Here's my little ship. I like that it's affordable, durable, and fast, with a lot of versatility.
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[Imperial Courier]
M: 2D/G Cannon
M: 2D/G Cannon
M: 2D/F Beam Laser
U: 0A Shield Booster
U: 0C Cargo Scanner
U: 0C Kill Warrant Scanner
U: 0I Chaff Launcher
BH: 1I Lightweight Alloy
RB: 4A Power Plant
TM: 3A Thrusters
FH: 3A Frame Shift Drive
EC: 1D Life Support
PC: 3A Power Distributor
SS: 2A Sensors
FS: 3C Fuel Tank (Capacity: 8)
3: 3A Shield Generator
3: 3E Cargo Rack (Capacity: 8)
2: 2B Shield Cell Bank
2: 2B Shield Cell Bank
2: 2A Fuel Scoop
1: 1A Frame Shift Drive Interdictor
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As you might have guessed, I'm having a bit of an identity crisis.
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For the most part I go to where the money is at. I've little concern for federation rankings, so I usually grab a bunch of missions from them. I usually find myself doing assassination missions in the 100k range, kill missions of all kinds, CZs, and piracy.
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With my modules all over the place, I find myself having a hard time actually getting anything done. Piracy with a cargo hold of 8 is difficult. Two shield cell banks refill maybe a third of this thing's legendary shields. I need chaff to defend myself, but a KWS for those assassination payouts, and a cargo scanner for piracy.
.
On one hand, I could drop the cannons and pick up dumbfires. Drop the cargo scanner for a second chaff, and drop the cargo rack and scoop for more shield cell banks.
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On the other hand, I could drop the KWS for a booster, drop the first bank for a cargo rack, swap the scoop and interdictor for a hatch breaker and collector controllers, and drop the second shield bank for a bigger interdictor.
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Both of these would pretty much limit me to piracy OR heavy dueling though. I kinda want the versatility to do both, and the occasional CZ. In both cases it seems I should drop the fuel scoop. Does anyone have any thoughts or recommendations? Am I simply asking too much for a small multipurpose ship? I'm pretty fresh to piracy, so maybe there's something I'm doing wrong.
.
I'd really like not to get the asp. It's fat and slow and I hate it.
.
[Imperial Courier]
M: 2D/G Cannon
M: 2D/G Cannon
M: 2D/F Beam Laser
U: 0A Shield Booster
U: 0C Cargo Scanner
U: 0C Kill Warrant Scanner
U: 0I Chaff Launcher
BH: 1I Lightweight Alloy
RB: 4A Power Plant
TM: 3A Thrusters
FH: 3A Frame Shift Drive
EC: 1D Life Support
PC: 3A Power Distributor
SS: 2A Sensors
FS: 3C Fuel Tank (Capacity: 8)
3: 3A Shield Generator
3: 3E Cargo Rack (Capacity: 8)
2: 2B Shield Cell Bank
2: 2B Shield Cell Bank
2: 2A Fuel Scoop
1: 1A Frame Shift Drive Interdictor
.
As you might have guessed, I'm having a bit of an identity crisis.
.
For the most part I go to where the money is at. I've little concern for federation rankings, so I usually grab a bunch of missions from them. I usually find myself doing assassination missions in the 100k range, kill missions of all kinds, CZs, and piracy.
.
With my modules all over the place, I find myself having a hard time actually getting anything done. Piracy with a cargo hold of 8 is difficult. Two shield cell banks refill maybe a third of this thing's legendary shields. I need chaff to defend myself, but a KWS for those assassination payouts, and a cargo scanner for piracy.
.
On one hand, I could drop the cannons and pick up dumbfires. Drop the cargo scanner for a second chaff, and drop the cargo rack and scoop for more shield cell banks.
-
On the other hand, I could drop the KWS for a booster, drop the first bank for a cargo rack, swap the scoop and interdictor for a hatch breaker and collector controllers, and drop the second shield bank for a bigger interdictor.
.
Both of these would pretty much limit me to piracy OR heavy dueling though. I kinda want the versatility to do both, and the occasional CZ. In both cases it seems I should drop the fuel scoop. Does anyone have any thoughts or recommendations? Am I simply asking too much for a small multipurpose ship? I'm pretty fresh to piracy, so maybe there's something I'm doing wrong.
.
I'd really like not to get the asp. It's fat and slow and I hate it.
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