FAO OF FRONTIER, cheating, clever or just morally reprehensible?

Legit....As long as there is a mechanic in place for the powers to discover the treachery and hunt the player. Without a system in place for responding to such tactics then it is exploiting a game mechanic IMHO.


There is, you know about it now so you can tell those who want to stop it and they can engage the 'treacherous' pilots.
 
Legit....As long as there is a mechanic in place for the powers to discover the treachery and hunt the player. Without a system in place for responding to such tactics then it is exploiting a game mechanic IMHO.

Doesn't work if said player is a shadow, and plays in solo mode exclusively. CMDR BinLaden style.
 
I'm still getting used to how Powerplay works, but if I'm not mistaken, as long as Arissa supporters work together to ensure that the top ranked expansion candidates are in the positive numbers, then this group will just be spinning their wheels, correct?
 
The fault in s entirely with the PP mechanism.
Letting players be the sole arbiters of a powers expansion policy is spectacularly potty (for want of a better word)
 
I'm still getting used to how Powerplay works, but if I'm not mistaken, as long as Arissa supporters work together to ensure that the top ranked expansion candidates are in the positive numbers, then this group will just be spinning their wheels, correct?

Depends, but most likely yes. As long as the crowd sticks together and ensures that at least three nice systems are to be nominated as candidates for the expansion votes.
 
Well, it is not cheating unless FD declare it to be an exploit. They may well do so: I cannot imagine they deliberately wanted people to do this. Given that folks are doing daft things for other powers, presumably accidentally, it would be close to impossible for FD to detect and penalise this behaviour.

Saying "please don't do it" will not work. So, all in all, it sounds like a not very clever design that they will have problems sorting out.
 
Depends, but most likely yes. As long as the crowd sticks together and ensures that at least three nice systems are to be nominated as candidates for the expansion votes.

So a bit of coordination can nip this in the bud - Arissa organizers, noting negative profit systems going up in the ranks, can help organize true believers into focusing on certain key systems, spread the word.

It should sort itself out. If the griefers and saboteurs are more organized than the actual faction, well... let's just say this should be a warning to ALL factions that some degree of organization is required to prevent this.
 
The fault in s entirely with the PP mechanism.
Letting players be the sole arbiters of a powers expansion policy is spectacularly potty (for want of a better word)

If thats your opinion, so be it. But if that wouldn't be the case, for what would we have something like powerplay then? Why should we Power play if theres no power to play with ;)
 
Everything is fair in love and war. People dislike that idea that there are ways to utilize the mechanics of PP to work against a Power from the inside? Really? Suck it up, buttercups...the Galaxy is a very Dangerous place.
 
http://puu.sh/iiNSk/cae57a8a03.jpg

The Goons plan to infiltrate Arissa and deliberately prepare negative income system to cripple Arissa's faction from the inside out.

Is this:

A) An exploit of game mechanics.

B) A clever tactic that more people will/should adopt.

C) A tactic that is immoral but shouldn't be considered an exploit.

D) Something else entirely.

If it works it'd clearly be an exploit. Funny you ask, because that's the way goons work; they simply want to * up everybody else's game. A very sick way of having "fun". Game mechanics are what they are intented to be, not the actual implementation (which continuously changes).
 
So a bit of coordination can nip this in the bud - Arissa organizers, noting negative profit systems going up in the ranks, can help organize true believers into focusing on certain key systems, spread the word.

It should sort itself out. If the griefers and saboteurs are more organized than the actual faction, well... let's just say this should be a warning to ALL factions that some degree of organization is required to prevent this.

Here's a guy woefully ignorant of the kind (and magnitude) of cancer the Goons are on any game with player-determined story. Wonder why there's not more games with it? They're the reason.


EDIT:

that's the way goons work; they simply want to * up everybody else's game. A very sick way of having "fun".


I take it you're against pirates, then. Since that's pretty much exactly why they have 'fun' doing what they do when trading and bounty hunter are much more profitable/time with lower risk and a smaller required skill set.
 
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http://puu.sh/iiNSk/cae57a8a03.jpg

The Goons plan to infiltrate Arissa and deliberately prepare negative income system to cripple Arissa's faction from the inside out.

Is this:

A) An exploit of game mechanics.

B) A clever tactic that more people will/should adopt.

C) A tactic that is immoral but shouldn't be considered an exploit.

D) Something else entirely.


This happens in every online game. Personally I think powerplay is very flawed at the moment. I also think certain things like powerplay be limited to open only to separated from solo and private. It is very easy to exploit the game the way things are set up now.
 
This happens in every online game. Personally I think powerplay is very flawed at the moment. I also think certain things like powerplay be limited to open only to separated from solo and private. It is very easy to exploit the game the way things are set up now.

It is very flawed, and what Goons do very well is find flaws in mechanics and exploit them. This often involves heavy meta gaming, as it does here.

I use 'exploit' in the traditional sense, not the gaming sense.
 
I take it you're against pirates, then. Since that's pretty much exactly why they have 'fun' doing what they do when trading and bounty hunter are much more profitable/time with lower risk and a smaller required skill set.

Not really. I like pirates. They add some excitement to the game. I'm against people who exploits any game mechanic, like station rammers.
BTW I have been interdicted by pirates a few times, and they never destroyed my ship. Pirates != murderers. Pirates want cargo, credits. They don't just kill you for lolz.
 
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By the very arguments some are adding to the discussion one could start to ponder if two factions forming an alliance to get rid of a third is also exploiting then, at least to some. Anyways, we will see what FD thinks in the end. If they deem it exploit, fine (as i would never do it myself, though i still think its no exploit, just undermining the opposite faction in a more direct way), if not - also fine for me.
 
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http://puu.sh/iiNSk/cae57a8a03.jpg

The Goons plan to infiltrate Arissa and deliberately prepare negative income system to cripple Arissa's faction from the inside out.

Is this:

A) An exploit of game mechanics.

B) A clever tactic that more people will/should adopt.

C) A tactic that is immoral but shouldn't be considered an exploit.

D) Something else entirely.

I'd say it's an exploit. There aren't any mechanics built into Powerplay to oppose this, so it's an exploit.
 
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