I have 2 thoughts on this. One, might I suggest then a way to tow ships. If you run to go get another ship in your escape pod then why not come back and haul it to a station. Two, with the towing idea in mind, building off your abandoned ship nav beacon, why not let everyone in system see the nav beacon and who knows maybe someone, like myself, that happens to be in system with a tow hook can come by and snatch up a nice free ship sitting there.
Also, the tow hook idea would be a great addition to the emergency beacon. Lets say you answer a distress call and don't have enough fuel to spare, just tow the distressed back to civilization. For a fee of course cuz its all about profitssss.
This comes back to an earlier idea I was thinking about with multiple ships. In the pitch in the DDA for Elite, there's a concept of ships inside ships, which is looking like it may be quite limited in terms of use, given the final structure of the ships and the cargo doors etc.. Rather than do that and have limited options, what about a docking arm that can attach another ship on the outside, and thereby slaving it (like in 2010 when the Leonov docked with the Odyssey to escape Jupiter).
The docking arm then makes the physics simple, rather than a space-grapple. Later when the ship interior stuff is active, this docking arm acts as the corridor between ships.
Each docking arm extends from the cargo hatch doors to the other ship's cargo hatch doors, so you can't chain more than 2 ships together.
What's to stop pirates from attacking and then running off with stuff. Absolutely nothing. But then if the person is a bounty hunter or explorer, there's no cargo to steal anyway, and if you shoot the ship, you don't get paid. It's only if a trader runs out of gas will there be anything to steal, and that's not really going to happen much at all.
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