (even with close binaries).
 
I'm surprised nobody in this thread has brought this up. When I am exploring, I zoom in on the star in the Galaxy map and when selected it will show you where the stellar bodies are, including distance and position in relation to your entry vector. This way you can know if it is "safe" to hyper into the system from your current system. Doesn't anyone else use this method to avoid "dangerous" binary mishaps?
 
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