This is an mmo or is marketed as one.
Since when has an mmo been about player isolation?
If, in open, you see alot of players then you think the game is alive and doing well.
When you don't, you think the game is not doing so well.
In habitited space there is plenty of npc's but no real players. So it's not meant to be a feeling of isolation, followed by novelty of stumbling across a player. That's for when you go out there.
If open had the same player base as solo or mobius or private group then it would be awesome galaxy and it wouldn't prevent anyone else from playing their way, alone or in group.
I fly past players all the time but they are not there, instancing, mobius, solo, all those reasons. That why I can't accept your reasoning.
Look at the confusion surrounding the background sim. PvE players are grinding their heart out to get influence but can't see the other players opposing them and can't understand why it's not going their way.
It's hurting your own PvE players, who are not here to play single player.
So Power play gives some clarity. Now it's hurting the open play in other ways.
Open is dead.
Hardcore open players will move on, maybe 6 mths to a year. That is the 'breath of fresh air' you guys talk about.
I now have to adjust. I have to approach this game as a single player and just understand it is not really an mmo but a retro game beefed up with modern computing power.
The mmo is a massive fail. Roleplay too. How long can I survive roleplay with npc's and fixed objects?
I'm an '84 but I'm no die hard fanboy and I don't think ED should stay in 84 either. It's had 30 years to evolve. When will it evolve?
hello buddy, thank you for replying
im also a 84 guy, thank you for your feedback, I do think though it's evolved in some aspects though don't you ? Hopefully FD will impress us fans of the 84 version and the new peops to the game and continue to improve this game without the need to release another version a few years down the line, would be awesome if they do. This game isn't a disaster by any means, but it is simply a stepping stone, the only way to make itself yet another stepping stone is to constantly evole. Stay true to what David said when he asked us for our pennies, keep up with future genre developments so as to keep both its new players and those which are already deeply involved. Eve did this, despite a few hiccups here and there, people stayed true because firstly there isn't anything like it in its genre and secondly it constantly evolved and stayed true to its word. I wonder if this version of Elite will be a strong competitor or even have a player base at all 10+ years down the line.