Here you go, folks who like and play in Open Mode - they don't seem to have any problems;
https://forums.frontier.co.uk/showthread.php?t=154467
https://forums.frontier.co.uk/showthread.php?t=154467
Again, show me where "multiplayer" means forcing folks into playing with each other.
You can play WOW and level up without ever going into a team or group. (Same for EQ2 - another game I play on my own).
As I said, Guild Wars I played on my own - the only people I ever seen were in the forced social zones and I ignored everyone.
I spent a ton of time in EVE on my own mining or running their version of dungeons on my own.
Most of my time in Star Trek Online playing on my own - if you exclude the STFs there is no reason at all to team up with anyone in that game. Again, I don't speak to people in the social zones
Forsaken World I played on my own until my Wife started playing it. Once she out leveled me, I was back to being on my own again.
http://dictionary.cambridge.org/dictionary/british/multi
http://dictionary.cambridge.org/dictionary/british/player
There is the breakdown, please tell me where it says I have to play with someone I don't want to.
- - - Updated - - -
No, you don't see - because you do not have access to the data.
Unless you do, you have the same information te rest of us has - DBOBE saying that "Solo players balance Solo players"
He has the data.
The word multiplayer in mmo tends to imply more than one player. While it's true not every mmo forces you to group up, they certainly aren't single player.
If you want to say fd wishes to do something different, great, more power to them. They just can't advertise multiplayer with one hand while encouraging solo grinding with the other.
Nothing in the term MMO states people have to play with others.
Show me in your little wall of choice where it said solo mode grinding should be preferential for power play and cgs.
If you refuse to accept that some powers will have more solo players than others, I can't agrue with you anymore. It's basic commonssense.
So if a player is an ex-military who just play solo I am not allowed to say that he is a coward in GAME?
I don't say that they don't have to enjoy playing in solo, I am just saying that their actions shouldn't have consequences in a VIRTUAL world where other people decide to take risks!
Just tell me: if there were two LIVING galaxies, one for people playing SOLO and the other for people playing OPEN, where will the problem lie? SOLO people are playing SOLO so for what matters they shouldn't even know that OPEN players in their same part of the galaxy are preparing a system. They should just be dealing with NPCs or other SOLO players.
Do you understand that having this switch-capability without consequences will harm ONLY the pilots playing OPEN?
EDIT: You know, in the past they decided to not let women vote. Now politicians changed their minds. Do you complain because women right to vote wasn't advertised in the past?
i agree. there is absolutely nothing in 'massively multiplayer online'
which would suggest that that people have to play with each other....
i would rep you just for having the grapes to post that..
but sadly i'm recovering from a recent sidesplitting incident.
and i cant quite move myself to do it.
And as long as the transaction server has more than one person connected, it is indeed a "multi-player" experience.
Even if it is only 2 people and one of them is at Lave, another at Sag A - still "multi-player"
And I have not even begun to deconstruct the word "massive" yet, so far I'm only dealing with the "multiplayer" side of things.
You can argue the term 'MMO' from a "technical" perspective but you might as well argue that reading a book is an MMO because lots of people around the world are currently doing so.
The simple fact is a game advertised as an MMO where the most advantageous form of play is in solo mode is not hitting the mark.
Robert can argue that Frontier always intended these various forms of play, but to users expecting an engaging multiplayer experience that involves direct in-game player-player interaction in any form, so far it's a disappointment.
You can argue the term 'MMO' from a "technical" perspective but you might as well argue that reading a book is an MMO because lots of people around the world are currently doing so.
The simple fact is a game advertised as an MMO where the most advantageous form of play is in solo mode is not hitting the mark.
Robert can argue that Frontier always intended these various forms of play, but to users expecting an engaging multiplayer experience that involves direct in-game player-player interaction in any form, so far it's a disappointment.
i would counter that with the elder scrolls online. an MMO.
i would also suggest that the reason you arent deconstructing the term 'massive'
is because in the context of an MMO, the word 'massively' renders your post pointless.
You can argue the term 'MMO' from a "technical" perspective but you might as well argue that reading a book is an MMO because lots of people around the world are currently doing so.
The simple fact is a game advertised as an MMO where the most advantageous form of play is in solo mode is not hitting the mark.
Robert can argue that Frontier always intended these various forms of play, but to users expecting an engaging multiplayer experience that involves direct in-game player-player interaction in any form, so far it's a disappointment.
and if the contentions in this and the first thread are anything to go by,
they could be used as a microcosm of the reactions by the wider gaming community.
and if things stay the way they are......when the game is released on xbox one and PS4,
it will get slated.
if its not a true MMO, then dont sell it as one. simple as that.
its easy for gamers..., they will move onto something else...
it will be FD that pay the price in the end.
i'm not saying to force solo players into the open...
i'm saying that FD should sort out the PVP side of things.
did i read right that DB said the background sim could be run from one 2G phone?
maybe get another phone on the go.
Like I said, taking the "technical" view of MMO is missing the point entirely, but then you appear determined to do so throughout this thread.
You don't seem to have answered my 2nd point above, which says it all.
The term "Massive" has no set number attached to it - I've left it so far due to how subjective it is.
Robocraft is 10 V 10 (20 total) which is less than the max cap in ED (32) - and Robocraft is "massive".
So no it does not render anything useless, well apart from the argument that it is a "massive" game so you should be able to OMGPWNROXXOR other players.
And again, I've played several games mainly on my own - all with "massive" attached to them. It is how many people can play the game at the same time - not how many have to put up with one.
there is a difference between being matched with 16, 20, 30 in a lobby to play against them
and an MMO.
.
Personally I hated that ED called itsself a massive multiplayer online game NOT because i personally do not think it is one (I think it DOES qualify) but because some people subjectively have a set structure on what it means, which regardless of if may or may not be correct can lead to disappointment..
So with this in mind, when FD updated their front page and removed it, I thought it was a good move.................. only for it to appear back again on the steam page on steam release.
so for me, bottom line, (and this is not really related to the solo/open chat) but I can see why some people are confused if they buy on the MMO tag. That being said, apparently war thunder and World of tanks are MMOs... and yet by the definitions some are stating here, neither of them qualify either.
Since I have spend well over 100 Hours with the Game without doing any PvP thats obviously not true, there is much more to Elite then PvP.nice one. thats kinda my gripe as well.
you look at the video's, watch the dogfighting, and see it listed as an MMO.
thats what was presented. its all too easy to buy it based on advertising
only to find that its nothing like its portrayed.
nothing good will come from that situation. especially when released for consoles.
also, not sure about the PC version but i wouldnt call world of tanks an MMO either.
its a 15v15 enclosed PVP game and nothing else.