I see nothing helpful or constructive in this post. It's just pointless commentary based on 20/20 hindsight.
It can sometimes be like national soccer matches - everyone is an armchair coach.
I see nothing helpful or constructive in this post. It's just pointless commentary based on 20/20 hindsight.
It's got nothing to do with the servers being down. I've been playing since last night and the game is bugged, features don't work and the overall implementation of 'Powerplay' is awful.
what new bugs, its just servers having issues handling big loads from influx of players.
Im glad they released 1.3. even with server issues, there is no point in dragging the beta longer.
The servers being down has a lot to do with the servers being down, but your input is appreciated.
Found a few bugs in Game also, i wonder how this update made it to release.
I would have prefered to wait another week or two for the update instead of getting a buggy release.
Everything has worked effectively fine. There are no gamebreaking bugs on the software side. A few glitched mission descriptions and requiring you to - gasp - to understand what you should be doing in Powerplay does not a poor implementation make.
Integrity cost is the only serious issue I can think of that I've encountered and I've been playing since yesterday.
Bugs I've encountered:
Getting another player wanted for accidently hitting another CMDR in a military strike zone,( I accidently hit him and he became wanted)
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Unable to cash in power play bonds from some systems but some work fine (I saved up 35 from 2 systems for combat, cashed them in and it only let's me
cash in 23, the others act as though I have none left)
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Increased integrity costs
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Interdicted by NPC ENEMY, he attacked me and I become instanly wanted in my own system without firing back
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to name but a few
I don't think there were any server problems during the Beta. That may be why this doesn't seem to have been anticipated.