Rank 5 not worth it for PP

Many of us on this forum were talking about if you earned 5.33-5.334k merits per week you could stay at 10k merits and earn rating 5 bonuses each week. Problem is we assumed it would still cost 100k to reset the system that unlocks the commodity purchase from controlled systems(starts at 10 tons at rating 1). It's 10 thousand merits per commodity, for example; it's costing me 150k to unlock 15 commodities. The idea of being able to make credits off this system was you would get to rank 4, pay 40-50 million credits to get to rank 5, then pay 12.5 million each week to stay at rank 5 but now it would costs far more to get to rank 5 then you could pay, and I can't imagine making it to rating 5 unless without paying to unlock commodities unless you're coming back to your computer every half our of every day, or are really good at gaining merits through combat, and investing a LOT of time, so much time that you could easily be making more elsewhere. I'm creating this thread because I'm at a loss of what I can do in elite dangerous right now, I came back for powerplay hoping there would be interesting mechanics to keep myself occupied with, and there is, but I'm not really making many credits and I'm kind of stuck in a Type 7 until I can grind out another 40 million to get a Python with a couple basic upgrades.
 
So unless you get the top reward, you are not interested ?
Sounds a little entitled

(I'm no expert on the subject, I am not pledged)
 
So unless you get the top reward, you are not interested ?
Sounds a little entitled

(I'm no expert on the subject, I am not pledged)


No, my issue is that the system isn't profitable at any rank, the rewards aren't that great, at least for most of the factions, Rank 1-4 doesn't offer much, as getting to rank 4 takes more time to make 5 million, then I could make 10-15 trading, and to top it all off when I travel to other factions I'm target practice for everyone.
 
umm rank 3 offers super whepions. and rank 4 is 5 mil a week. the top merits is 15 a kill for undermining systems killing traders. if you catch wings of 3 thats alot of merit.
 
No, my issue is that the system isn't profitable at any rank, the rewards aren't that great, at least for most of the factions, Rank 1-4 doesn't offer much, as getting to rank 4 takes more time to make 5 million, then I could make 10-15 trading, and to top it all off when I travel to other factions I'm target practice for everyone.

See, thats your problem, PP is not about profits.

You should look at it more like a battleground integrated in the ED universe.

PP is more about Pvp, Coop, Power and Glory. :)
 
No, my issue is that the system isn't profitable at any rank,

And that is exactly as it should be. You are neither a mercenary nor a member of a regular army, you are a volunteer using his time and resources ( ships, money, connections .. ) to further a power whose ideals you believe in.
Its sth. else to play other then a Merc/BH/Trader/Pirate/Miner/Explorer you now can play a volunteer making it financially rewarding breaks the concept ...
 
See, thats your problem, PP is not about profits.

You should look at it more like a battleground integrated in the ED universe.

PP is more about Pvp, Coop, Power and Glory. :)

I agree with you, but I joined the Alliance because they're all about trade and good morals, figured I could help the galaxy and make money, get higher rank and make more money with the trade benefits, use that money to buy a Python, but there's so little money to be made from trading in Powerplay, even though all Alliances benefits is towards making more money trading.
 
The real problem IMO is that ranks 1-4 are not worth it.

Neitehr is rank 5 ( financially ) but

myself said:
that is exactly as it should be. You are neither a mercenary nor a member of a regular army, you are a volunteer using his time and resources ( ships, money, connections .. ) to further a power whose ideals you believe in.
Its sth. else to play other then a Merc/BH/Trader/Pirate/Miner/Explorer you now can play a volunteer making it financially rewarding breaks the concept ...

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figured I could help the galaxy and make money, get higher rank and make more money with the trade benefits, use that money to buy a Python

Well you can still trade like you used to. You will not make as many merits then but ...
 
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If you're rank 5, shipping 400 tonnes of goods and getting 25 supercruise kills a day (both of which are easily achievable, I got 18 supercruise kills in about 50 minutes last night) you'll make 25m profit per week, assuming you pay for 350 tonnes per day of goods. Still not worth it? If not, gl hf with whatever else you decide to do.

If you're feeling lazy, make that two shipments of 400 tonnes, but that'll eat into your profit. But that's what, 15 minutes work?

Oh, yeah, I ran the numbers, this is basically 2.5k "profit" per tonne of goods shipped and 110k "bounty" per kill. If you play your cards right, that 50-free cargo per half hour will make the difference on your profits.
 
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Okay, the system isn't rewarding, even though it's designed to be rewarding(hence the rewards system), I'm in a type 7 so I can't do anything but trade, I'm working for a trade faction that uses finance to achieve all their goals but I'm barely even being payed for my time, on top of that i'm being punished in other ways for having an Alliance flag on me, restricting my trade routes. This makes absolutely no sense, maybe if i grind out another 40 hours of trade i can get a good combat ship and go mess with other factions, but that's only going to be fun for so long, and I won't even be making credits to buy an anaconda, or new ships that will come out to keep me interested.
 
i probably wont go passed rank 3 myself to get the super railgun but 700 merits are easy to get.

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you probly would wanna get the super shiled being a trader.
 
If you're rank 5, shipping 400 tonnes of goods and getting 25 supercruise kills a day (both of which are easily achievable, I got 18 supercruise kills in about 50 minutes last night) you'll make 25m profit per week, assuming you pay for 350 tonnes per day of goods. Still not worth it? If not, gl hf with whatever else you decide to do.

If you're feeling lazy, make that two shipments of 400 tonnes, but that'll eat into your profit. But that's what, 15 minutes work?

Oh, yeah, I ran the numbers, this is basically 2.5k "profit" per tonne of goods shipped and 110k "bounty" per kill. If you play your cards right, that 50-free cargo per half hour will make the difference on your profits.

Paying for 350 tonnes of goods costs 3.5 million credits..
 
Paying for 350 tonnes of goods costs 3.5 million credits..

Yeah? And?

3.5m * 7 = 24.5m
Add 175 supercruise ship kills per week (which really isn't much), which cost nothing (unless you die...). If you're savvy, replace 3.33 kills with another free 50 tonnes every half hour...

50m reward for maintaining rank 5.
50m - 24.5m = 26.5m
 
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See, thats your problem, PP is not about profits.

You should look at it more like a battleground integrated in the ED universe.

PP is more about Pvp, Coop, Power and Glory. :)
Not a problem. Its human nature. No one is going to do someone for nothing, goes double for video games. Sure theres people who aren't in for the money and see playing it as its own reward. However I would stake my 4 rating that they would be swamped by those looking for immaterial gain.
 
I see your point and that's exactly what I don't like about PP.It's either be involved with politics and grind merits, or ignore it and make profit..
i don't understand why when I kill someone in a CZ I get a bond for tens of thousand cr and a PP kill gives me 100cr.

Honestly considering the bounty I acquired in my quest for 1500 merits, I should have got hazard pay lol. Though as a Chief Petty Officer in the Auxiliary Fleet I feel anyone else in said fleet deserves a little salary. Nothing big as PP but like 10-20k going up as you rank.
 
Yeah? And?

3.5m * 7 = 24.5m
Add 175 supercruise ship kills per week (which really isn't much), which cost nothing (unless you die...). If you're savvy, replace 3.33 kills with another free 50 tonnes every half hour...

50m reward for maintaining rank 5.
50m - 24.5m = 26.5m

How much merits are you even making off of bounties? you would need to make almost 3k merits each week off of bounties plus the 400 tonnes per day, 400x7= 2800, needing 5400 each week to maintain 50 million, and that's only after actually getting to 10k merits and maintaining 10merits for a full week cycle
 
Its amazing how we get 20 threads a day, 10 are about how nobody can get rank 5 because of the decay woe is me what an awful game, and the other 10 are about how rank 5 isn't worth anything why would anyone want it woe is me.

Its almost like rank 5 both doesn't matter and wasn't intended to be bought
 
Not a problem. Its human nature. No one is going to do someone for nothing, goes double for video games. Sure theres people who aren't in for the money and see playing it as its own reward. However I would stake my 4 rating that they would be swamped by those looking for immaterial gain.

I appreciate someone backing me up on what I think is a completely rational concern, was really worried about this community.
 
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