Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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Yes you are maybe right, but I am not here for speculating on FDev plans, I am giving my toughts on the game modes switching wich is the subject of the thread if I remember correctly.
You are against switching many people are for switching. Where you are getting lost is that switching is already in-game. It's done, it's here, and FD devs have said they have no plans to change it. What could possibly be more clear?
 
yes and we point out the facts :)
Not really actually, for me the fact that wether or not this is not part of the initially Fdev's plan, doesn't show that a seperation would be better or not.

Players can switch groups at will without penalty or change to their character's statistics.

All players have an effect on the background simulation regardless of mode they play in.

Feel free to debate below...

You are against switching many people are for switching. Where you are getting lost is that switching is already in-game. It's done, it's here, and FD devs have said they have no plans to change it. What could possibly be more clear?
Then why make a thread about the issue then if the problem doesn't need to be discuss? No I think you are the one who getting lost here.
 
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Then why make a thread about the issue then if the problem doesn't need to be discuss? No I think you are the one who getting lost here.
Lol, they created this mega-thread to move all the banter about solo/groups/open out of the way. Read the intro to part one of threadzilla. Sorry dude, it's done, it's in game, it's happening right now as we speak. Someone is in solo doing things that have an effect on the open world. We can debate all we want, but it's happening...lol.
 
Then why make a thread about the issue then if the problem doesn't need to be discuss? No I think you are the one who getting lost here.

Because some players have been asking for something to fix the "problem" of the modes for over a year. They keep asking and the Devs say no. Still, they keep asking and the mods put them all in here to keep the forum tidy. That fact that this thread is still here after all this time (well, technically this is the second thread, the first one got filled up to 10,000 posts) should discourage you, not encourage you.
 
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You are against switching many people are for switching. Where you are getting lost is that switching is already in-game. It's done, it's here, and FD devs have said they have no plans to change it. What could possibly be more clear?

Not so many people are against switching. If we had enough people to populate open so well that nobody will complain anymore about not enough action there (and people would actually love this mode) - yeah fine, keep the other modes and do what ever you want there.
What people complain about, is a single background simulation - that means the world is affected by people we cant interact with in any way, maybe trough 3rd party tools like forum, steam, social networks whatever. But not ingame, because we cant see them.
And the second part is - anyone is going into solo or private when he is not in the mood for pvp. I mean not anyone, but most people. Pirates have a difficult time finding traders, bounty hunters cant grab the right target even if they find his location, people have no choice for community goals, politics (missions) and market prices.
Just imagine, somebody has ruined your trade route, the price is garbage after a weekend. What is wrong about taking your ship and ruin his profit and send him to his insurance company?
To achieve that, we would like different background simulations for each mode AND for each plattform. PC/Mac, Xbone, PS4. So people who play in open, actually have a chance to choose how they want to solve a problem. With force or without. Take the risk to fight for a community goal or just let it go?
I dont mind people having fun solo, but i hate when i have no control about the game and cant do anything about it. When i`m outgunned or simply too bad, i admit my defeat and go on. But not when i dont have a chance to fight at all.


And yes, the fact that this thread is here, the second part and people still talk about it, provide feedback and expect something to happen (!) should be enough to let anyone know that something is wrong here and should be fixed or at least pointed out once and for ever.

If FD will tell us, that this will NEVER change, i would uninstall the game rightaway, clear the save before i do it and forget it. Plus i would write a steam review and do at least a youtube video about the game and maybe about the people behind the game.
Elite is legendary, but the world has changed, the expectations have changed and with the MMO idea behind Elite: Dangerous they should do it properly or forget it and tell us that it will never happen and we should find something else to play with.
 
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Not so many people are against switching. If we had enough people to populate open so well that nobody will complain anymore about not enough action there (and people would actually love this mode) - yeah fine, keep the other modes and do what ever you want there.
What people complain about, is a single background simulation - that means the world is affected by people we cant interact with in any way, maybe trough 3rd party tools like forum, steam, social networks whatever. But not ingame, because we cant see them.
And the second part is - anyone is going into solo or private when he is not in the mood for pvp. I mean not anyone, but most people. Pirates have a difficult time finding traders, bounty hunters cant grab the right target even if they find his location, people have no choice for community goals, politics (missions) and market prices.
Just imagine, somebody has ruined your trade route, the price is garbage after a weekend. What is wrong about taking your ship and ruin his profit and send him to his insurance company?
To achieve that, we would like different background simulations for each mode AND for each plattform. PC/Mac, Xbone, PS4. So people who play in open, actually have a chance to choose how they want to solve a problem. With force or without. Take the risk to fight for a community goal or just let it go?
I dont mind people having fun solo, but i hate when i have no control about the game and cant do anything about it. When i`m outgunned or simply too bad, i admit my defeat and go on. But not when i dont have a chance to fight at all.

and here we go again ....u dont have any new arguements and start over the same cycle....

I heard u will pay the cost for those servers?
 
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Lol, they created this mega-thread to move all the banter about solo/groups/open out of the way. Read the intro to part one of threadzilla. Sorry dude, it's done, it's in game, it's happening right now as we speak. Someone is in solo doing things that have an effect on the open world. We can debate all we want, but it's happening...lol.
That's why its hapenning that i am giving my toughts about that, what's wrong about that ? It is very naive to think that everything is fixed in time.
 
Putting a wall around the current "open" has imo been proven through debate in this thread to be completely foolish and 100% unlikely. Any bonuses for open or penalties for solo/group are also equally silly and would simply be spaghetti reactionary mechanics circumventing the core issue. The only solution to the demand (yes there is a demand) for a "closed" sandbox ED is another character on another open only simulation. Now if we could remove the "it was not part of the original design" argument that continuously gets spammed maybe, just maybe we could have a reasonable discussion about the pros and cons about a hypothetical open only simulation.
 
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Elite is legendary, but the world has changed, the expectations have changed and with the MMO idea behind Elite: Dangerous they should do it properly or forget it and tell us that it will never happen and we should find something else to play with.

They have already done that. Several times.
 
Putting a wall around the current "open" has imo been proven through debate in this thread to be completely foolish and 100% unlikely. The only solution to the demand (yes there is a demand) for a "closed" sandbox ED is another character on another open only simulation. Now if we could remove the "it was not part of the original design" argument that continuously gets spammed maybe, just maybe we could have a reasonable discussion about the pros and cons about a hypothetical open only simulation.

lets say that FD decides and do that...u r sure that the ppl on that server would be increased and not decreased? ;)

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Well I think he bring more arguments than you guys are.
we dont need to bring arguments Devs statements do the job pretty well :)
 
and here we go again ....u dont have any new arguements and start over the same cycle....

I heard u will pay the cost for those servers?

U know what? I paid for the server cluster for each region already. With the regular steam price and a couple of skins. Because 50€ + skins is not cheap. And yes, if FD will ask me for a small fee or even a monthly payment - i will do it. A good game is worth a lot of money to me and i`m willing to pay for a game that will entertain me for months. Not for a couple of days like the usual tripleA-stuff.

Other games manage to have regional servers. And they cost less than Elite.

But i will pay only AFTER the game is how i would like it. Got tired of early access, paid beta (or what we call "release" today), unfinished games and anything around it!
 
Putting a wall around the current "open" has imo been proven through debate in this thread to be completely foolish and 100% unlikely. The only solution to the demand (yes there is a demand) for a "closed" sandbox ED is another character on another open only simulation. Now if we could remove the "it was not part of the original design" argument that continuously gets spammed maybe, just maybe we could have a reasonable discussion about the pros and cons about a hypothetical open only simulation.
Yes this is a good idea tho, i'm perfectly good with that.
 
lets say that FD decides and do that...u r sure that the ppl on that server would be increased and not decreased? ;)

No one can be certain. All I can speak of is my opinion and the opinions of people I play with. From my standpoint I'd think that allot of people would flock to the open only server and star new characters but honestly it's just complete and total speculation.

What i'm trying to get at here is to have a real debate about a separate server. Negatives like... lag in super cruise and problems with instancing and pier to pier. Positives like "Closed sandbox", more cooperation AND competition, ect ect.
 
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If FD will tell us, that this will NEVER change, i would uninstall the game rightaway, clear the save before i do it and forget it. Plus i would write a steam review and do at least a youtube video about the game and maybe about the people behind the game.

So, you bought a game that didn't support <x>, with no promise from the developers that it would ever support <x>. And your response is you are going to clear the save and complain by writing reviews that the developers didn't add some thing they never promised you to begin with?

I think you'll find the clear save in the options menu.
 
lets say that FD decides and do that...u r sure that the ppl on that server would be increased and not decreased? ;)
I think if unique MP features are added and as it become more complexe and interractive, a lot more players than what you think will play it.
 
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So, you bought a game that didn't support <x>, with no promise from the developers that it would ever support <x>. And your response is you are going to clear the save and complain by writing reviews that the developers didn't add some thing they never promised you to begin with?

I think you'll find the clear save in the options menu.

for some ppl is always games fault that they didnt research it properly...

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I think if unique MP features are added and it become more complexe and interractive, a lot more players than what you think will play it.
unique like what? new goodies for that server only?....
 
So, you bought a game that didn't support <x>, with no promise from the developers that it would ever support <x>. And your response is you are going to clear the save and complain by writing reviews that the developers didn't add some thing they never promised you to begin with?

I think you'll find the clear save in the options menu.

Wrong. I bought a game with a clear statement that PvP is avaliable and is a part of the game.
And you know, many games change after a couple of years.
Remember WoW?
The game changed so many times, things were added and removed like every 3-4 months with content patches and every 2-3 years with add-ons. Nothing wrong about it. I enjoyed the game so far, but if the developer has failed to improve the game (because the idea behind this game is the same like behind every MMO - regular content patches adding and changing the game), i will uninstall it and write a negative review. And everyone who is not happy with his product will do the same.
The point is - you cant make it right for anyone. But if a big part of the community is asking for something, a developer should think about it, more than once. I`m not the only guy here asking for a change :)
 
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