4500cr/ton

Yeah got scanned for the first time last night despite silent running and chucking heat sinks as necessary. Was firing in at full pelt from 8km out when another ship nipped in front of me so slammed on the anchors. Cue my first scan... Grrr. It seems even silent running isn't a guarantee to avoid scans when you're 2km out in a stationary Anaconda with 448t of illicit cargo ;)

Silent Running is rubbish in this game. First time I got scanned in ages was trying it out again in 1.3. When I use my normal method of lining up with the entrance a few clicks out, and then boost, ask for docking permission, and pop a sink, I never get scanned. :D

I'm not sure what Silent Running is even there for. The only thing it's ever done for me is explode my ship thanks to not having a shield and bumping into something trying to make an evasive maneouvre. :rolleyes:
 
Am I the only one who used chaff launcher for smuggling instead of silent running? When you hear the 'scan detected' hit your chaff and you are unscannable (is that a word?) for the duration the chaff lasts. This is more than enough time to get into the station and is much simpler and safer than silent running. For me at least, the combination of rushing in a panic and no shields don’t work out well.
 
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Scudmungus

Banned

smuggle1.png

This be what I do in mi T7. You need shields but you get inside quickest. Done right and you in nice n tight - safe, unharmed, feelin gud. :D
 
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Am I the only one who used Chaff for smuggling instead of silent running? When you hear the 'scan detected' hit your chaff and you are unscannable (is that a word?) for the duration the chaff lasts. This is more than enough time to get into the station and is much simpler and safer than silent running. For me at least, the combination of rushing in a panic and no shields don’t work out well.

I thought that was an urban myth. :D Does it actually work? I mean I thought chaff (or totally not flares as they should be) was only to confuse the thermal gimbal/turret weapons from tracking you? Because it doesn't work for thermal guided missiles and torpedos, which it should, but... <gameplay reasons>. :p
 
Hnmmm.....I've done a bit of smuggling but I've never had to do any silent running or chaff / heat sink launching and I've never been scanned. Line up a way away, request docking and floor it and boost....is it more complicated than that? I'll concede to those who've done more of this than me, I've simply never needed to do anything else?
 
I thought that was an urban myth. :D Does it actually work? I mean I thought chaff (or totally not flares as they should be) was only to confuse the thermal gimbal/turret weapons from tracking you? Because it doesn't work for thermal guided missiles and torpedos, which it should, but... <gameplay reasons>. :p

I have used it before, it stops them locking on to you. If they can't lock onto you, they can't scan you. In fact I've had attempts at KWS fail when the target launches chaff (flares) on me. Unless it's changed in 1.3, can anyone confirm?
 
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If you are a good pilot you can just boost up to the station and get through the letterbox before you get scanned. My approach is as follows (along with technical d...

Yes, thats also my approach for smuggling. But I didn't needed the boosters for it until now. When I'm aligned my Anaconda to the Port, I use only full speed without boost. So its easier for me to do an emergency brake if something goes wrong and with 7A Thrusters, the Conda still seems to be fast enough to avoid the scanning. Landing Gear stays retracted until I'm through the port, because with deployed landing gear I find the conda harder to maneuver through the port and I need the speed :D
Have done this more than ten times now without any problem. Ok, I got lucky I never had to brake for somebody until now :D I wonder when I get fined the first time, beginning to like the thrill ;)
 
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Silent running does work, but it is not an invisibility cloak. It just reduces scanning range, but usual caveats apply! Big ships are still easier to detect, and if a fast galpol ship closes with you, they can start the scan even if you have silent running going.

Chaff does not seem to protect from scans.

I think sneaky piloting around the mailslot + silent running is the best way to avoid scans. Will probably hit 100 mil smuggling profits soon, and I haven't had a completed scan after the first day, once I learned how to dodge them.
 
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How are you people making all of this cash? I dont get to play as much due to family and work so any help much appreciated!
 
V3teran Hey buddy! Nice to see you on here instead of the kickstater... Now all we need is for Jonty to turn up!
 
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V3teran Hey buddy! Nice to see you on here instead of the kickstater... Now all we need is for Jonty to turn up!

How you doing Micro! I dont post much on here due to time. I posted much more on the KS! I dont think Jonty is around either neither is Nats, Lars and a load of others from the KS. I think there lurking in the shadows.
 
If you are a good pilot you can just boost up to the station and get through the letterbox before you get scanned.

View attachment 42647

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With all due respect to my fellow pilots, if you have to worry about this sort of thing when flying to a station you've been to more than 2 or 3 times, you're doing it wrong.

Use orbit lines and line up while you are in SC. You have to fly the same method every time, but it works...

When you jump into the system, use landmarks like the milky way and orions nebulae, or the NA nebulae to orient your ship below the orbital plane with the landmark above or below as appropriate.

SC up to the planet/station pulling up as you approach them. Come in perpendicular to the orbital plane of the station/planet, then do a 90-ish degree pull up to point towards the station at the 'right time'. The 'right time' varies, sometimes it's when you're 20Mm from the station, sometimes, 3 or 4, sometimes in between.

After you do the last pull up, you should be pointed at the station mail slot and away from the planet it is orbiting. When you drop out of SC, you will be facing the station mail slot, and no more than 20 or 30 degrees off of the path directly into the slot.

Now you can boost, fine tune your trajectory.

I almost never get scanned because I spend very little time in normal space when traveling to a station. Leaving the station is different of course...
 
With all due respect to my fellow pilots, if you have to worry about this sort of thing when flying to a station you've been to more than 2 or 3 times, you're doing it wrong.

Use orbit lines and line up while you are in SC. You have to fly the same method every time, but it works...

When you jump into the system, use landmarks like the milky way and orions nebulae, or the NA nebulae to orient your ship below the orbital plane with the landmark above or below as appropriate.

SC up to the planet/station pulling up as you approach them. Come in perpendicular to the orbital plane of the station/planet, then do a 90-ish degree pull up to point towards the station at the 'right time'. The 'right time' varies, sometimes it's when you're 20Mm from the station, sometimes, 3 or 4, sometimes in between.

After you do the last pull up, you should be pointed at the station mail slot and away from the planet it is orbiting. When you drop out of SC, you will be facing the station mail slot, and no more than 20 or 30 degrees off of the path directly into the slot.

Now you can boost, fine tune your trajectory.

I almost never get scanned because I spend very little time in normal space when traveling to a station. Leaving the station is different of course...

I pretty much do this every time and I tend to get at about 45 degrees to the letterbox - best case 20 degrees worst case 70 or so.

The only bit of your method I dont do is using landmarks to orient myself, I come in perpendicular to stations orbital plane from the plant side, be it from the bottom or top.

I guess this is what accounts for my error margin.
 
I still think you're over complicating this stuff, just drop out of supercruise and fly towards the station normally. If you hear ‘scan detected’ launch chaff. Does anyone besides me rely on this method?

@ Abil Midena, I believe the C64 screen resolution was 320 x 200. So ‘ungodly’ would indeed be the correct technical term.
 
I still think you're over complicating this stuff, just drop out of supercruise and fly towards the station normally. If you hear ‘scan detected’ launch chaff. Does anyone besides me rely on this method?

@ Abil Midena, I believe the C64 screen resolution was 320 x 200. So ‘ungodly’ would indeed be the correct technical term.

Never tried chaff - so I cant comment. What ship do you fly, in your initial post you mentioned that you hardly ever get scanned.

- Are you sticking to stations where you are allied?
- What ship do you fly? if it is a small fast one, you probably get in before they have a chance to scan you - I need to do this because my D rated Conda is too slow - and would often get scanned.
- Also, with the imperial slave smuggling, a 1.8m fine is just too much off the profit margin not to be extra safe.

This week has been my first proper foray into smuggling, so I cant pretend to be an expert, if anyone else uses chaff successfully on big ships to avoid fines I will definitely try it.
 
I pretty much do this every time and I tend to get at about 45 degrees to the letterbox - best case 20 degrees worst case 70 or so.

The only bit of your method I dont do is using landmarks to orient myself, I come in perpendicular to stations orbital plane from the plant side, be it from the bottom or top.

I guess this is what accounts for my error margin.

I think that's exactly it. The stations orbit, but they don't change their angle with respect to the orbital plane. Some point right at the planet, some are at an angle, but that angle is always the same for that station.

That's why you need to always fly below the plane with your landmark above/below as appropriate, then pull up to the station/planet's plane. It makes sure you are on the 'right side' of the plane.

Hope that makes sense.
 
Never tried chaff - so I cant comment. What ship do you fly, in your initial post you mentioned that you hardly ever get scanned.

- Are you sticking to stations where you are allied?
- What ship do you fly? if it is a small fast one, you probably get in before they have a chance to scan you - I need to do this because my D rated Conda is too slow - and would often get scanned.
- Also, with the imperial slave smuggling, a 1.8m fine is just too much off the profit margin not to be extra safe.

This week has been my first proper foray into smuggling, so I cant pretend to be an expert, if anyone else uses chaff successfully on big ships to avoid fines I will definitely try it.
.
I'll test that with a few tons of slavesin my Conda when the servers come up - at least then the fine wont be too much if LeftNoob is pulling our leg ;)
 
I still think you're over complicating this stuff, just drop out of supercruise and fly towards the station normally. If you hear ‘scan detected’ launch chaff. Does anyone besides me rely on this method?

@ Abil Midena, I believe the C64 screen resolution was 320 x 200. So ‘ungodly’ would indeed be the correct technical term.

LOL, yeah, I couldn't find the res, and sure as heck couldn't remember, hence 'ungodly'. I wonder what ED would look like at 300x200?

The reason I don't use chaff is I don't use it on my bigger ships, which is usually what I am smuggling in. After all, who smuggles in a 2t FdL?? :) I can see using it on wee ships, but the bang for buck is lower on big ships (helps with making it harder to get hit on one of your subsystems).

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That dude needs to learn how to line up before he drops out of SC.
 

Scudmungus

Banned
I think that's exactly it. The stations orbit, but they don't change their angle with respect to the orbital plane. Some point right at the planet, some are at an angle, but that angle is always the same for that station.

That's why you need to always fly below the plane with your landmark above/below as appropriate, then pull up to the station/planet's plane. It makes sure you are on the 'right side' of the plane.

Hope that makes sense.

Aye. Check me diagram 1 page back! Top left :D
 
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