No, it's the problem with forums. We all get on our high horse and hope if we beat our drum loud enough that makes us right...lol...
but I would suggest instead of removing an item from a game, why not put something else into it that would make me want to put something other than a shield cell bank there? 1 suggestion, how about a module that allows me to recharge my shields even while silent running? I would surely take out a SCB to one of those. Which leads me back to the original topic of the post, hull armor helping modules. If they don't want to make mirrored armor protect internal components, give me something that will make me (or anyone else for that matter) immediately turn tail and run when my shields drop. If I new I had a reasonable chance of surviving until my shields went back up, I would stay around and keep fighting. I also wouldn't need to rely on the hated SCB's if this was true as well. And why would I spend 161 million to equip mirrored armor if it doesn't protect the 1 thing I need protected? If it did I would buy it because I certainly have the money to do so.
But I suggested already that armor protect modules... Problem solved. Or did you miss that?
Protect them with a tradeoff... that is. No need to stretch time to kill out even further. Just balance it so armored combat is worthwhile and shields don't last forever like they can do right now. Frankly I'd prefer to see ships die faster than they do now.